Player Matchup

Medusa
Medusa
Mystook
Medusa
Level 104
God Stats
4W - 2L
1,548 SR
Queue Stats
11W - 17L
1,223 Elo+
Party 2
Tiamat
Tiamat
SURKlI
Tiamat
Level 93
God Stats
6W - 2L
1,570 SR
Queue Stats
296W - 309L
1,378 Elo+
Solo
Horus
Horus
SakujoZumi
Horus
Level 103
God Stats
2W - 0L
1,658 SR
Queue Stats
11W - 17L
1,223 Elo+
Party 2
Bacchus
Bacchus
aihie
Bacchus
Level 34
God Stats
5W - 2L
1,616 SR
Queue Stats
8W - 14L
1,162 Elo+
Party 2
Loki
Loki
iggycash18
Loki
Level 63
God Stats
6W - 7L
1,452 SR
Queue Stats
37W - 37L
1,414 Elo+
Solo
Team Averages
Level 79
1,569 SR
1,280 Elo+

VS

Team Averages
Level 79
1,375 SR
1,404 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Sub1der
Surtr
Level 8
God Stats
3W - 7L
1,293 SR
Queue Stats
3W - 7L
1,299 Elo+
Party 1
Hel
Hel
kiltropher2
Hel
Level 84
God Stats
0W - 2L
1,063 SR
Queue Stats
179W - 218L
1,383 Elo+
Solo
Janus
Janus
lMLlKETHAT
Janus
Level 149
God Stats
8W - 9L
1,517 SR
Queue Stats
87W - 98L
1,436 Elo+
Party 1
Achilles
Achilles
pryvacee
Achilles
Level 68
God Stats
0W - 3L
1,500 SR
Queue Stats
29W - 32L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Mystook
Medusa
14
1 / 1 / 2
7,441
930
8,486
5,125
2,436
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiamat
SURKlI
Tiamat
14
3 / 1 / 2
7,657
957
5,790
5,503
3,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Horus
13
0 / 1 / 4
7,055
882
3,042
8,603
7,481
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bacchus
aihie
Bacchus
13
1 / 0 / 3
7,405
926
3,094
4,131
4,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
2 / 1 / 2
7,604
951
4,662
5,058
2,318
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
14
1 / 1 / 2
7,535
942
7,248
5,258
2,284
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Surtr
Sub1der
Surtr
13
2 / 1 / 0
6,948
869
2,361
8,162
6,477
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
0 / 0 / 0
5,820
728
0
0
0
Janus
13
0 / 2 / 2
6,906
863
6,237
8,015
2,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
pryvacee
Achilles
12
1 / 3 / 2
6,451
806
4,566
9,700
10,198
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
10
7
Kills
4
4
Deaths
7
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
1
1
2
2
W
Medusa
Mystook
Medusa
1
1
2
2
W
Tiamat
SURKlI
Tiamat
3
1
2
4
W
Horus
0
1
4
2
L
Surtr
Sub1der
Surtr
2
1
0
2
W
Bacchus
aihie
Bacchus
1
0
3
2.5
W
2
1
2
3
L
0
0
0
0
L
Janus
0
2
2
0.5
L
Achilles
pryvacee
Achilles
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,074
Damage
20,412
28,420
Taken
31,135
20,113
Mitigated
21,685
6,968
Healing
2,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
7,248
1,046
0
104
5,258
2,284
49
377
4,801
32,821
0
W
Medusa
Mystook
Medusa
8,486
2,954
0
187
5,125
2,436
1,819
2,429
2,658
0
31,229
W
Tiamat
SURKlI
Tiamat
5,790
622
0
905
5,503
3,671
445
2,672
2,619
20,639
0
W
Horus
3,042
1,429
1,400
2,028
8,603
7,481
894
4,090
4,435
0
16,614
L
Surtr
Sub1der
Surtr
2,361
278
0
1,074
8,162
6,477
5
2,159
5,875
145
10,697
W
Bacchus
aihie
Bacchus
3,094
228
0
1,045
4,131
4,207
573
1,976
2,002
7,294
0
W
4,662
322
0
1,403
5,058
2,318
0
1,769
3,221
0
24,624
L
0
0
0
0
0
0
0
0
0
0
0
L
Janus
6,237
243
0
500
8,015
2,726
0
2,523
5,324
19,537
0
L
Achilles
pryvacee
Achilles
4,566
773
158
941
9,700
10,198
0
3,213
6,251
0
8,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,162
Gold Earned
33,660
208
Minions Killed
134
0
Camps Cleared
0
925,086
Distance Traveled
642,961
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,535
942
67
8
0
179,736
0
W
Medusa
7,441
930
65
8
0
181,188
0
W
Tiamat
7,657
957
58
7
0
176,058
0
W
Horus
7,055
882
27
3
0
186,157
0
L
Surtr
6,948
869
22
3
0
161,725
0
W
Bacchus
7,405
926
13
2
0
188,742
0
W
Loki
7,604
951
45
6
0
192,941
0
L
Hel
5,820
728
0
0
0
0
0
L
Janus
6,906
863
42
5
0
165,568
0
L
Achilles
6,451
806
3
0
0
135,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role