Player Matchup

Maui
Maui
 
Maui
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
RotisserieChook
Ah Puch
Level 140
God Stats
4W - 5L
1,533 SR
Queue Stats
57W - 64L
1,477 Elo+
Party 3
Chang'e
Chang'e
Scorp25530
Chang'e
Level 128
God Stats
0W - 2L
1,289 SR
Queue Stats
67W - 71L
1,519 Elo+
Party 3
Izanami
Izanami
SlingingHarbor1
Izanami
Level 68
God Stats
1W - 1L
1,509 SR
Queue Stats
42W - 45L
1,476 Elo+
Party 3
Arachne
Arachne
alPhaMage275
Arachne
Level 119
God Stats
15W - 25L
1,361 SR
Queue Stats
191W - 215L
1,402 Elo+
Solo
Team Averages
Level 121
1,438 SR
1,475 Elo+

VS

Team Averages
Level 111
1,451 SR
1,465 Elo+
Charon
Charon
 
Charon
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
Knockoutjoe
King Arthur
Level 69
God Stats
3W - 3L
1,438 SR
Queue Stats
8W - 9L
1,507 Elo+
Party 1
Tsukuyomi
Tsukuyomi
LS-Deadshot
Tsukuyomi
Level 108
God Stats
12W - 14L
1,388 SR
Queue Stats
222W - 237L
1,424 Elo+
Party 1
Janus
Janus
Sadszy
Janus
Level 147
God Stats
15W - 12L
1,462 SR
Queue Stats
393W - 375L
1,491 Elo+
Party 2
Nu Wa
Nu Wa
everything_epic_
Nu Wa
Level 81
God Stats
109W - 127L
1,467 SR
Queue Stats
144W - 179L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
7
1 / 5 / 0
5,292
407
524
7,474
3,382
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
0 / 1 / 0
7,016
540
1,435
4,674
2,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chang'e
Scorp25530
Chang'e
9
1 / 4 / 3
6,065
467
8,368
13,917
5,252
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

8
0 / 7 / 1
5,354
412
1,997
9,897
2,842
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
alPhaMage275
Arachne
10
2 / 2 / 0
6,598
508
5,112
11,369
4,266
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
12
4 / 2 / 6
7,976
614
6,656
10,603
5,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
Knockoutjoe
King Arthur
12
4 / 1 / 2
7,467
574
7,181
8,671
5,781
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
LS-Deadshot
Tsukuyomi
12
3 / 0 / 3
7,129
548
5,019
9,300
4,930
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Janus
Sadszy
Janus
11
5 / 1 / 5
7,370
567
8,546
6,227
2,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
3 / 0 / 5
7,713
593
4,270
2,257
706
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
40
4
Kills
19
19
Deaths
4
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
1
5
0
0.2
W
Charon
 
Charon
4
2
6
3.5
W
King Arthur
Knockoutjoe
King Arthur
4
1
2
5
W
Tsukuyomi
LS-Deadshot
Tsukuyomi
3
0
3
4.5
L
0
1
0
0
W
Janus
Sadszy
Janus
5
1
5
7.5
L
Chang'e
Scorp25530
Chang'e
1
4
3
0.63
L
0
7
1
0.07
L
Arachne
alPhaMage275
Arachne
2
2
0
1
W
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,436
Damage
31,672
47,331
Taken
37,058
18,022
Mitigated
19,899
11,201
Healing
9,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
524
183
0
0
7,474
3,382
0
719
6,755
6,754
0
W
Charon
 
Charon
6,656
941
0
3,337
10,603
5,915
566
3,440
7,123
37,222
0
W
King Arthur
Knockoutjoe
King Arthur
7,181
709
0
1,113
8,671
5,781
0
1,200
7,471
0
42,113
W
Tsukuyomi
LS-Deadshot
Tsukuyomi
5,019
1,209
0
2,735
9,300
4,930
0
1,773
7,475
0
58,737
L
1,435
0
0
2,015
4,674
2,280
0
1,913
2,721
54,271
0
W
Janus
Sadszy
Janus
8,546
904
0
750
6,227
2,567
209
3,325
2,902
51,552
0
L
Chang'e
Scorp25530
Chang'e
8,368
560
507
5,736
13,917
5,252
0
7,098
6,626
44,868
0
L
1,997
1,577
0
996
9,897
2,842
0
7,583
1,930
0
20,026
L
Arachne
alPhaMage275
Arachne
5,112
3,910
0
1,947
11,369
4,266
0
1,542
9,827
0
46,955
W
4,270
623
0
1,261
2,257
706
0
437
1,760
53,219
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,325
Gold Earned
37,655
284
Minions Killed
389
0
Camps Cleared
0
1,234,745
Distance Traveled
1,269,184
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
5,292
407
8
1
0
240,603
1
W
Charon
7,976
614
42
3
0
251,581
0
W
King Arthur
7,467
574
67
5
0
273,722
0
W
Tsukuyomi
7,129
548
85
7
0
273,184
0
L
Ah Puch
7,016
540
110
8
0
226,469
1
W
Janus
7,370
567
95
7
0
246,846
0
L
Chang'e
6,065
467
53
4
0
266,792
0
L
Izanami
5,354
412
34
3
0
232,032
0
L
Arachne
6,598
508
79
6
0
268,849
0
W
Nu Wa
7,713
593
100
8
0
223,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role