Player Matchup

Nike
Nike
Jonesy9888
Nike
Level 22
God Stats
1W - 2L
1,220 SR
Queue Stats
50W - 49L
1,501 Elo+
Party 1
Zhong Kui
Zhong Kui
LickHerNani
Zhong Kui
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 13L
1,635 Elo+
Party 1
Arachne
Arachne
WretchedSadist
Arachne
Level 27
God Stats
7W - 11L
1,348 SR
Queue Stats
164W - 151L
1,506 Elo+
Solo
Hades
Hades
andres_alfonso
Hades
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,387 Elo+
Solo
Ishtar
Ishtar
spoderman63
Ishtar
Level 25
God Stats
8W - 8L
1,463 SR
Queue Stats
87W - 74L
1,493 Elo+
Party 1
Team Averages
Level 21
1,406 SR
1,504 Elo+

VS

Team Averages
Level 31
1,543 SR
1,515 Elo+
Nemesis
Nemesis
AcuteHaz
Nemesis
Level 27
God Stats
2W - 1L
1,743 SR
Queue Stats
44W - 46L
1,518 Elo+
Solo
Hou Yi
Hou Yi
Kevowho
Hou Yi
Level 87
God Stats
0W - 3L
1,204 SR
Queue Stats
99W - 110L
1,413 Elo+
Party 2
Tyr
Tyr
SAUKOMBAT
Tyr
Level 29
God Stats
15W - 15L
1,503 SR
Queue Stats
164W - 186L
1,432 Elo+
Solo
Kukulkan
Kukulkan
Ximewho28
Kukulkan
Level 4
God Stats
3W - 9L
1,550 SR
Queue Stats
11W - 16L
1,602 Elo+
Party 2
Raijin
Raijin
cojotrash
Raijin
Level 10
God Stats
7W - 8L
1,716 SR
Queue Stats
248W - 215L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 10
9,079
825
8,243
13,511
10,612
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Zhong Kui
LickHerNani
Zhong Kui
15
1 / 3 / 5
8,818
802
5,366
7,309
5,460
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
10 / 2 / 4
10,719
974
20,801
15,313
9,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
3 / 0 / 6
8,802
800
8,574
10,016
4,870
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ishtar
15
2 / 3 / 5
8,438
767
8,349
11,544
4,951
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AcuteHaz
Nemesis
14
1 / 4 / 4
8,245
750
5,079
11,353
5,355
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hou Yi
Kevowho
Hou Yi
16
8 / 1 / 1
9,684
880
9,615
9,294
4,428
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 2 / 5
8,804
800
8,516
14,830
11,975
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
Ximewho28
Kukulkan
15
1 / 5 / 2
8,419
765
3,665
10,748
5,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
cojotrash
Raijin
16
1 / 7 / 10
9,051
823
15,994
12,981
5,415
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
35
19
Kills
13
13
Deaths
19
30
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Nemesis
AcuteHaz
Nemesis
1
4
4
0.75
W
3
5
10
1.6
L
Hou Yi
Kevowho
Hou Yi
8
1
1
8.5
W
Zhong Kui
LickHerNani
Zhong Kui
1
3
5
1.17
L
2
2
5
2.25
W
10
2
4
6
L
Kukulkan
Ximewho28
Kukulkan
1
5
2
0.4
W
3
0
6
6
L
Raijin
cojotrash
Raijin
1
7
10
0.86
W
Ishtar
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,333
Damage
42,869
57,693
Taken
59,206
35,815
Mitigated
32,207
15,053
Healing
6,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
AcuteHaz
Nemesis
5,079
1,880
0
384
11,353
5,355
0
1,422
9,931
0
16,414
W
8,243
1,096
0
550
13,511
10,612
0
5,389
8,122
0
24,218
L
Hou Yi
Kevowho
Hou Yi
9,615
7,112
0
1,250
9,294
4,428
90
2,132
7,162
0
32,167
W
Zhong Kui
LickHerNani
Zhong Kui
5,366
436
0
1,127
7,309
5,460
18
1,997
5,312
20,217
0
L
8,516
395
0
2,833
14,830
11,975
0
4,432
10,398
0
20,343
W
20,801
13,217
0
9,112
15,313
9,922
785
4,814
10,499
0
44,983
L
Kukulkan
Ximewho28
Kukulkan
3,665
1,124
0
427
10,748
5,034
0
3,370
7,378
29,548
0
W
8,574
1,175
97
2,651
10,016
4,870
573
4,370
5,646
23,589
0
L
Raijin
cojotrash
Raijin
15,994
1,810
0
1,144
12,981
5,415
0
2,584
10,397
36,175
0
W
Ishtar
8,349
6,052
0
1,516
11,544
4,951
0
3,089
8,455
0
28,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,856
Gold Earned
44,203
202
Minions Killed
240
0
Camps Cleared
0
1,034,970
Distance Traveled
1,023,890
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,245
750
26
2
0
227,345
0
W
Nike
9,079
825
42
4
0
218,510
0
L
Hou Yi
9,684
880
62
6
0
210,654
0
W
Zhong Kui
8,818
802
43
4
0
180,845
0
L
Tyr
8,804
800
29
3
0
237,714
0
W
Arachne
10,719
974
47
4
0
262,605
0
L
Kukulkan
8,419
765
63
6
0
163,943
0
W
Hades
8,802
800
33
3
0
183,519
0
L
Raijin
9,051
823
60
5
0
184,234
0
W
Ishtar
8,438
767
37
3
0
189,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role