Player Matchup

Medusa
Medusa
 
Medusa
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
DudeLikeWhy
Fenrir
Level 68
God Stats
0W - 1L
1,306 SR
Queue Stats
23W - 25L
1,469 Elo+
Party 1
Sun Wukong
Sun Wukong
FafnirSimp
Sun Wukong
Level 84
God Stats
0W - 2L
1,305 SR
Queue Stats
33W - 30L
1,494 Elo+
Solo
Kukulkan
Kukulkan
IdealReality
Kukulkan
Level 138
God Stats
10W - 7L
1,813 SR
Queue Stats
67W - 80L
1,359 Elo+
Party 2
Jing Wei
Jing Wei
perfect28storm
Jing Wei
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 58L
1,452 Elo+
Party 2
Team Averages
Level 105
1,485 SR
1,455 Elo+

VS

Team Averages
Level 103
1,541 SR
1,458 Elo+
Baron Samedi
Baron Samedi
ACE_Villin
Baron Samedi
Level 109
God Stats
19W - 15L
1,543 SR
Queue Stats
437W - 426L
1,478 Elo+
Solo
Anubis
Anubis
Revenant Senpai
Anubis
Level 84
God Stats
132W - 118L
1,475 SR
Queue Stats
266W - 246L
1,462 Elo+
Party 3
Thanatos
Thanatos
Sniping J
Thanatos
Level 127
God Stats
33W - 27L
1,572 SR
Queue Stats
261W - 264L
1,418 Elo+
Party 3
Lancelot
Lancelot
Zombievictim181
Lancelot
Level 128
God Stats
13W - 11L
1,509 SR
Queue Stats
748W - 701L
1,507 Elo+
Solo
Athena
Athena
iwnlkoz
Athena
Level 69
God Stats
4W - 3L
1,606 SR
Queue Stats
167W - 177L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
6
0 / 7 / 3
4,286
429
5,782
12,138
2,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
6
2 / 4 / 1
4,603
460
3,256
8,256
2,230
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
FafnirSimp
Sun Wukong
8
0 / 5 / 0
5,264
526
3,593
9,367
5,230
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kukulkan
IdealReality
Kukulkan
11
1 / 3 / 0
6,057
606
4,201
5,509
2,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
8
2 / 4 / 2
5,188
519
4,053
9,577
2,237
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ACE_Villin
Baron Samedi
12
5 / 0 / 0
7,184
718
6,485
7,136
4,393
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate

Breastplate

+20
Physical Protection

11
11 / 1 / 2
7,750
775
15,005
8,494
3,784
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thanatos
Sniping J
Thanatos
8
1 / 3 / 9
5,687
569
4,212
7,728
4,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lancelot
12
3 / 1 / 2
6,871
687
3,651
7,755
3,265
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
iwnlkoz
Athena
10
3 / 0 / 2
6,288
629
2,585
7,746
5,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
5
Kills
23
23
Deaths
5
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
7
3
0.21
W
Baron Samedi
ACE_Villin
Baron Samedi
5
0
0
5
L
Fenrir
2
4
1
0.63
L
Sun Wukong
FafnirSimp
Sun Wukong
0
5
0
0
L
Kukulkan
IdealReality
Kukulkan
1
3
0
0.33
W
11
1
2
12
W
Thanatos
Sniping J
Thanatos
1
3
9
1.83
W
Lancelot
3
1
2
4
W
Athena
iwnlkoz
Athena
3
0
2
4
L
Jing Wei
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,885
Damage
31,938
44,847
Taken
38,859
14,296
Mitigated
21,796
6,441
Healing
17,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
5,782
2,578
0
1,660
12,138
2,309
0
9,143
2,995
0
17,182
W
Baron Samedi
ACE_Villin
Baron Samedi
6,485
1,231
0
5,754
7,136
4,393
0
0
7,136
45,726
0
L
Fenrir
3,256
1,164
0
0
8,256
2,230
0
3,705
4,551
0
14,910
L
Sun Wukong
FafnirSimp
Sun Wukong
3,593
908
0
1,097
9,367
5,230
0
5,989
3,378
0
32,002
L
Kukulkan
IdealReality
Kukulkan
4,201
772
0
250
5,509
2,290
75
888
4,621
48,068
0
W
15,005
656
0
5,382
8,494
3,784
1,876
0
8,494
55,875
0
W
Thanatos
Sniping J
Thanatos
4,212
1,098
0
2,476
7,728
4,663
350
1,092
6,636
0
18,940
W
Lancelot
3,651
1,048
0
690
7,755
3,265
0
701
7,054
0
57,075
W
Athena
iwnlkoz
Athena
2,585
987
49
3,016
7,746
5,691
0
2,408
5,338
22,867
0
L
Jing Wei
4,053
2,803
0
3,434
9,577
2,237
0
4,350
5,227
0
24,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,398
Gold Earned
33,780
227
Minions Killed
308
0
Camps Cleared
0
1,061,045
Distance Traveled
1,060,543
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,286
429
22
2
0
201,077
0
W
Baron Samedi
7,184
718
73
7
0
178,504
0
L
Fenrir
4,603
460
20
2
0
224,440
1
L
Sun Wukong
5,264
526
56
6
0
211,879
0
L
Kukulkan
6,057
606
93
9
0
202,463
3
W
Anubis
7,750
775
88
9
0
178,173
0
W
Thanatos
5,687
569
22
2
0
216,421
0
W
Lancelot
6,871
687
87
9
0
260,835
0
W
Athena
6,288
629
38
4
0
226,610
0
L
Jing Wei
5,188
519
36
4
0
221,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role