Player Matchup

Fenrir
Fenrir
ABELRPDXD
Fenrir
Level 80
God Stats
1W - 5L
1,053 SR
Queue Stats
87W - 81L
1,453 Elo+
Party 2
Rama
Rama
DamyPhantonn
Rama
Level 61
God Stats
5W - 4L
1,892 SR
Queue Stats
85W - 108L
1,376 Elo+
Solo
Ne Zha
Ne Zha
GreenGman
Ne Zha
Level 164
God Stats
4W - 7L
1,430 SR
Queue Stats
199W - 215L
1,528 Elo+
Solo
Cabrakan
Cabrakan
OneFruityDon
Cabrakan
Level 112
God Stats
7W - 4L
1,692 SR
Queue Stats
300W - 278L
1,401 Elo+
Solo
Anubis
Anubis
goku3ev3yt
Anubis
Level 18
God Stats
2W - 1L
1,400 SR
Queue Stats
4W - 2L
1,459 Elo+
Party 2
Team Averages
Level 87
1,493 SR
1,443 Elo+

VS

Team Averages
Level 102
1,454 SR
1,447 Elo+
Kumbhakarna
Kumbhakarna
ELchunGo15ps
Kumbhakarna
Level 117
God Stats
0W - 6L
1,257 SR
Queue Stats
47W - 44L
1,466 Elo+
Party 1
Nike
Nike
Ezequi351
Nike
Level 121
God Stats
4W - 2L
1,502 SR
Queue Stats
52W - 61L
1,451 Elo+
Party 1
Poseidon
Poseidon
Koyaanisqatsy
Poseidon
Level 81
God Stats
4W - 3L
1,543 SR
Queue Stats
41W - 31L
1,482 Elo+
Solo
Thanatos
Thanatos
Rafasik97_
Thanatos
Level 145
God Stats
1W - 4L
1,251 SR
Queue Stats
31W - 39L
1,419 Elo+
Party 1
Ishtar
Ishtar
SkinnyDMonkey
Ishtar
Level 44
God Stats
1W - 2L
1,719 SR
Queue Stats
38W - 47L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ABELRPDXD
Fenrir
12
6 / 3 / 4
7,644
546
7,675
11,321
4,873
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
2 / 1 / 1
8,481
606
5,609
7,492
3,300
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
GreenGman
Ne Zha
11
1 / 2 / 6
7,481
534
5,186
10,322
8,073
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cabrakan
OneFruityDon
Cabrakan
14
3 / 0 / 0
8,843
632
10,055
16,758
16,660
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Anubis
goku3ev3yt
Anubis
15
12 / 4 / 3
9,584
685
16,485
14,115
5,840
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
ELchunGo15ps
Kumbhakarna
12
1 / 1 / 5
7,476
534
4,474
13,590
9,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nike
12
0 / 4 / 0
7,400
529
9,038
13,951
10,938
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
Koyaanisqatsy
Poseidon
11
0 / 10 / 2
6,345
453
4,726
13,866
3,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
Rafasik97_
Thanatos
13
8 / 7 / 0
8,170
584
13,041
16,750
5,607
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
0 / 4 / 2
6,538
467
3,398
9,119
2,920
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
18
24
Kills
9
10
Deaths
26
14
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Fenrir
ABELRPDXD
Fenrir
6
3
4
2.67
W
2
1
1
2.5
L
Kumbhakarna
ELchunGo15ps
Kumbhakarna
1
1
5
3.5
L
Nike
0
4
0
0
W
Ne Zha
GreenGman
Ne Zha
1
2
6
2
L
Poseidon
Koyaanisqatsy
Poseidon
0
10
2
0.1
W
Cabrakan
OneFruityDon
Cabrakan
3
0
0
3
L
Thanatos
Rafasik97_
Thanatos
8
7
0
1.14
L
0
4
2
0.25
W
Anubis
goku3ev3yt
Anubis
12
4
3
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,010
Damage
34,677
60,008
Taken
67,276
38,746
Mitigated
32,262
22,568
Healing
15,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
ABELRPDXD
Fenrir
7,675
2,058
0
874
11,321
4,873
0
1,121
10,200
0
51,889
W
5,609
5,096
0
4,202
7,492
3,300
767
2,130
5,362
0
79,081
L
Kumbhakarna
ELchunGo15ps
Kumbhakarna
4,474
522
93
1,245
13,590
9,586
0
2,660
10,930
21,241
0
L
Nike
9,038
1,477
0
712
13,951
10,938
0
8,830
5,121
0
65,364
W
Ne Zha
GreenGman
Ne Zha
5,186
1,483
0
2,336
10,322
8,073
144
1,470
8,852
0
28,799
L
Poseidon
Koyaanisqatsy
Poseidon
4,726
565
9
1,206
13,866
3,211
0
7,473
6,393
40,622
0
W
Cabrakan
OneFruityDon
Cabrakan
10,055
2,468
0
8,952
16,758
16,660
0
0
16,758
68,452
0
L
Thanatos
Rafasik97_
Thanatos
13,041
4,706
0
8,795
16,750
5,607
0
7,577
9,173
0
51,498
L
3,398
1,811
0
3,105
9,119
2,920
0
0
9,119
0
39,884
W
Anubis
goku3ev3yt
Anubis
16,485
2,127
0
6,204
14,115
5,840
1,696
4,479
9,636
66,119
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,033
Gold Earned
35,929
440
Minions Killed
328
0
Camps Cleared
0
1,339,328
Distance Traveled
1,338,457
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,644
546
66
5
0
322,216
0
W
Rama
8,481
606
148
11
0
249,953
1
L
Kumbhakarna
7,476
534
20
1
0
269,047
0
L
Nike
7,400
529
106
8
0
284,491
4
W
Ne Zha
7,481
534
24
2
0
273,778
2
L
Poseidon
6,345
453
65
5
0
240,573
0
W
Cabrakan
8,843
632
107
8
0
254,241
1
L
Thanatos
8,170
584
68
5
0
292,423
0
L
Ishtar
6,538
467
69
5
0
251,923
0
W
Anubis
9,584
685
95
7
0
239,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role