Player Matchup

Cerberus
Cerberus
Gold IV
 
Cerberus
Gold IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Gold V
ASPHYX1ANCI
Anubis
Gold V
Level 148
God Stats
4W - 3L
1,500 SR
Queue Stats
111W - 115L
1,321 MMR
Solo
Awilix
Awilix
Gold II
Rat Tackler
Awilix
Gold II
Level 104
God Stats
6W - 3L
1,561 SR
Queue Stats
224W - 230L
1,358 MMR
Solo
Agni
Agni
Gold IV
datinsanegamer
Agni
Gold IV
Level 123
God Stats
52W - 49L
1,443 SR
Queue Stats
243W - 249L
1,353 MMR
Solo
Apollo
Apollo
Bronze II
oscaaritoo
Apollo
Bronze II
Level 167
God Stats
1W - 1L
1,335 SR
Queue Stats
17W - 23L
1,345 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 139
1,468 SR
1,375 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 144
1,552 SR
1,378 MMR
Ravana
Ravana
Gold V
 
Ravana
Gold V
Level 263
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Aphrodite
Aphrodite
Silver I
Sageragemage
Aphrodite
Silver I
Level 49
God Stats
0W - 3L
1,723 SR
Queue Stats
53W - 77L
1,347 MMR
Solo
Shiva
Shiva
Gold V
ThoroughCrib
Shiva
Gold V
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 38L
1,405 MMR
Party 1
Kuzenbo
Kuzenbo
Gold V
antonicarmay205
Kuzenbo
Gold V
Level 127
God Stats
5W - 7L
1,484 SR
Queue Stats
68W - 69L
1,308 MMR
Party 1
Chernobog
Chernobog
Gold III
xLegendary35
Chernobog
Gold III
Level 157
God Stats
9W - 9L
1,552 SR
Queue Stats
183W - 177L
1,330 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
0 / 0 / 2
5,866
587
3,634
12,378
6,920
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anubis
12
3 / 1 / 1
7,253
725
7,961
7,847
5,405
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Awilix
13
4 / 0 / 1
6,897
690
4,693
5,607
2,168
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
3 / 0 / 1
6,984
698
4,883
3,261
1,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
oscaaritoo
Apollo
10
1 / 1 / 3
5,786
579
5,057
6,212
2,425
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
Ao KuangMorgan Le FayPoseidonMaman Brigitte

VS

Bans
Ix ChelHun BatzAthenaNike
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
9
0 / 1 / 0
5,231
523
2,443
5,170
1,876
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
Sageragemage
Aphrodite
9
0 / 4 / 0
5,158
516
1,787
8,732
3,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 4 / 0
5,865
587
4,582
12,519
4,350
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

9
0 / 0 / 2
5,565
557
3,935
7,675
6,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chernobog
xLegendary35
Chernobog
9
1 / 2 / 0
5,568
557
7,304
6,608
1,977
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
4
11
Kills
2
2
Deaths
11
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
0
0
2
1
L
Ravana
 
Ravana
0
1
0
0
W
Anubis
3
1
1
3.5
W
Awilix
4
0
1
4.5
L
Aphrodite
Sageragemage
Aphrodite
0
4
0
0
L
1
4
0
0.25
L
0
0
2
1
W
3
0
1
3.5
W
Apollo
oscaaritoo
Apollo
1
1
3
2.5
L
Chernobog
xLegendary35
Chernobog
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,228
Damage
20,051
35,305
Taken
40,704
18,052
Mitigated
18,275
12,665
Healing
11,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
3,634
277
1,487
4,163
12,378
6,920
0
2,242
10,136
27,598
0
L
Ravana
 
Ravana
2,443
579
0
1,054
5,170
1,876
0
297
4,839
0
39,376
W
Anubis
7,961
426
0
3,969
7,847
5,405
676
1,112
6,735
52,004
0
W
Awilix
4,693
1,759
0
530
5,607
2,168
0
371
5,236
0
63,898
L
Aphrodite
Sageragemage
Aphrodite
1,787
0
150
3,187
8,732
3,104
0
3,783
4,681
32,597
0
L
4,582
897
0
2,030
12,519
4,350
0
7,918
4,597
0
39,750
L
3,935
2,159
0
3,044
7,675
6,968
0
2,123
5,516
14,909
0
W
4,883
47
0
971
3,261
1,134
0
1,075
2,186
47,836
0
W
Apollo
oscaaritoo
Apollo
5,057
3,339
0
1,545
6,212
2,425
74
922
5,290
0
40,131
L
Chernobog
xLegendary35
Chernobog
7,304
4,802
0
1,911
6,608
1,977
0
2,015
4,593
0
44,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,786
Gold Earned
27,387
438
Minions Killed
285
0
Camps Cleared
0
1,112,635
Distance Traveled
1,023,891
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,866
587
67
7
0
229,717
1
L
Ravana
5,231
523
60
6
0
200,677
2
W
Anubis
7,253
725
87
9
0
189,200
1
W
Awilix
6,897
690
97
10
0
276,557
3
L
Aphrodite
5,158
516
62
6
0
205,927
0
L
Shiva
5,865
587
62
6
0
202,408
0
L
Kuzenbo
5,565
557
19
2
0
230,366
0
W
Agni
6,984
698
105
11
0
225,684
1
W
Apollo
5,786
579
82
8
0
191,477
1
L
Chernobog
5,568
557
82
8
0
184,513
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role