Player Matchup

Aphrodite
Aphrodite
CLOWN MAN 22
Aphrodite
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 59L
1,482 Elo+
Party 1
Ah Puch
Ah Puch
FADED A1R
Ah Puch
Level 40
God Stats
2W - 1L
1,500 SR
Queue Stats
76W - 75L
1,435 Elo+
Party 1
Awilix
Awilix
Rafita9304
Awilix
Level 40
God Stats
10W - 10L
1,440 SR
Queue Stats
79W - 93L
1,348 Elo+
Solo
Heimdallr
Heimdallr
ZeroSlayer04
Heimdallr
Level 62
God Stats
4W - 2L
1,507 SR
Queue Stats
132W - 145L
1,394 Elo+
Solo
King Arthur
King Arthur
matadordeloko
King Arthur
Level 129
God Stats
6W - 7L
1,510 SR
Queue Stats
203W - 213L
1,382 Elo+
Solo
Team Averages
Level 72
1,491 SR
1,408 Elo+

VS

Team Averages
Level 48
1,569 SR
1,393 Elo+
Janus
Janus
 
Janus
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
CurtBarley05
Arachne
Level 62
God Stats
8W - 5L
1,897 SR
Queue Stats
209W - 217L
1,437 Elo+
Solo
Surtr
Surtr
Knight_Runner45
Surtr
Level 45
God Stats
14W - 17L
1,402 SR
Queue Stats
134W - 162L
1,352 Elo+
Party 2
Heimdallr
Heimdallr
baked_monkey90
Heimdallr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,336 Elo+
Party 2
Baron Samedi
Baron Samedi
grim_reaper14710
Baron Samedi
Level 64
God Stats
12W - 8L
1,544 SR
Queue Stats
168W - 199L
1,341 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CLOWN MAN 22
Aphrodite
13
6 / 2 / 5
9,083
568
5,680
10,473
10,194
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ah Puch
FADED A1R
Ah Puch
14
6 / 1 / 3
9,523
595
9,007
10,705
7,654
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Awilix
Rafita9304
Awilix
16
8 / 2 / 9
9,748
609
10,824
11,614
5,004
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heimdallr
ZeroSlayer04
Heimdallr
14
8 / 4 / 7
8,889
556
14,471
15,396
10,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
matadordeloko
King Arthur
14
2 / 4 / 5
8,356
522
8,530
14,049
11,630
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
2 / 7 / 2
7,259
454
8,391
10,299
3,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Arachne
CurtBarley05
Arachne
15
5 / 2 / 3
9,058
566
10,852
17,912
7,439
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

12
5 / 9 / 0
8,067
504
9,723
18,231
8,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Heimdallr
baked_monkey90
Heimdallr
11
0 / 8 / 3
6,729
421
3,168
12,276
4,808
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
grim_reaper14710
Baron Samedi
11
1 / 4 / 2
7,125
445
4,211
9,804
5,009
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
23
30
Kills
13
13
Deaths
30
29
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
7
2
0.43
W
Aphrodite
CLOWN MAN 22
Aphrodite
6
2
5
4.25
L
Arachne
CurtBarley05
Arachne
5
2
3
3.25
W
Ah Puch
FADED A1R
Ah Puch
6
1
3
7.5
L
5
9
0
0.56
W
Awilix
Rafita9304
Awilix
8
2
9
6.25
W
Heimdallr
ZeroSlayer04
Heimdallr
8
4
7
2.88
L
Heimdallr
baked_monkey90
Heimdallr
0
8
3
0.19
L
Baron Samedi
grim_reaper14710
Baron Samedi
1
4
2
0.5
W
King Arthur
matadordeloko
King Arthur
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,512
Damage
36,345
62,237
Taken
68,522
44,516
Mitigated
29,799
21,934
Healing
13,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
8,391
456
0
1,392
10,299
3,804
0
5,356
4,943
28,460
0
W
Aphrodite
CLOWN MAN 22
Aphrodite
5,680
1,138
3,299
5,257
10,473
10,194
352
2,600
7,849
35,096
0
L
Arachne
CurtBarley05
Arachne
10,852
7,480
0
5,679
17,912
7,439
0
4,518
13,394
0
77,087
W
Ah Puch
FADED A1R
Ah Puch
9,007
299
0
5,609
10,705
7,654
1,563
2,498
7,885
67,618
0
L
9,723
5,053
0
3,024
18,231
8,739
885
2,015
16,216
1,066
43,695
W
Awilix
Rafita9304
Awilix
10,824
3,746
0
2,904
11,614
5,004
1,574
2,432
9,036
0
65,785
W
Heimdallr
ZeroSlayer04
Heimdallr
14,471
6,216
0
2,634
15,396
10,034
553
2,907
12,463
3,329
41,133
L
Heimdallr
baked_monkey90
Heimdallr
3,168
1,580
0
1,410
12,276
4,808
770
2,309
9,967
0
23,694
L
Baron Samedi
grim_reaper14710
Baron Samedi
4,211
436
157
1,548
9,804
5,009
392
2,061
7,742
37,825
0
W
King Arthur
matadordeloko
King Arthur
8,530
979
0
2,231
14,049
11,630
442
1,816
12,021
8,211
43,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,599
Gold Earned
38,238
407
Minions Killed
332
0
Camps Cleared
0
1,500,321
Distance Traveled
1,438,656
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,259
454
45
3
0
235,452
2
W
Aphrodite
9,083
568
45
3
0
307,359
0
L
Arachne
9,058
566
105
7
0
342,830
0
W
Ah Puch
9,523
595
105
7
0
274,526
0
L
Surtr
8,067
504
70
4
0
285,368
0
W
Awilix
9,748
609
96
6
0
362,246
0
W
Heimdallr
8,889
556
81
5
0
261,020
1
L
Heimdallr
6,729
421
46
3
0
288,962
0
L
Baron Samedi
7,125
445
66
4
0
286,044
0
W
King Arthur
8,356
522
80
5
0
295,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role