Player Matchup

Chronos
Chronos
Grandmaster
 
Chronos
Grandmaster
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Grandmaster
Grandmaster
Average Tier
Level 147
1,500 SR
1,500 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 112
1,515 SR
1,410 MMR
Chronos
Chronos
Gold IV
ApexAscendant
Chronos
Gold IV
Level 112
God Stats
8W - 10L
1,515 SR
Queue Stats
63W - 77L
1,410 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
17
5 / 1 / 0
11,840
1,076
15,824
13,869
9,188
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
HadesFreyaMaman BrigitteSetPoseidon

VS

Bans
Ah Muzen CabAnhurSkadiHou YiSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
14
1 / 5 / 0
9,795
890
6,972
18,446
12,199
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
1
5
Kills
1
1
Deaths
5
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
5
1
0
5
L
Chronos
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,824
Damage
6,972
13,869
Taken
18,446
9,188
Mitigated
12,199
5,921
Healing
3,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
15,824
6,068
0
5,921
13,869
9,188
2,466
7,274
6,595
74,949
0
L
Chronos
6,972
2,314
0
3,666
18,446
12,199
1,263
16,010
2,436
49,692
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,840
Gold Earned
9,795
114
Minions Killed
104
8
Camps Cleared
1
230,818
Distance Traveled
237,041
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
11,840
1,076
114
10
8
230,818
2
L
Chronos
9,795
890
104
9
1
237,041
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role