Player Matchup

Xing Tian
Xing Tian
T1ny_StoRm
Xing Tian
Level 106
God Stats
3W - 1L
1,537 SR
Queue Stats
390W - 407L
1,380 Elo+
Party 1
Kukulkan
Kukulkan
gigantic_cake775
Kukulkan
Level 74
God Stats
10W - 15L
1,380 SR
Queue Stats
238W - 244L
1,364 Elo+
Party 1
Kuzenbo
Kuzenbo
hdrocket128
Kuzenbo
Level 63
God Stats
3W - 12L
1,203 SR
Queue Stats
130W - 153L
1,373 Elo+
Party 1
Danzaburou
Danzaburou
lilanimalls
Danzaburou
Level 46
God Stats
22W - 18L
1,528 SR
Queue Stats
114W - 144L
1,353 Elo+
Party 1
Bakasura
Bakasura
trippie-codeine
Bakasura
Level 80
God Stats
10W - 6L
1,599 SR
Queue Stats
182W - 201L
1,378 Elo+
Party 1
Team Averages
Level 74
1,449 SR
1,369 Elo+

VS

Team Averages
Level 80
1,500 SR
1,445 Elo+
Neith
Neith
AngelP11Rs
Neith
Level 25
God Stats
5W - 9L
1,359 SR
Queue Stats
23W - 34L
1,384 Elo+
Party 2
Poseidon
Poseidon
JAIROKUN
Poseidon
Level 69
God Stats
9W - 9L
1,476 SR
Queue Stats
135W - 126L
1,466 Elo+
Party 2
Hades
Hades
MrFrenesick
Hades
Level 145
God Stats
10W - 14L
1,503 SR
Queue Stats
266W - 267L
1,437 Elo+
Solo
Charon
Charon
ProblemPlay
Charon
Level 104
God Stats
6W - 3L
1,621 SR
Queue Stats
287W - 278L
1,516 Elo+
Solo
Jormungandr
Jormungandr
UnspheredFlyer4
Jormungandr
Level 58
God Stats
2W - 3L
1,542 SR
Queue Stats
66W - 80L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
T1ny_StoRm
Xing Tian
13
2 / 1 / 1
7,542
539
5,844
11,316
7,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

12
2 / 3 / 5
6,958
497
6,767
7,509
3,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
hdrocket128
Kuzenbo
12
3 / 2 / 5
6,927
495
5,481
10,834
10,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
lilanimalls
Danzaburou
12
5 / 1 / 3
7,155
511
3,012
7,611
2,993
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bakasura
13
2 / 1 / 3
7,635
545
6,115
12,118
5,073
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
2 / 1 / 3
7,109
508
6,340
5,176
2,033
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
JAIROKUN
Poseidon
11
1 / 5 / 2
6,933
495
5,606
9,561
3,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 2 / 1
7,044
503
4,571
9,800
4,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charon
11
0 / 3 / 3
7,162
512
5,041
11,502
9,298
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jormungandr
UnspheredFlyer4
Jormungandr
14
2 / 3 / 0
8,377
598
8,590
11,663
5,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
17
14
Kills
8
8
Deaths
14
17
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Neith
2
1
3
3.5
L
Poseidon
JAIROKUN
Poseidon
1
5
2
0.4
L
3
2
1
1.75
L
Charon
0
3
3
0.5
W
Xing Tian
T1ny_StoRm
Xing Tian
2
1
1
2.5
L
Jormungandr
UnspheredFlyer4
Jormungandr
2
3
0
0.67
W
2
3
5
1.5
W
Kuzenbo
hdrocket128
Kuzenbo
3
2
5
2.75
W
Danzaburou
lilanimalls
Danzaburou
5
1
3
6.5
W
Bakasura
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,219
Damage
30,148
49,388
Taken
47,702
29,983
Mitigated
25,636
10,663
Healing
13,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
6,340
2,625
0
1,727
5,176
2,033
302
1,904
3,077
0
46,129
L
Poseidon
JAIROKUN
Poseidon
5,606
624
0
1,000
9,561
3,605
350
4,321
5,070
53,341
0
L
4,571
498
549
4,791
9,800
4,738
25
2,034
7,640
46,947
0
L
Charon
5,041
781
198
1,755
11,502
9,298
50
2,866
8,059
29,112
0
W
Xing Tian
T1ny_StoRm
Xing Tian
5,844
364
0
2,756
11,316
7,683
0
6,849
4,467
42,574
0
L
Jormungandr
UnspheredFlyer4
Jormungandr
8,590
3,418
0
3,058
11,663
5,962
0
5,534
5,559
67,841
0
W
6,767
821
0
1,809
7,509
3,394
343
4,967
2,542
47,512
0
W
Kuzenbo
hdrocket128
Kuzenbo
5,481
1,643
0
732
10,834
10,840
230
5,050
5,784
22,409
308
W
Danzaburou
lilanimalls
Danzaburou
3,012
641
0
2,100
7,611
2,993
0
2,963
4,648
0
31,399
W
Bakasura
6,115
4,759
0
3,266
12,118
5,073
610
3,979
8,139
0
54,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,217
Gold Earned
36,625
313
Minions Killed
387
0
Camps Cleared
0
1,470,633
Distance Traveled
1,247,958
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,109
508
84
6
0
255,885
0
L
Poseidon
6,933
495
84
6
0
256,300
0
L
Hades
7,044
503
73
5
0
226,219
1
L
Charon
7,162
512
40
3
0
277,641
6
W
Xing Tian
7,542
539
71
5
0
279,151
4
L
Jormungandr
8,377
598
106
8
0
231,913
4
W
Kukulkan
6,958
497
80
6
0
260,405
6
W
Kuzenbo
6,927
495
15
1
0
289,046
0
W
Danzaburou
7,155
511
48
3
0
289,923
4
W
Bakasura
7,635
545
99
7
0
352,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role