Player Matchup

Baba Yaga
Baba Yaga
AliaJactaEst
Baba Yaga
Level 146
God Stats
3W - 1L
1,759 SR
Queue Stats
94W - 97L
1,556 Elo+
Solo
Cernunnos
Cernunnos
Greenarrow016
Cernunnos
Level 156
God Stats
1W - 1L
1,833 SR
Queue Stats
48W - 44L
1,576 Elo+
Solo
Cthulhu
Cthulhu
Patrykk
Cthulhu
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 34L
1,410 Elo+
Solo
Danzaburou
Danzaburou
PommesFritesART
Danzaburou
Level 126
God Stats
5W - 2L
1,782 SR
Queue Stats
118W - 141L
1,433 Elo+
Solo
Ne Zha
Ne Zha
cauchy845
Ne Zha
Level 85
God Stats
5W - 7L
1,535 SR
Queue Stats
380W - 399L
1,467 Elo+
Solo
Team Averages
Level 128
1,682 SR
1,488 Elo+

VS

Team Averages
Level 110
1,522 SR
1,446 Elo+
Zhong Kui
Zhong Kui
Anifikus
Zhong Kui
Level 187
God Stats
2W - 2L
1,499 SR
Queue Stats
193W - 197L
1,477 Elo+
Solo
Danzaburou
Danzaburou
Fistiland69
Danzaburou
Level 44
God Stats
4W - 1L
1,613 SR
Queue Stats
151W - 105L
1,624 Elo+
Solo
Sun Wukong
Sun Wukong
L4chis1s
Sun Wukong
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
156W - 178L
1,458 Elo+
Solo
Chronos
Chronos
SnivyPT
Chronos
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Tzikin
Apollo
Level 112
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 31L
1,173 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
AliaJactaEst
Baba Yaga
19
3 / 4 / 17
11,072
738
20,172
13,498
7,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
Greenarrow016
Cernunnos
19
6 / 5 / 11
12,634
842
17,236
17,662
10,549
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Patrykk
Cthulhu
19
3 / 5 / 13
10,884
726
14,981
19,435
22,418
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
PommesFritesART
Danzaburou
15
2 / 7 / 6
9,822
655
10,703
16,819
8,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
cauchy845
Ne Zha
16
7 / 6 / 5
10,412
694
16,134
14,167
7,652
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Anifikus
Zhong Kui
20
3 / 3 / 15
12,250
817
16,595
21,601
27,890
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
Fistiland69
Danzaburou
20
13 / 5 / 12
13,825
922
30,026
19,277
14,584
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Axe of Animosity

Axe of Animosity

+30
Physical Protection
+30
Magical Protection
+300
Health
+30%
Crowd Control Reduction

PASSIVE - Your Basic Attacks deal bonus damage equal to 2.5% of your Maximum Health as Magical Damage to enemies and structures.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sun Wukong
L4chis1s
Sun Wukong
19
1 / 2 / 15
11,044
736
9,824
22,912
34,699
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos
SnivyPT
Chronos
18
5 / 5 / 5
11,302
753
8,221
12,920
5,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
Tzikin
Apollo
17
4 / 8 / 10
10,905
727
6,131
15,489
7,513
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
83
21
Kills
26
27
Deaths
23
52
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
AliaJactaEst
Baba Yaga
3
4
17
2.88
W
Zhong Kui
Anifikus
Zhong Kui
3
3
15
3.5
W
Danzaburou
Fistiland69
Danzaburou
13
5
12
3.8
L
Cernunnos
Greenarrow016
Cernunnos
6
5
11
2.3
W
Sun Wukong
L4chis1s
Sun Wukong
1
2
15
4.25
L
Cthulhu
Patrykk
Cthulhu
3
5
13
1.9
L
Danzaburou
PommesFritesART
Danzaburou
2
7
6
0.71
W
Chronos
SnivyPT
Chronos
5
5
5
1.5
W
Apollo
Tzikin
Apollo
4
8
10
1.13
L
Ne Zha
cauchy845
Ne Zha
7
6
5
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,226
Damage
70,797
81,581
Taken
92,199
56,797
Mitigated
90,347
20,989
Healing
37,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
AliaJactaEst
Baba Yaga
20,172
476
1,044
2,781
13,498
7,597
335
4,185
9,164
34,897
0
W
Zhong Kui
Anifikus
Zhong Kui
16,595
941
2,121
8,981
21,601
27,890
1,105
6,513
15,088
43,235
0
W
Danzaburou
Fistiland69
Danzaburou
30,026
13,327
1,012
6,026
19,277
14,584
3,898
6,474
12,803
325
47,207
L
Cernunnos
Greenarrow016
Cernunnos
17,236
6,547
1,122
4,167
17,662
10,549
1,522
5,164
12,245
0
35,175
W
Sun Wukong
L4chis1s
Sun Wukong
9,824
821
5,862
7,983
22,912
34,699
355
7,941
14,971
0
17,951
L
Cthulhu
Patrykk
Cthulhu
14,981
414
1,435
1,410
19,435
22,418
0
7,157
11,943
32,888
1,917
L
Danzaburou
PommesFritesART
Danzaburou
10,703
1,411
1,842
2,940
16,819
8,581
961
5,473
11,053
0
17,665
W
Chronos
SnivyPT
Chronos
8,221
2,447
0
2,114
12,920
5,661
1,873
6,421
6,499
25,938
0
W
Apollo
Tzikin
Apollo
6,131
3,511
1,235
1,776
15,489
7,513
1,654
5,887
9,602
0
11,660
L
Ne Zha
cauchy845
Ne Zha
16,134
2,324
2,321
1,927
14,167
7,652
0
3,162
10,907
0
26,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,824
Gold Earned
59,326
172
Minions Killed
183
0
Camps Cleared
0
1,232,859
Distance Traveled
1,353,690
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
11,072
738
35
2
0
275,971
0
W
Zhong Kui
12,250
817
78
5
0
282,355
0
W
Danzaburou
13,825
922
38
3
0
246,331
0
L
Cernunnos
12,634
842
56
4
0
250,684
0
W
Sun Wukong
11,044
736
15
1
0
310,343
0
L
Cthulhu
10,884
726
46
3
0
233,089
0
L
Danzaburou
9,822
655
22
1
0
227,029
0
W
Chronos
11,302
753
37
2
0
269,402
0
W
Apollo
10,905
727
15
1
0
245,259
0
L
Ne Zha
10,412
694
13
1
0
246,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role