Player Matchup

Freya
Freya
Coldra
Freya
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 20L
1,550 Elo+
Party 2
Bacchus
Bacchus
Scouter128
Bacchus
Level 15
God Stats
1W - 1L
1,261 SR
Queue Stats
21W - 14L
1,576 Elo+
Party 2
Lancelot
Lancelot
TSACheckpoint
Lancelot
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 12L
1,568 Elo+
Party 2
Team Averages
Level 46
1,420 SR
1,565 Elo+

VS

Team Averages
Level 38
1,504 SR
1,281 Elo+
Surtr
Surtr
The_OnlyJoker_
Surtr
Level 45
God Stats
4W - 8L
1,391 SR
Queue Stats
155W - 170L
1,314 Elo+
Party 1
Vulcan
Vulcan
Upcast_Scarab
Vulcan
Level 52
God Stats
22W - 25L
1,441 SR
Queue Stats
149W - 165L
1,313 Elo+
Party 1
Sol
Sol
xXJpalRulesXx
Sol
Level 16
God Stats
1W - 1L
1,682 SR
Queue Stats
5W - 16L
1,215 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Coldra
Freya
16
10 / 1 / 14
13,094
1,007
18,824
16,942
7,816
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
Scouter128
Bacchus
14
4 / 2 / 18
11,446
880
9,793
16,155
21,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Lancelot
TSACheckpoint
Lancelot
13
10 / 7 / 8
11,879
914
16,431
14,300
6,834
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 7 / 4
10,930
841
9,059
18,939
17,408
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
0 / 9 / 7
9,368
721
10,422
15,572
5,298
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
4 / 8 / 4
9,879
760
11,418
14,283
5,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
25
24
Kills
10
10
Deaths
24
40
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Freya
Coldra
Freya
10
1
14
17
W
Bacchus
Scouter128
Bacchus
4
2
18
6.5
W
Lancelot
TSACheckpoint
Lancelot
10
7
8
2
L
6
7
4
1.14
L
0
9
7
0.39
L
4
8
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,048
Damage
30,899
47,397
Taken
48,794
35,928
Mitigated
28,098
16,935
Healing
5,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
Coldra
Freya
18,824
5,584
0
12,253
16,942
7,816
1,800
8,892
8,050
83,873
0
W
Bacchus
Scouter128
Bacchus
9,793
1,275
0
2,830
16,155
21,278
288
6,166
9,989
38,208
318
W
Lancelot
TSACheckpoint
Lancelot
16,431
3,847
0
1,852
14,300
6,834
928
6,744
7,556
0
25,828
L
9,059
2,591
0
3,336
18,939
17,408
0
12,939
5,507
618
31,860
L
10,422
5,750
0
20
15,572
5,298
0
6,423
8,978
37,548
0
L
11,418
4,941
0
2,065
14,283
5,392
0
8,348
5,674
29,525
2,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,419
Gold Earned
30,177
177
Minions Killed
128
0
Camps Cleared
0
725,993
Distance Traveled
598,505
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
13,094
1,007
112
9
0
229,084
0
W
Bacchus
11,446
880
49
4
0
244,752
0
W
Lancelot
11,879
914
16
1
0
252,157
0
L
Surtr
10,930
841
33
3
0
210,821
0
L
Vulcan
9,368
721
54
4
0
198,822
0
L
Sol
9,879
760
41
3
0
188,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role