Player Matchup

Sol
Sol
Gold IV
CreamyCage
Sol
Gold IV
Level 138
God Stats
24W - 16L
1,528 SR
Queue Stats
107W - 97L
1,315 MMR
Party 1
Cernunnos
Cernunnos
Silver III
Koteey
Cernunnos
Silver III
Level 116
God Stats
3W - 1L
1,640 SR
Queue Stats
54W - 46L
1,088 MMR
Party 1
Jormungandr
Jormungandr
Gold V
The Stoney T
Jormungandr
Gold V
Level 145
God Stats
15W - 10L
1,646 SR
Queue Stats
117W - 110L
1,151 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 133
1,605 SR
1,185 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 118
1,634 SR
1,136 MMR
Cthulhu
Cthulhu
Bronze I
YouNeedRain
Cthulhu
Bronze I
Level 40
God Stats
9W - 8L
1,541 SR
Queue Stats
11W - 16L
1,141 MMR
Solo
Anhur
Anhur
Gold V
Zardano
Anhur
Gold V
Level 157
God Stats
15W - 10L
1,589 SR
Queue Stats
82W - 77L
1,145 MMR
Party 2
Aphrodite
Aphrodite
Silver II
shonsnow
Aphrodite
Silver II
Level 157
God Stats
2W - 1L
1,770 SR
Queue Stats
79W - 74L
1,122 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 8
12,577
786
18,809
14,418
6,427
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cernunnos
Koteey
Cernunnos
16
3 / 2 / 7
12,517
782
14,434
12,279
5,247
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
The Stoney T
Jormungandr
16
6 / 2 / 8
13,274
830
16,626
16,276
18,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
YemojaAh PuchMauiChaacHera

VS

Bans
AthenaMedusaCupidVulcanIshtar
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
YouNeedRain
Cthulhu
13
3 / 3 / 2
11,001
688
15,798
21,259
24,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anhur
Zardano
Anhur
14
1 / 5 / 3
11,108
694
6,831
17,121
7,640
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
shonsnow
Aphrodite
13
1 / 6 / 4
10,477
655
9,024
16,459
9,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
14
Kills
5
5
Deaths
14
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
5
1
8
9
W
Cernunnos
Koteey
Cernunnos
3
2
7
3.25
W
Jormungandr
The Stoney T
Jormungandr
6
2
8
5
L
Cthulhu
YouNeedRain
Cthulhu
3
3
2
1.33
L
Anhur
Zardano
Anhur
1
5
3
0.5
L
Aphrodite
shonsnow
Aphrodite
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,869
Damage
31,653
42,973
Taken
54,839
29,777
Mitigated
41,931
18,047
Healing
15,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,809
7,027
0
7,572
14,418
6,427
2,458
10,619
3,799
67,230
2,975
W
Cernunnos
Koteey
Cernunnos
14,434
6,809
0
5,102
12,279
5,247
310
7,011
5,268
0
69,834
W
Jormungandr
The Stoney T
Jormungandr
16,626
1,059
0
5,373
16,276
18,103
405
7,604
8,672
42,534
725
L
Cthulhu
YouNeedRain
Cthulhu
15,798
916
697
500
21,259
24,958
0
11,036
9,482
52,226
0
L
Anhur
Zardano
Anhur
6,831
4,084
0
3,214
17,121
7,640
0
10,691
5,772
0
46,029
L
Aphrodite
shonsnow
Aphrodite
9,024
1,104
4,480
6,305
16,459
9,333
0
11,284
4,829
25,211
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,368
Gold Earned
32,586
199
Minions Killed
159
0
Camps Cleared
0
832,271
Distance Traveled
825,457
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,577
786
63
4
0
257,667
0
W
Cernunnos
12,517
782
92
6
0
285,557
0
W
Jormungandr
13,274
830
44
3
0
289,047
3
L
Cthulhu
11,001
688
61
4
0
313,135
2
L
Anhur
11,108
694
58
4
0
264,057
5
L
Aphrodite
10,477
655
40
3
0
248,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role