Player Matchup

Scylla
Scylla
Gold II
CapIV-YT
Scylla
Gold II
Level 148
God Stats
26W - 22L
1,530 SR
Queue Stats
341W - 338L
1,701 MMR
Solo
Hun Batz
Hun Batz
Gold II
QsA_INSTiNCT
Hun Batz
Gold II
Level 124
God Stats
22W - 18L
1,597 SR
Queue Stats
336W - 326L
1,604 MMR
Solo
Chaac
Chaac
Gold I
vX DEADASS B Xv
Chaac
Gold I
Level 136
God Stats
56W - 62L
1,563 SR
Queue Stats
673W - 767L
1,625 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 136
1,563 SR
1,643 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 147
1,534 SR
1,643 MMR
Ne Zha
Ne Zha
Gold IV
TzuyuTwiceJYP
Ne Zha
Gold IV
Level 114
God Stats
1W - 0L
1,546 SR
Queue Stats
21W - 13L
1,603 MMR
Solo
Fafnir
Fafnir
Platinum V
lllMorriganlll
Fafnir
Platinum V
Level 172
God Stats
1W - 1L
1,500 SR
Queue Stats
288W - 315L
1,638 MMR
Solo
Poseidon
Poseidon
Gold II
xBLOODxWARx
Poseidon
Gold II
Level 155
God Stats
2W - 0L
1,556 SR
Queue Stats
27W - 22L
1,689 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
CapIV-YT
Scylla
13
2 / 4 / 2
10,565
704
8,638
11,130
3,346
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
QsA_INSTiNCT
Hun Batz
13
2 / 1 / 2
10,554
704
10,427
13,721
8,859
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
1 / 2 / 4
10,570
705
14,413
15,959
16,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bans
AchillesXbalanqueBastetCerberusBaba Yaga

VS

Bans
ThothHerculesMartichorasArtemisFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 4
11,090
739
15,607
15,583
9,760
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
1 / 1 / 5
11,052
737
6,620
13,962
16,026
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
xBLOODxWARx
Poseidon
15
4 / 2 / 3
12,038
803
13,112
10,971
3,756
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
19
5
Kills
7
7
Deaths
5
8
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Scylla
CapIV-YT
Scylla
2
4
2
0.75
L
Hun Batz
QsA_INSTiNCT
Hun Batz
2
1
2
3
W
2
2
4
2
W
1
1
5
3.5
L
1
2
4
1.5
W
Poseidon
xBLOODxWARx
Poseidon
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,478
Damage
35,339
40,810
Taken
40,516
28,525
Mitigated
29,542
6,827
Healing
8,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
CapIV-YT
Scylla
8,638
162
0
1,228
11,130
3,346
0
3,623
7,507
40,882
0
L
Hun Batz
QsA_INSTiNCT
Hun Batz
10,427
1,020
0
1,896
13,721
8,859
0
5,630
8,091
0
50,543
W
15,607
2,646
0
917
15,583
9,760
808
2,479
12,372
0
49,047
W
6,620
1,544
0
2,149
13,962
16,026
268
3,485
9,457
17,087
299
L
14,413
1,953
0
3,703
15,959
16,320
0
10,410
5,549
0
32,863
W
Poseidon
xBLOODxWARx
Poseidon
13,112
2,567
0
5,008
10,971
3,756
1,763
2,406
8,222
77,331
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,689
Gold Earned
34,180
171
Minions Killed
177
0
Camps Cleared
0
801,707
Distance Traveled
875,431
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,565
704
57
4
0
236,444
0
L
Hun Batz
10,554
704
79
5
0
284,384
0
W
Ne Zha
11,090
739
58
4
0
292,328
0
W
Fafnir
11,052
737
8
1
0
297,039
5
L
Chaac
10,570
705
35
2
0
280,879
0
W
Poseidon
12,038
803
111
7
0
286,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role