Player Matchup

Artemis
Artemis
 
Artemis
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
Andres6157
Da Ji
Level 145
God Stats
1W - 3L
1,390 SR
Queue Stats
216W - 218L
1,444 Elo+
Solo
Surtr
Surtr
Boss20487405
Surtr
Level 100
God Stats
3W - 8L
1,255 SR
Queue Stats
175W - 194L
1,515 Elo+
Party 2
Baron Samedi
Baron Samedi
MasterPlow
Baron Samedi
Level 34
God Stats
4W - 3L
1,780 SR
Queue Stats
19W - 35L
1,356 Elo+
Party 1
Hera
Hera
kevinsson4955
Hera
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 153L
1,485 Elo+
Party 2
Team Averages
Level 101
1,485 SR
1,460 Elo+

VS

Team Averages
Level 105
1,549 SR
1,473 Elo+
King Arthur
King Arthur
ElGamerLegend
King Arthur
Level 124
God Stats
2W - 0L
1,748 SR
Queue Stats
19W - 13L
1,435 Elo+
Party 3
Susano
Susano
Piponsio
Susano
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
UNOTMYDADDYOK
Nu Wa
Level 158
God Stats
14W - 4L
1,670 SR
Queue Stats
217W - 272L
1,485 Elo+
Solo
Ishtar
Ishtar
Wasabilanija199
Ishtar
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 3
Thoth
Thoth
xXxMIDKINOxXx
Thoth
Level 80
God Stats
2W - 2L
1,327 SR
Queue Stats
49W - 50L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
1 / 1 / 0
6,160
560
4,560
6,363
2,026
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Da Ji
5
0 / 1 / 0
4,277
389
1,206
3,963
1,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 3 / 0
5,508
501
3,611
11,421
5,645
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Baron Samedi
MasterPlow
Baron Samedi
9
0 / 2 / 0
5,568
506
3,608
7,918
5,186
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
0 / 2 / 0
5,945
540
2,763
5,005
1,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ElGamerLegend
King Arthur
12
4 / 0 / 0
6,686
608
7,870
10,374
8,893
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Susano
Piponsio
Susano
10
3 / 0 / 2
5,781
526
1,758
6,574
2,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 0 / 3
5,346
486
5,466
4,245
1,199
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
0 / 1 / 1
5,678
516
1,497
7,219
2,347
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 0 / 2
5,795
527
3,332
3,756
1,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
16
1
Kills
8
9
Deaths
1
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
1
0
1
L
Da Ji
0
1
0
0
L
0
3
0
0
W
King Arthur
ElGamerLegend
King Arthur
4
0
0
4
L
Baron Samedi
MasterPlow
Baron Samedi
0
2
0
0
W
Susano
Piponsio
Susano
3
0
2
4
W
1
0
3
2.5
W
0
1
1
0.5
L
0
2
0
0
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,748
Damage
19,923
34,670
Taken
32,168
15,666
Mitigated
15,922
12,939
Healing
10,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
4,560
1,439
0
2,845
6,363
2,026
1,017
1,039
5,324
0
48,347
L
Da Ji
1,206
245
0
1,645
3,963
1,165
0
894
3,069
0
11,342
L
3,611
992
0
4,510
11,421
5,645
0
908
10,513
229
41,191
W
King Arthur
ElGamerLegend
King Arthur
7,870
714
0
2,473
10,374
8,893
29
836
9,538
0
48,060
L
Baron Samedi
MasterPlow
Baron Samedi
3,608
248
401
2,293
7,918
5,186
0
3,272
4,646
21,074
241
W
Susano
Piponsio
Susano
1,758
135
0
3,506
6,574
2,210
0
754
5,794
0
38,831
W
5,466
1,717
0
1,037
4,245
1,199
369
1,827
2,394
23,512
0
W
1,497
1,302
0
2,725
7,219
2,347
255
275
6,944
0
34,240
L
2,763
150
0
1,245
5,005
1,644
0
2,685
2,320
36,906
0
W
3,332
217
0
1,143
3,756
1,273
0
2,286
1,334
42,132
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,458
Gold Earned
29,286
280
Minions Killed
302
0
Camps Cleared
0
884,736
Distance Traveled
1,071,992
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,160
560
82
7
0
191,895
2
L
Da Ji
4,277
389
20
2
0
92,906
0
L
Surtr
5,508
501
69
6
0
207,040
0
W
King Arthur
6,686
608
77
7
0
216,346
2
L
Baron Samedi
5,568
506
26
2
0
190,522
0
W
Susano
5,781
526
56
5
0
253,548
2
W
Nu Wa
5,346
486
27
2
0
205,468
0
W
Ishtar
5,678
516
66
6
0
190,574
3
L
Hera
5,945
540
83
8
0
202,373
0
W
Thoth
5,795
527
76
7
0
206,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role