Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
GoTheFreakyWay01
Thoth
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 61L
1,535 Elo+
Solo
Charybdis
Charybdis
RiberDK
Charybdis
Level 147
God Stats
5W - 14L
1,323 SR
Queue Stats
455W - 442L
1,445 Elo+
Solo
Ravana
Ravana
SmiteGhay
Ravana
Level 78
God Stats
12W - 7L
1,751 SR
Queue Stats
146W - 109L
1,508 Elo+
Solo
Cerberus
Cerberus
paurijo
Cerberus
Level 47
God Stats
0W - 3L
1,500 SR
Queue Stats
18W - 27L
1,429 Elo+
Solo
Team Averages
Level 91
1,515 SR
1,484 Elo+

VS

Team Averages
Level 101
1,524 SR
1,562 Elo+
Anubis
Anubis
 
Anubis
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
 
He Bo
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
MixalisGotCha
Jing Wei
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 28L
1,406 Elo+
Party 1
Horus
Horus
Popullr
Horus
Level 159
God Stats
2W - 0L
1,619 SR
Queue Stats
5W - 1L
1,905 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
2
0 / 2 / 0
2,636
527
0
2,135
434
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

6
1 / 3 / 0
3,395
679
833
3,073
799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
RiberDK
Charybdis
5
0 / 1 / 1
3,120
624
2,068
3,259
684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Ravana
SmiteGhay
Ravana
6
0 / 0 / 0
3,593
719
751
959
395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cerberus
paurijo
Cerberus
6
1 / 0 / 0
3,768
754
1,772
5,884
2,489
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
7
2 / 1 / 2
4,298
860
1,962
1,325
656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

He Bo
 
He Bo
7
4 / 1 / 1
4,134
827
2,030
2,537
650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sun Wukong
 
Sun Wukong
5
0 / 0 / 0
3,177
635
64
1,729
601
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Jing Wei
MixalisGotCha
Jing Wei
6
0 / 0 / 0
3,131
626
1,773
2,457
753
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Horus
Popullr
Horus
5
0 / 0 / 1
3,523
705
3,306
3,319
2,159
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
10
2
Kills
6
6
Deaths
2
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
0
2
0
0
W
Anubis
 
Anubis
2
1
2
3
W
He Bo
 
He Bo
4
1
1
4.5
W
Sun Wukong
 
Sun Wukong
0
0
0
0
L
1
3
0
0.33
W
Jing Wei
MixalisGotCha
Jing Wei
0
0
0
0
W
Horus
Popullr
Horus
0
0
1
0.5
L
Charybdis
RiberDK
Charybdis
0
1
1
0.5
L
Ravana
SmiteGhay
Ravana
0
0
0
0
L
Cerberus
paurijo
Cerberus
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,424
Damage
9,135
15,310
Taken
11,367
4,801
Mitigated
4,819
6,115
Healing
3,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
0
0
0
432
2,135
434
0
1,160
975
0
4,239
W
Anubis
 
Anubis
1,962
170
0
258
1,325
656
0
726
599
21,312
0
W
He Bo
 
He Bo
2,030
186
0
1,132
2,537
650
0
208
2,329
19,311
0
W
Sun Wukong
 
Sun Wukong
64
0
0
53
1,729
601
0
0
1,623
0
10,375
L
833
129
0
320
3,073
799
0
2,054
1,019
12,086
0
W
Jing Wei
MixalisGotCha
Jing Wei
1,773
1,365
0
474
2,457
753
0
820
1,637
0
15,940
W
Horus
Popullr
Horus
3,306
1,734
232
1,766
3,319
2,159
0
851
2,468
0
11,648
L
Charybdis
RiberDK
Charybdis
2,068
1,120
122
1,932
3,259
684
0
323
2,936
0
13,093
L
Ravana
SmiteGhay
Ravana
751
105
0
678
959
395
0
0
959
0
15,164
L
Cerberus
paurijo
Cerberus
1,772
286
0
2,631
5,884
2,489
0
455
5,429
7,027
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,512
Gold Earned
18,263
101
Minions Killed
125
0
Camps Cleared
0
395,621
Distance Traveled
493,421
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
2,636
527
12
2
0
38,501
0
W
Anubis
4,298
860
38
8
0
90,759
0
W
He Bo
4,134
827
35
7
0
103,356
0
W
Sun Wukong
3,177
635
13
3
0
105,408
0
L
Thoth
3,395
679
27
5
0
83,542
0
W
Jing Wei
3,131
626
29
6
0
97,645
2
W
Horus
3,523
705
10
2
0
96,253
0
L
Charybdis
3,120
624
28
6
0
82,346
1
L
Ravana
3,593
719
25
5
0
101,710
1
L
Cerberus
3,768
754
9
2
0
89,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role