Player Matchup

Sol
Sol
Adalthegreat13
Sol
Level 29
God Stats
10W - 1L
1,809 SR
Queue Stats
77W - 74L
1,448 Elo+
Party 1
Poseidon
Poseidon
CarbonatedJuice
Poseidon
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 1
Ymir
Ymir
Lukeman285
Ymir
Level 11
God Stats
2W - 6L
1,014 SR
Queue Stats
72W - 82L
1,328 Elo+
Party 2
Arachne
Arachne
SkyywaIker
Arachne
Level 46
God Stats
6W - 2L
1,500 SR
Queue Stats
122W - 114L
1,442 Elo+
Party 1
Hachiman
Hachiman
riccocox74BDG
Hachiman
Level 85
God Stats
13W - 12L
1,532 SR
Queue Stats
381W - 384L
1,467 Elo+
Party 2
Team Averages
Level 35
1,471 SR
1,437 Elo+

VS

Team Averages
Level 65
1,595 SR
1,436 Elo+
Neith
Neith
PrinceRoses
Neith
Level 30
God Stats
4W - 12L
1,517 SR
Queue Stats
26W - 48L
1,348 Elo+
Party 4
Cerberus
Cerberus
SOM3DROP69
Cerberus
Level 45
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 14L
1,500 Elo+
Solo
Bakasura
Bakasura
Slyight
Bakasura
Level 40
God Stats
6W - 7L
1,412 SR
Queue Stats
121W - 95L
1,499 Elo+
Party 3
Sol
Sol
SpeedNova
Sol
Level 104
God Stats
1W - 2L
1,693 SR
Queue Stats
232W - 202L
1,474 Elo+
Party 3
Horus
Horus
TheGayOrca
Horus
Level 106
God Stats
0W - 1L
1,852 SR
Queue Stats
34W - 49L
1,359 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 1 / 1
7,937
794
8,577
7,597
2,183
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Poseidon
11
0 / 2 / 0
6,765
677
4,527
9,410
2,998
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
0 / 1 / 2
5,815
582
2,344
6,359
4,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Arachne
SkyywaIker
Arachne
11
6 / 1 / 1
7,248
725
4,544
5,255
1,878
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hachiman
riccocox74BDG
Hachiman
10
0 / 0 / 2
6,131
613
4,768
4,788
1,542
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,369
537
3,212
4,671
2,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
SOM3DROP69
Cerberus
6
1 / 7 / 0
4,968
497
1,786
9,498
6,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bakasura
Slyight
Bakasura
9
1 / 4 / 1
5,503
550
4,875
10,801
4,126
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
3 / 0 / 0
6,712
671
4,941
7,564
2,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Horus
6
0 / 0 / 0
4,964
496
1,881
8,060
4,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
13
Kills
5
5
Deaths
13
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
7
1
1
7.5
W
Poseidon
0
2
0
0
W
0
1
2
1
L
0
2
0
0
L
Cerberus
SOM3DROP69
Cerberus
1
7
0
0.14
W
Arachne
SkyywaIker
Arachne
6
1
1
6.5
L
Bakasura
Slyight
Bakasura
1
4
1
0.38
L
3
0
0
3
L
Horus
0
0
0
0
W
Hachiman
riccocox74BDG
Hachiman
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,760
Damage
16,695
33,409
Taken
40,594
13,508
Mitigated
19,976
16,460
Healing
12,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,577
4,789
0
5,364
7,597
2,183
4,290
1,455
5,995
58,088
3,855
W
Poseidon
4,527
396
0
6,019
9,410
2,998
433
3,568
5,792
56,979
0
W
2,344
230
0
2,409
6,359
4,907
0
0
6,261
17,516
0
L
3,212
443
0
1,068
4,671
2,014
0
75
4,596
0
34,300
L
Cerberus
SOM3DROP69
Cerberus
1,786
214
0
872
9,498
6,716
0
5,322
4,176
16,143
0
W
Arachne
SkyywaIker
Arachne
4,544
3,629
0
417
5,255
1,878
0
1,546
3,674
0
41,336
L
Bakasura
Slyight
Bakasura
4,875
3,272
0
2,210
10,801
4,126
238
3,585
7,216
0
30,678
L
4,941
1,323
0
5,116
7,564
2,988
1,001
4,358
3,206
43,720
5,622
L
Horus
1,881
1,360
193
2,624
8,060
4,132
0
2,009
6,051
0
10,713
W
Hachiman
riccocox74BDG
Hachiman
4,768
2,385
0
2,251
4,788
1,542
815
0
4,738
0
41,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,896
Gold Earned
27,516
355
Minions Killed
266
0
Camps Cleared
0
1,018,648
Distance Traveled
887,342
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,937
794
97
10
0
208,639
1
W
Poseidon
6,765
677
87
9
0
190,496
2
W
Ymir
5,815
582
18
2
0
199,187
0
L
Neith
5,369
537
72
7
0
180,849
2
L
Cerberus
4,968
497
40
4
0
147,451
0
W
Arachne
7,248
725
67
7
0
254,313
0
L
Bakasura
5,503
550
61
6
0
207,760
0
L
Sol
6,712
671
85
9
0
186,551
1
L
Horus
4,964
496
8
1
0
164,731
2
W
Hachiman
6,131
613
86
9
0
166,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role