Player Matchup

Hachiman
Hachiman
AltoHitoshi
Hachiman
Level 129
God Stats
7W - 7L
1,428 SR
Queue Stats
497W - 506L
1,452 Elo+
Party 1
Ymir
Ymir
Ironsxigsts
Ymir
Level 89
God Stats
7W - 10L
1,421 SR
Queue Stats
429W - 393L
1,463 Elo+
Party 1
Chaac
Chaac
SaltySargTTV
Chaac
Level 103
God Stats
5W - 11L
1,449 SR
Queue Stats
188W - 248L
1,412 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Snatchiezz
Morgan Le Fay
Level 119
God Stats
69W - 92L
1,519 SR
Queue Stats
117W - 169L
1,410 Elo+
Party 1
Loki
Loki
TeamGalacticSpy
Loki
Level 101
God Stats
3W - 3L
1,635 SR
Queue Stats
433W - 444L
1,485 Elo+
Party 1
Team Averages
Level 108
1,491 SR
1,444 Elo+

VS

Team Averages
Level 103
1,447 SR
1,521 Elo+
Tiamat
Tiamat
J0NNYLARG0
Tiamat
Level 141
God Stats
9W - 11L
1,494 SR
Queue Stats
262W - 249L
1,447 Elo+
Solo
Hou Yi
Hou Yi
JaJaOnTheLoose
Hou Yi
Level 56
God Stats
2W - 2L
1,343 SR
Queue Stats
50W - 34L
1,533 Elo+
Solo
Zhong Kui
Zhong Kui
PsychoPomp41
Zhong Kui
Level 128
God Stats
3W - 1L
1,685 SR
Queue Stats
259W - 246L
1,553 Elo+
Solo
Serqet
Serqet
ScaryJew361
Serqet
Level 31
God Stats
3W - 5L
1,227 SR
Queue Stats
48W - 60L
1,572 Elo+
Party 2
Shiva
Shiva
numbcaleb777
Shiva
Level 157
God Stats
1W - 0L
1,484 SR
Queue Stats
58W - 54L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AltoHitoshi
Hachiman
13
1 / 9 / 1
8,567
535
5,316
15,842
4,165
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 7 / 4
7,207
450
5,652
16,183
14,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
4 / 2 / 0
9,135
571
11,469
16,706
13,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morgan Le Fay
Snatchiezz
Morgan Le Fay
13
1 / 2 / 2
7,715
482
6,746
7,991
3,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 7 / 1
8,025
502
7,111
15,065
5,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
J0NNYLARG0
Tiamat
17
3 / 1 / 1
10,015
626
4,625
8,894
5,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
14 / 1 / 4
12,273
767
20,072
11,405
5,382
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Zhong Kui
PsychoPomp41
Zhong Kui
16
1 / 1 / 4
10,482
655
12,877
13,680
14,109
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Serqet
16
5 / 3 / 1
9,739
609
4,935
13,526
5,916
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
4 / 2 / 8
8,531
533
11,787
15,240
11,843
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
45
8
Kills
27
27
Deaths
8
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hachiman
AltoHitoshi
Hachiman
1
9
1
0.17
L
0
7
4
0.29
W
Tiamat
J0NNYLARG0
Tiamat
3
1
1
3.5
W
14
1
4
16
W
Zhong Kui
PsychoPomp41
Zhong Kui
1
1
4
3
L
4
2
0
2
W
Serqet
5
3
1
1.83
L
Morgan Le Fay
Snatchiezz
Morgan Le Fay
1
2
2
1
L
2
7
1
0.36
W
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,294
Damage
54,296
71,787
Taken
62,745
40,525
Mitigated
43,219
14,286
Healing
22,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
AltoHitoshi
Hachiman
5,316
3,224
0
1,646
15,842
4,165
106
0
15,842
0
55,213
L
5,652
1,253
0
1,082
16,183
14,510
0
3,571
12,489
26,646
0
W
Tiamat
J0NNYLARG0
Tiamat
4,625
148
0
2,942
8,894
5,969
665
3,726
4,797
85,453
0
W
20,072
13,500
0
6,032
11,405
5,382
693
1,968
9,387
0
100,855
W
Zhong Kui
PsychoPomp41
Zhong Kui
12,877
2,216
0
10,029
13,680
14,109
380
819
11,989
84,115
0
L
11,469
1,970
0
5,655
16,706
13,060
0
10,262
6,098
0
70,723
W
Serqet
4,935
881
0
1,644
13,526
5,916
0
1,799
11,527
0
82,145
L
Morgan Le Fay
Snatchiezz
Morgan Le Fay
6,746
817
0
1,344
7,991
3,270
0
2,494
5,497
43,086
0
L
7,111
1,739
0
4,559
15,065
5,520
0
1,175
13,445
0
68,318
W
11,787
2,589
308
1,563
15,240
11,843
195
3,902
11,004
0
35,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,649
Gold Earned
51,040
427
Minions Killed
565
0
Camps Cleared
0
1,579,151
Distance Traveled
1,659,285
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,567
535
87
5
0
303,329
0
L
Ymir
7,207
450
46
3
0
310,778
0
W
Tiamat
10,015
626
150
9
0
331,945
3
W
Hou Yi
12,273
767
141
9
0
307,489
0
W
Zhong Kui
10,482
655
134
8
0
281,919
2
L
Chaac
9,135
571
112
7
0
340,723
0
W
Serqet
9,739
609
107
7
0
371,277
0
L
Morgan Le Fay
7,715
482
77
5
0
316,759
0
L
Loki
8,025
502
105
7
0
307,562
0
W
Shiva
8,531
533
33
2
0
366,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role