Player Matchup

Nu Wa
Nu Wa
DJcrazyCRA
Nu Wa
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 19L
1,274 Elo+
Party 1
Arachne
Arachne
ExternalAffairs
Arachne
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 103L
1,421 Elo+
Party 1
Hel
Hel
KockThunder
Hel
Level 66
God Stats
0W - 2L
1,240 SR
Queue Stats
44W - 60L
1,360 Elo+
Solo
Chernobog
Chernobog
Lorito26
Chernobog
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 27L
1,581 Elo+
Solo
He Bo
He Bo
R3L1GHTN1NG
He Bo
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,245 Elo+
Party 1
Team Averages
Level 75
1,448 SR
1,376 Elo+

VS

Team Averages
Level 97
1,506 SR
1,479 Elo+
Geb
Geb
JayyzWorld
Geb
Level 147
God Stats
1W - 0L
1,582 SR
Queue Stats
12W - 9L
1,503 Elo+
Party 2
Jing Wei
Jing Wei
NoahB1217
Jing Wei
Level 68
God Stats
1W - 1L
1,268 SR
Queue Stats
147W - 128L
1,456 Elo+
Party 3
Cernunnos
Cernunnos
mauizoe
Cernunnos
Level 81
God Stats
3W - 0L
1,694 SR
Queue Stats
207W - 205L
1,415 Elo+
Solo
Aphrodite
Aphrodite
o-Moth-o
Aphrodite
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 10L
1,503 Elo+
Party 2
Chiron
Chiron
xX iTz AI3E Xx
Chiron
Level 64
God Stats
3W - 1L
1,485 SR
Queue Stats
270W - 250L
1,516 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
19
3 / 6 / 6
10,345
690
12,884
14,660
6,918
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
6 / 6 / 4
11,442
763
10,672
22,164
19,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
0 / 11 / 9
9,019
601
3,907
14,453
6,508
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
Lorito26
Chernobog
18
2 / 7 / 6
10,163
678
18,823
16,940
9,204
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
1 / 9 / 6
9,459
631
12,874
15,324
6,443
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 1 / 18
14,110
941
23,443
33,133
34,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Jing Wei
NoahB1217
Jing Wei
20
4 / 4 / 23
11,837
789
21,699
16,069
7,486
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cernunnos
mauizoe
Cernunnos
5
0 / 0 / 0
7,566
504
0
156
59
Aphrodite
o-Moth-o
Aphrodite
20
10 / 2 / 23
13,760
917
15,029
19,514
11,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
10 / 5 / 12
11,979
799
16,594
14,648
6,409
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
115
12
Kills
39
39
Deaths
12
31
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
3
6
6
1
L
6
6
4
1.33
W
15
1
18
24
L
0
11
9
0.41
L
Chernobog
Lorito26
Chernobog
2
7
6
0.71
W
Jing Wei
NoahB1217
Jing Wei
4
4
23
3.88
L
1
9
6
0.44
W
Cernunnos
mauizoe
Cernunnos
0
0
0
0
W
Aphrodite
o-Moth-o
Aphrodite
10
2
23
10.75
W
10
5
12
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,160
Damage
76,765
83,541
Taken
83,520
48,839
Mitigated
60,231
18,258
Healing
47,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
12,884
5,184
277
2,186
14,660
6,918
0
6,723
7,617
25,505
0
L
10,672
6,210
769
8,371
22,164
19,766
0
9,394
12,129
0
16,375
W
23,443
1,524
1,211
12,834
33,133
34,697
437
10,360
22,584
44,399
0
L
3,907
1,814
727
509
14,453
6,508
0
6,440
7,701
7,247
0
L
Chernobog
Lorito26
Chernobog
18,823
8,314
493
2,668
16,940
9,204
0
8,073
8,296
0
40,805
W
Jing Wei
NoahB1217
Jing Wei
21,699
12,086
970
3,176
16,069
7,486
4,895
5,427
10,397
0
52,458
L
12,874
1,520
713
1,545
15,324
6,443
0
5,745
9,326
29,189
0
W
Cernunnos
mauizoe
Cernunnos
0
0
0
0
156
59
0
156
0
0
0
W
Aphrodite
o-Moth-o
Aphrodite
15,029
1,580
12,176
12,632
19,514
11,580
658
6,143
13,223
53,884
0
W
16,594
7,193
1,489
2,790
14,648
6,409
1,559
7,579
7,030
0
32,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,428
Gold Earned
59,252
128
Minions Killed
244
0
Camps Cleared
0
1,122,141
Distance Traveled
1,162,436
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,345
690
17
1
0
218,692
0
L
Arachne
11,442
763
14
1
0
263,891
0
W
Geb
14,110
941
45
3
0
341,170
0
L
Hel
9,019
601
7
0
0
175,549
0
L
Chernobog
10,163
678
51
3
0
250,408
0
W
Jing Wei
11,837
789
65
4
0
279,057
0
L
He Bo
9,459
631
39
3
0
213,601
0
W
Cernunnos
7,566
504
0
0
0
0
0
W
Aphrodite
13,760
917
101
7
0
305,713
0
W
Chiron
11,979
799
33
2
0
236,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role