Player Matchup

Odin
Odin
BokuzenNakamaru
Odin
Level 98
God Stats
0W - 3L
1,416 SR
Queue Stats
58W - 52L
1,539 Elo+
Party 4
Serqet
Serqet
FryAbeTes
Serqet
Level 169
God Stats
0W - 1L
1,500 SR
Queue Stats
215W - 199L
1,512 Elo+
Solo
Nox
Nox
Kommotori
Nox
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 33L
1,570 Elo+
Party 2
Cu Chulainn
Cu Chulainn
LegendaryIxchell
Cu Chulainn
Level 112
God Stats
1W - 1L
1,749 SR
Queue Stats
53W - 48L
1,558 Elo+
Party 4
Ganesha
Ganesha
itstippity
Ganesha
Level 65
God Stats
0W - 2L
1,284 SR
Queue Stats
33W - 25L
1,554 Elo+
Party 2
Team Averages
Level 113
1,490 SR
1,546 Elo+

VS

Team Averages
Level 147
1,475 SR
1,459 Elo+
Neith
Neith
DannyBangerz
Neith
Level 156
God Stats
3W - 0L
1,412 SR
Queue Stats
30W - 26L
1,487 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Dillon Destroys
Ah Muzen Cab
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 35L
1,483 Elo+
Party 1
Yu Huang
Yu Huang
Dromxs
Yu Huang
Level 169
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 16L
1,393 Elo+
Party 3
Erlang Shen
Erlang Shen
Elonmuskvga
Erlang Shen
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 118L
1,465 Elo+
Solo
Cerberus
Cerberus
SoughtSlayer40
Cerberus
Level 159
God Stats
3W - 0L
1,462 SR
Queue Stats
40W - 46L
1,466 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 8
9,060
755
10,522
12,926
14,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Serqet
FryAbeTes
Serqet
15
4 / 7 / 7
9,262
772
6,830
11,972
8,378
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 5 / 7
8,708
726
10,297
9,913
5,211
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cu Chulainn
LegendaryIxchell
Cu Chulainn
18
7 / 8 / 6
11,174
931
17,983
21,021
15,823
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ganesha
itstippity
Ganesha
15
0 / 6 / 10
8,014
668
4,030
17,163
20,548
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
15 / 2 / 16
11,852
988
17,432
10,942
5,782
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
Dillon Destroys
Ah Muzen Cab
15
5 / 5 / 22
9,963
830
11,879
13,253
6,261
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yu Huang
Dromxs
Yu Huang
19
6 / 2 / 22
11,056
921
12,914
6,778
3,673
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
Elonmuskvga
Erlang Shen
16
4 / 4 / 19
9,834
820
10,734
15,288
19,021
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
16
2 / 3 / 22
10,088
841
9,841
15,688
19,017
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
133
16
Kills
32
32
Deaths
16
38
Assists
101
Player
Kills
Deaths
Assists
KDA
L
3
6
8
1.17
W
15
2
16
11.5
W
Ah Muzen Cab
Dillon Destroys
Ah Muzen Cab
5
5
22
3.2
W
Yu Huang
Dromxs
Yu Huang
6
2
22
8.5
W
Erlang Shen
Elonmuskvga
Erlang Shen
4
4
19
3.38
L
Serqet
FryAbeTes
Serqet
4
7
7
1.07
L
2
5
7
1.1
L
Cu Chulainn
LegendaryIxchell
Cu Chulainn
7
8
6
1.25
W
Cerberus
2
3
22
4.33
L
Ganesha
itstippity
Ganesha
0
6
10
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,662
Damage
62,800
72,995
Taken
61,949
64,218
Mitigated
53,754
13,416
Healing
19,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,522
2,042
0
852
12,926
14,258
117
4,065
8,861
0
15,160
W
17,432
7,686
533
3,435
10,942
5,782
4,165
3,503
7,346
0
33,909
W
Ah Muzen Cab
Dillon Destroys
Ah Muzen Cab
11,879
4,329
1,925
524
13,253
6,261
1,874
2,124
10,898
0
20,506
W
Yu Huang
Dromxs
Yu Huang
12,914
1,440
1,560
890
6,778
3,673
2,331
437
5,900
33,331
0
W
Erlang Shen
Elonmuskvga
Erlang Shen
10,734
3,090
557
3,466
15,288
19,021
450
3,981
10,904
6,142
14,506
L
Serqet
FryAbeTes
Serqet
6,830
1,250
1,083
1,303
11,972
8,378
325
4,316
7,656
0
10,278
L
10,297
844
1,695
1,514
9,913
5,211
533
4,485
5,428
25,635
0
L
Cu Chulainn
LegendaryIxchell
Cu Chulainn
17,983
2,032
752
3,454
21,021
15,823
0
5,905
15,116
196
35,451
W
Cerberus
9,841
469
1,546
4,843
15,688
19,017
668
4,395
10,622
21,139
586
L
Ganesha
itstippity
Ganesha
4,030
241
677
2,086
17,163
20,548
162
7,308
9,855
8,505
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,218
Gold Earned
52,793
141
Minions Killed
159
0
Camps Cleared
0
1,021,852
Distance Traveled
1,047,105
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,060
755
22
2
0
228,299
0
W
Neith
11,852
988
39
3
0
195,402
0
W
Ah Muzen Cab
9,963
830
19
2
0
192,934
0
W
Yu Huang
11,056
921
43
4
0
198,733
0
W
Erlang Shen
9,834
820
16
1
0
230,935
0
L
Serqet
9,262
772
19
2
0
169,993
0
L
Nox
8,708
726
53
4
0
215,320
0
L
Cu Chulainn
11,174
931
45
4
0
202,970
0
W
Cerberus
10,088
841
42
4
0
229,101
0
L
Ganesha
8,014
668
2
0
0
205,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role