Player Matchup

Ra
Ra
Crimvikin
Ra
Level 85
God Stats
0W - 1L
1,732 SR
Queue Stats
1W - 13L
1,133 Elo+
Party 1
Guan Yu
Guan Yu
Leamanruss420
Guan Yu
Level 125
God Stats
0W - 2L
1,493 SR
Queue Stats
3W - 23L
1,218 Elo+
Party 1
Fenrir
Fenrir
thacourier5048
Fenrir
Level 18
God Stats
1W - 16L
1,358 SR
Queue Stats
1W - 16L
1,148 Elo+
Party 1
Team Averages
Level 76
1,528 SR
1,166 Elo+

VS

Team Averages
Level 99
1,538 SR
1,341 Elo+
Baron Samedi
Baron Samedi
Axyrllus
Baron Samedi
Level 125
God Stats
18W - 12L
1,571 SR
Queue Stats
213W - 227L
1,357 Elo+
Party 2
Hades
Hades
NiK_PLAYS248
Hades
Level 66
God Stats
2W - 0L
1,731 SR
Queue Stats
32W - 33L
1,374 Elo+
Party 2
Heimdallr
Heimdallr
Pacojacquet
Heimdallr
Level 106
God Stats
2W - 0L
1,313 SR
Queue Stats
18W - 23L
1,292 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 8 / 5
12,248
680
10,583
19,674
8,652
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
15
4 / 6 / 3
12,578
699
12,941
27,041
30,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
4 / 7 / 2
12,636
702
7,782
23,280
15,859
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Axyrllus
Baron Samedi
17
10 / 2 / 7
14,970
832
21,834
13,399
8,433
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
8 / 5 / 6
14,527
807
19,097
20,056
9,386
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
Pacojacquet
Heimdallr
18
3 / 2 / 13
14,714
817
22,517
16,924
7,722
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
47
9
Kills
21
21
Deaths
9
10
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Axyrllus
Baron Samedi
10
2
7
6.75
L
1
8
5
0.44
L
Guan Yu
4
6
3
0.92
W
8
5
6
2.2
W
Heimdallr
Pacojacquet
Heimdallr
3
2
13
4.75
L
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,306
Damage
63,448
69,995
Taken
50,379
55,204
Mitigated
25,541
17,654
Healing
19,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Axyrllus
Baron Samedi
21,834
759
1,894
3,998
13,399
8,433
443
4,888
8,001
59,350
0
L
10,583
1,594
3,987
4,649
19,674
8,652
0
12,229
7,445
54,072
0
L
Guan Yu
12,941
1,282
1,331
6,275
27,041
30,693
0
16,825
10,216
0
33,302
W
19,097
1,563
305
8,262
20,056
9,386
434
3,585
15,643
67,256
0
W
Heimdallr
Pacojacquet
Heimdallr
22,517
11,304
364
4,914
16,924
7,722
1,577
2,284
14,070
0
72,788
L
7,782
2,437
310
1,102
23,280
15,859
0
12,162
11,118
0
25,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,462
Gold Earned
44,211
128
Minions Killed
212
0
Camps Cleared
0
985,310
Distance Traveled
963,260
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
14,970
832
51
3
0
326,833
0
L
Ra
12,248
680
62
3
0
288,537
0
L
Guan Yu
12,578
699
34
2
0
389,150
0
W
Hades
14,527
807
87
5
0
319,152
0
W
Heimdallr
14,714
817
74
4
0
317,275
0
L
Fenrir
12,636
702
32
2
0
307,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role