Player Matchup

Odin
Odin
 
Odin
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
 
Medusa
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
MUSExxMAKI
Ix Chel
Level 148
God Stats
1W - 3L
1,340 SR
Queue Stats
98W - 102L
1,565 Elo+
Party 2
Thanatos
Thanatos
MuseUmi
Thanatos
Level 154
God Stats
4W - 4L
1,525 SR
Queue Stats
89W - 100L
1,511 Elo+
Party 2
Vulcan
Vulcan
sackjosh123
Vulcan
Level 102
God Stats
4W - 4L
1,408 SR
Queue Stats
18W - 20L
1,452 Elo+
Solo
Team Averages
Level 109
1,454 SR
1,506 Elo+

VS

Team Averages
Level 100
1,564 SR
1,443 Elo+
Morgan Le Fay
Morgan Le Fay
KyIIeII
Morgan Le Fay
Level 137
God Stats
1W - 0L
1,519 SR
Queue Stats
35W - 35L
1,447 Elo+
Party 1
Bacchus
Bacchus
SenorXXXL
Bacchus
Level 123
God Stats
1W - 1L
1,565 SR
Queue Stats
32W - 35L
1,442 Elo+
Party 1
Poseidon
Poseidon
SkinnyWenis
Poseidon
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,313 Elo+
Party 3
Ishtar
Ishtar
WenisKrebbo
Ishtar
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,452 Elo+
Party 3
Nemesis
Nemesis
terrryy
Nemesis
Level 89
God Stats
7W - 2L
1,736 SR
Queue Stats
67W - 51L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
14
0 / 0 / 5
8,070
807
3,862
10,289
9,085
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
 
Medusa
14
2 / 4 / 2
7,715
772
5,553
7,920
3,221
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ix Chel
MUSExxMAKI
Ix Chel
14
1 / 3 / 3
7,984
798
8,159
7,466
3,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
MuseUmi
Thanatos
13
2 / 4 / 2
7,668
767
4,583
8,215
6,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vulcan
11
0 / 2 / 0
6,741
674
3,596
4,312
1,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
KyIIeII
Morgan Le Fay
15
4 / 2 / 4
8,569
857
12,644
9,646
4,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
SenorXXXL
Bacchus
12
2 / 3 / 2
7,580
758
4,769
7,717
8,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Poseidon
SkinnyWenis
Poseidon
15
1 / 0 / 7
8,215
822
6,770
5,450
1,895
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
15
3 / 0 / 5
8,222
822
5,833
6,132
2,441
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nemesis
terrryy
Nemesis
15
3 / 0 / 3
8,455
846
3,748
3,897
1,758
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
34
5
Kills
13
13
Deaths
5
12
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
0
5
2.5
L
Medusa
 
Medusa
2
4
2
0.75
W
Morgan Le Fay
KyIIeII
Morgan Le Fay
4
2
4
3
L
Ix Chel
MUSExxMAKI
Ix Chel
1
3
3
0.83
L
Thanatos
MuseUmi
Thanatos
2
4
2
0.75
W
Bacchus
SenorXXXL
Bacchus
2
3
2
1
W
Poseidon
SkinnyWenis
Poseidon
1
0
7
4.5
W
Ishtar
3
0
5
5.5
L
Vulcan
0
2
0
0
W
Nemesis
terrryy
Nemesis
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,753
Damage
33,764
38,202
Taken
32,842
23,651
Mitigated
19,097
4,383
Healing
2,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
3,862
643
0
890
10,289
9,085
0
5,200
4,957
0
18,254
L
Medusa
 
Medusa
5,553
2,601
0
189
7,920
3,221
0
5,586
2,287
0
14,671
W
Morgan Le Fay
KyIIeII
Morgan Le Fay
12,644
1,105
0
1,283
9,646
4,367
0
3,672
5,841
32,824
0
L
Ix Chel
MUSExxMAKI
Ix Chel
8,159
1,374
433
503
7,466
3,531
0
4,474
2,992
32,509
0
L
Thanatos
MuseUmi
Thanatos
4,583
830
0
2,118
8,215
6,271
0
5,509
2,626
0
12,432
W
Bacchus
SenorXXXL
Bacchus
4,769
318
0
789
7,717
8,636
56
3,000
4,638
7,199
254
W
Poseidon
SkinnyWenis
Poseidon
6,770
1,223
0
0
5,450
1,895
1,362
1,721
3,655
28,220
0
W
Ishtar
5,833
4,011
0
740
6,132
2,441
1,141
2,321
3,684
0
18,262
L
Vulcan
3,596
1,234
0
250
4,312
1,543
0
2,821
1,411
9,241
0
W
Nemesis
terrryy
Nemesis
3,748
1,886
0
117
3,897
1,758
0
1,041
2,856
0
24,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,178
Gold Earned
41,041
149
Minions Killed
201
0
Camps Cleared
0
901,631
Distance Traveled
1,010,690
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,070
807
32
3
0
227,829
0
L
Medusa
7,715
772
20
2
0
187,020
0
W
Morgan Le Fay
8,569
857
50
5
0
207,340
0
L
Ix Chel
7,984
798
64
6
0
198,403
0
L
Thanatos
7,668
767
11
1
0
181,889
0
W
Bacchus
7,580
758
7
1
0
163,506
0
W
Poseidon
8,215
822
63
6
0
226,691
0
W
Ishtar
8,222
822
33
3
0
217,555
0
L
Vulcan
6,741
674
22
2
0
106,490
0
W
Nemesis
8,455
846
48
5
0
195,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role