Player Matchup

Hachiman
Hachiman
BigChiefWT
Hachiman
Level 43
God Stats
3W - 7L
1,557 SR
Queue Stats
9W - 17L
1,484 Elo+
Party 1
Chang'e
Chang'e
CoxyNormus
Chang'e
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 59L
1,417 Elo+
Party 1
Awilix
Awilix
DreamRat525
Awilix
Level 36
God Stats
1W - 1L
1,459 SR
Queue Stats
12W - 6L
1,571 Elo+
Solo
Eset
Eset
KornFL
Eset
Level 40
God Stats
3W - 4L
1,500 SR
Queue Stats
123W - 114L
1,516 Elo+
Solo
Maui
Maui
LastBattlefield
Maui
Level 120
God Stats
1W - 4L
1,597 SR
Queue Stats
92W - 100L
1,502 Elo+
Party 1
Team Averages
Level 69
1,523 SR
1,498 Elo+

VS

Team Averages
Level 55
1,601 SR
1,489 Elo+
Heimdallr
Heimdallr
Stereocoyote
Heimdallr
Level 119
God Stats
4W - 3L
1,611 SR
Queue Stats
92W - 112L
1,486 Elo+
Party 2
Maman Brigitte
Maman Brigitte
TkBaha0312
Maman Brigitte
Level 49
God Stats
12W - 4L
1,619 SR
Queue Stats
46W - 34L
1,570 Elo+
Solo
Chaac
Chaac
UnbaitedTiara
Chaac
Level 65
God Stats
5W - 3L
1,775 SR
Queue Stats
31W - 44L
1,411 Elo+
Party 2
Olorun
Olorun
pophopbop12
Olorun
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 12L
1,514 Elo+
Party 2
Nike
Nike
tacosean
Nike
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 50L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BigChiefWT
Hachiman
14
1 / 3 / 3
8,151
509
6,866
11,776
4,017
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
CoxyNormus
Chang'e
14
1 / 6 / 3
8,655
541
7,271
14,312
6,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
15
7 / 5 / 1
9,173
573
9,991
14,979
5,934
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Eset
KornFL
Eset
14
3 / 6 / 2
9,121
570
9,480
15,155
10,234
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
1 / 2 / 4
7,903
494
4,942
13,614
13,862
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Stereocoyote
Heimdallr
14
2 / 3 / 2
8,537
534
9,871
9,950
4,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Maman Brigitte
TkBaha0312
Maman Brigitte
18
7 / 2 / 3
10,430
652
11,281
13,524
6,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
2 / 2 / 5
8,435
527
9,589
16,731
15,629
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Olorun
14
6 / 3 / 6
8,989
562
13,058
12,133
4,853
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nike
14
5 / 3 / 3
8,393
525
8,292
9,356
5,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
41
13
Kills
22
22
Deaths
13
13
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hachiman
BigChiefWT
Hachiman
1
3
3
0.83
L
Chang'e
CoxyNormus
Chang'e
1
6
3
0.42
L
Awilix
7
5
1
1.5
L
Eset
KornFL
Eset
3
6
2
0.67
L
1
2
4
1.5
W
Heimdallr
Stereocoyote
Heimdallr
2
3
2
1
W
Maman Brigitte
TkBaha0312
Maman Brigitte
7
2
3
4.25
W
2
2
5
2.25
W
Olorun
6
3
6
3
W
Nike
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,550
Damage
52,091
69,836
Taken
61,694
40,085
Mitigated
36,629
22,007
Healing
23,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
BigChiefWT
Hachiman
6,866
5,149
0
3,553
11,776
4,017
0
2,405
9,218
0
58,545
L
Chang'e
CoxyNormus
Chang'e
7,271
884
1,227
4,667
14,312
6,038
483
5,805
8,426
69,384
0
L
Awilix
9,991
3,079
0
3,364
14,979
5,934
0
7,887
7,003
0
60,623
L
Eset
KornFL
Eset
9,480
801
234
5,274
15,155
10,234
0
4,430
10,589
62,030
0
L
4,942
1,231
0
3,688
13,614
13,862
166
3,775
9,369
34,377
0
W
Heimdallr
Stereocoyote
Heimdallr
9,871
7,193
0
4,005
9,950
4,389
2,715
1,868
8,082
0
68,745
W
Maman Brigitte
TkBaha0312
Maman Brigitte
11,281
437
0
7,884
13,524
6,214
0
2,297
11,165
99,918
2,480
W
9,589
1,188
0
5,364
16,731
15,629
439
8,534
8,146
886
51,329
W
Olorun
13,058
7,908
110
4,530
12,133
4,853
747
6,190
5,709
54,877
0
W
Nike
8,292
863
0
1,666
9,356
5,544
589
2,415
6,899
0
46,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,003
Gold Earned
44,784
443
Minions Killed
494
0
Camps Cleared
0
1,585,709
Distance Traveled
1,608,493
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,151
509
101
6
0
266,120
0
L
Chang'e
8,655
541
135
8
0
320,134
0
L
Awilix
9,173
573
83
5
0
374,614
0
L
Eset
9,121
570
94
6
0
283,180
2
L
Maui
7,903
494
30
2
0
341,661
0
W
Heimdallr
8,537
534
109
7
0
280,929
0
W
Maman Brigitte
10,430
652
127
8
0
369,184
0
W
Chaac
8,435
527
84
5
0
317,669
0
W
Olorun
8,989
562
94
6
0
300,737
0
W
Nike
8,393
525
80
5
0
339,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role