Player Matchup

Freya
Freya
A1Dinero
Freya
Level 119
God Stats
1W - 0L
1,475 SR
Queue Stats
5W - 6L
1,438 Elo+
Party 2
Ah Puch
Ah Puch
DarkSeductress
Ah Puch
Level 156
God Stats
2W - 0L
1,956 SR
Queue Stats
34W - 42L
1,470 Elo+
Party 2
Geb
Geb
GrrHiGrr
Geb
Level 31
God Stats
2W - 1L
1,495 SR
Queue Stats
60W - 47L
1,511 Elo+
Party 2
Eset
Eset
KiingCE
Eset
Level 153
God Stats
2W - 0L
1,717 SR
Queue Stats
21W - 10L
1,632 Elo+
Party 2
Artemis
Artemis
XxAthenaxX2222
Artemis
Level 109
God Stats
9W - 3L
1,465 SR
Queue Stats
253W - 285L
1,452 Elo+
Party 2
Team Averages
Level 114
1,622 SR
1,501 Elo+

VS

Team Averages
Level 131
1,332 SR
1,552 Elo+
Awilix
Awilix
DCWILL202
Awilix
Level 159
God Stats
0W - 2L
1,285 SR
Queue Stats
293W - 305L
1,527 Elo+
Party 3
Rama
Rama
MechaZ
Rama
Level 124
God Stats
0W - 4L
1,141 SR
Queue Stats
63W - 45L
1,580 Elo+
Party 1
Eset
Eset
Versibe
Eset
Level 154
God Stats
1W - 3L
1,179 SR
Queue Stats
118W - 119L
1,494 Elo+
Party 3
Lancelot
Lancelot
esqueleto7
Lancelot
Level 149
God Stats
1W - 2L
1,469 SR
Queue Stats
194W - 200L
1,503 Elo+
Solo
Maui
Maui
oksilky
Maui
Level 69
God Stats
1W - 3L
1,586 SR
Queue Stats
110W - 55L
1,655 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
A1Dinero
Freya
17
4 / 2 / 14
9,853
896
8,794
10,431
6,407
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
5 / 3 / 12
9,858
896
14,123
8,231
4,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
4 / 2 / 10
9,495
863
4,228
11,810
12,778
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Eset
KiingCE
Eset
15
7 / 3 / 10
9,653
878
8,643
6,969
3,128
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
2 / 2 / 15
9,037
822
13,020
6,354
3,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
DCWILL202
Awilix
15
3 / 5 / 6
8,638
785
5,343
12,990
11,879
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rama
MechaZ
Rama
15
4 / 5 / 2
8,460
769
9,153
10,379
5,312
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Eset
Versibe
Eset
13
0 / 5 / 5
7,338
667
4,295
8,146
3,446
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
esqueleto7
Lancelot
16
4 / 4 / 4
8,908
810
6,272
11,732
7,935
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Maui
oksilky
Maui
15
0 / 3 / 7
8,265
751
2,824
12,416
12,962
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
35
22
Kills
11
12
Deaths
22
61
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Freya
A1Dinero
Freya
4
2
14
5.5
L
Awilix
DCWILL202
Awilix
3
5
6
1.2
W
5
3
12
3.67
W
4
2
10
4.5
W
Eset
KiingCE
Eset
7
3
10
4
L
Rama
MechaZ
Rama
4
5
2
1
L
Eset
Versibe
Eset
0
5
5
0.5
W
2
2
15
4.75
L
Lancelot
esqueleto7
Lancelot
4
4
4
1.5
L
Maui
oksilky
Maui
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,808
Damage
27,887
43,795
Taken
55,663
29,685
Mitigated
41,534
15,303
Healing
11,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
A1Dinero
Freya
8,794
2,490
1,142
4,387
10,431
6,407
1,561
1,298
9,133
20,421
698
L
Awilix
DCWILL202
Awilix
5,343
928
1,096
1,726
12,990
11,879
0
7,722
5,020
0
17,031
W
14,123
374
0
800
8,231
4,135
754
890
7,341
29,882
0
W
4,228
606
2,071
2,463
11,810
12,778
189
2,034
9,776
8,332
0
W
Eset
KiingCE
Eset
8,643
721
822
1,009
6,969
3,128
966
1,048
5,921
18,726
0
L
Rama
MechaZ
Rama
9,153
6,684
0
0
10,379
5,312
156
7,776
2,343
0
19,478
L
Eset
Versibe
Eset
4,295
82
1,516
600
8,146
3,446
0
5,786
2,162
18,060
0
W
13,020
4,459
1,389
1,220
6,354
3,237
2,451
1,849
4,505
0
21,657
L
Lancelot
esqueleto7
Lancelot
6,272
380
465
1,052
11,732
7,935
0
7,833
3,741
0
11,425
L
Maui
oksilky
Maui
2,824
66
2,501
2,686
12,416
12,962
0
5,198
7,014
7,002
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,896
Gold Earned
41,609
128
Minions Killed
111
0
Camps Cleared
0
1,016,641
Distance Traveled
859,125
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
9,853
896
33
3
0
219,517
0
L
Awilix
8,638
785
15
1
0
174,975
0
W
Ah Puch
9,858
896
36
3
0
198,089
0
W
Geb
9,495
863
8
1
0
203,171
0
W
Eset
9,653
878
23
2
0
193,856
0
L
Rama
8,460
769
29
3
0
168,937
0
L
Eset
7,338
667
32
3
0
145,830
0
W
Artemis
9,037
822
28
3
0
202,008
0
L
Lancelot
8,908
810
22
2
0
197,068
0
L
Maui
8,265
751
13
1
0
172,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role