Player Matchup

Apollo
Apollo
GoIfXwang
Apollo
Level 87
God Stats
0W - 1L
1,487 SR
Queue Stats
0W - 3L
1,148 Elo+
Party 2
Nu Wa
Nu Wa
Kozvkks
Nu Wa
Level 122
God Stats
0W - 1L
1,550 SR
Queue Stats
2W - 3L
1,436 Elo+
Party 2
Aphrodite
Aphrodite
Snowstorm1104
Aphrodite
Level 109
God Stats
0W - 1L
1,519 SR
Queue Stats
0W - 3L
1,148 Elo+
Party 2
Cthulhu
Cthulhu
Wumos
Cthulhu
Level 5
God Stats
0W - 2L
1,303 SR
Queue Stats
0W - 2L
1,234 Elo+
Party 2
Lancelot
Lancelot
danenrike
Lancelot
Level 147
God Stats
7W - 8L
1,472 SR
Queue Stats
90W - 106L
1,423 Elo+
Solo
Team Averages
Level 94
1,466 SR
1,278 Elo+

VS

Team Averages
Level 97
1,517 SR
1,433 Elo+
Hou Yi
Hou Yi
HappyV3rginnn
Hou Yi
Level 56
God Stats
27W - 19L
1,573 SR
Queue Stats
188W - 172L
1,456 Elo+
Party 1
Cthulhu
Cthulhu
Jason J17
Cthulhu
Level 119
God Stats
137W - 139L
1,474 SR
Queue Stats
205W - 197L
1,406 Elo+
Solo
Loki
Loki
nintendoboy94
Loki
Level 157
God Stats
13W - 15L
1,485 SR
Queue Stats
268W - 288L
1,435 Elo+
Solo
Shiva
Shiva
pentasil
Shiva
Level 84
God Stats
35W - 36L
1,515 SR
Queue Stats
142W - 173L
1,422 Elo+
Party 1
Baron Samedi
Baron Samedi
xJDOJon
Baron Samedi
Level 69
God Stats
80W - 65L
1,540 SR
Queue Stats
190W - 213L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
GoIfXwang
Apollo
14
1 / 4 / 0
8,141
740
7,811
15,710
6,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
Kozvkks
Nu Wa
15
2 / 5 / 1
8,459
769
10,818
11,274
4,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Aphrodite
Snowstorm1104
Aphrodite
14
0 / 4 / 2
8,227
748
8,045
11,072
5,457
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cthulhu
Wumos
Cthulhu
13
0 / 6 / 1
7,783
708
8,799
14,208
13,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Lancelot
danenrike
Lancelot
14
1 / 5 / 1
8,645
786
5,523
15,562
8,078
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 0 / 8
10,344
940
18,793
10,124
4,679
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Jason J17
Cthulhu
16
1 / 0 / 12
8,712
792
7,183
13,274
11,224
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
5 / 3 / 5
9,346
850
5,902
8,635
3,815
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shiva
pentasil
Shiva
15
1 / 0 / 18
8,950
814
12,636
13,904
10,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
xJDOJon
Baron Samedi
17
7 / 1 / 7
9,887
899
17,549
10,669
6,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
74
4
Kills
24
24
Deaths
4
5
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Apollo
GoIfXwang
Apollo
1
4
0
0.25
W
10
0
8
14
W
Cthulhu
Jason J17
Cthulhu
1
0
12
7
L
Nu Wa
Kozvkks
Nu Wa
2
5
1
0.5
L
Aphrodite
Snowstorm1104
Aphrodite
0
4
2
0.25
L
Cthulhu
Wumos
Cthulhu
0
6
1
0.08
L
Lancelot
danenrike
Lancelot
1
5
1
0.3
W
5
3
5
2.5
W
Shiva
pentasil
Shiva
1
0
18
10
W
Baron Samedi
xJDOJon
Baron Samedi
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,996
Damage
62,063
67,826
Taken
56,606
37,927
Mitigated
36,403
14,572
Healing
20,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
GoIfXwang
Apollo
7,811
2,893
0
1,445
15,710
6,433
123
7,388
7,997
0
21,102
W
18,793
11,888
0
3,089
10,124
4,679
2,243
4,307
5,595
0
40,924
W
Cthulhu
Jason J17
Cthulhu
7,183
283
368
4,725
13,274
11,224
32
8,169
4,613
27,660
0
L
Nu Wa
Kozvkks
Nu Wa
10,818
2,543
0
750
11,274
4,537
266
5,019
6,120
26,864
0
L
Aphrodite
Snowstorm1104
Aphrodite
8,045
705
4,537
4,753
11,072
5,457
349
3,965
6,879
21,925
0
L
Cthulhu
Wumos
Cthulhu
8,799
488
73
798
14,208
13,422
0
6,412
7,700
14,999
0
L
Lancelot
danenrike
Lancelot
5,523
1,292
0
2,216
15,562
8,078
0
2,791
12,392
0
26,100
W
5,902
864
0
1,312
8,635
3,815
217
2,341
6,205
0
32,078
W
Shiva
pentasil
Shiva
12,636
2,235
557
3,368
13,904
10,358
406
6,402
7,455
2,155
22,395
W
Baron Samedi
xJDOJon
Baron Samedi
17,549
523
3,695
3,152
10,669
6,327
497
5,426
5,076
35,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,255
Gold Earned
47,239
160
Minions Killed
203
0
Camps Cleared
0
1,032,797
Distance Traveled
1,182,187
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,141
740
26
2
0
226,744
0
W
Hou Yi
10,344
940
49
4
0
230,951
0
W
Cthulhu
8,712
792
35
3
0
252,128
0
L
Nu Wa
8,459
769
44
4
0
183,557
0
L
Aphrodite
8,227
748
32
3
0
198,768
2
L
Cthulhu
7,783
708
20
2
0
202,884
0
L
Lancelot
8,645
786
38
3
0
220,844
0
W
Loki
9,346
850
45
4
0
237,197
0
W
Shiva
8,950
814
21
2
0
239,253
2
W
Baron Samedi
9,887
899
53
5
0
222,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role