Player Matchup

Mulan
Mulan
 
Mulan
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
Enlitenmint
Amaterasu
Level 31
God Stats
0W - 3L
1,171 SR
Queue Stats
141W - 138L
1,446 Elo+
Party 1
Hera
Hera
Spookscito
Hera
Level 128
God Stats
2W - 6L
1,470 SR
Queue Stats
140W - 136L
1,446 Elo+
Party 1
Ishtar
Ishtar
jppinzon91
Ishtar
Level 27
God Stats
33W - 52L
1,425 SR
Queue Stats
68W - 88L
1,399 Elo+
Party 2
Bastet
Bastet
julioj2391
Bastet
Level 109
God Stats
14W - 10L
1,732 SR
Queue Stats
307W - 285L
1,507 Elo+
Party 2
Team Averages
Level 85
1,459 SR
1,460 Elo+

VS

Team Averages
Level 51
1,526 SR
1,420 Elo+
Ix Chel
Ix Chel
Beastlyanimo
Ix Chel
Level 48
God Stats
10W - 13L
1,454 SR
Queue Stats
134W - 145L
1,437 Elo+
Solo
Chaac
Chaac
Oc3anM4n_TheWet
Chaac
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,378 Elo+
Party 3
Skadi
Skadi
THEnextLORDofK
Skadi
Level 17
God Stats
4W - 5L
1,405 SR
Queue Stats
19W - 26L
1,359 Elo+
Party 3
Nemesis
Nemesis
The_Wendigo_1001
Nemesis
Level 127
God Stats
10W - 6L
1,567 SR
Queue Stats
214W - 200L
1,471 Elo+
Party 3
Arachne
Arachne
ooQuito
Arachne
Level 44
God Stats
3W - 1L
1,706 SR
Queue Stats
47W - 51L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
8
1 / 3 / 1
5,416
492
5,398
11,308
7,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amaterasu
Enlitenmint
Amaterasu
9
0 / 2 / 0
4,689
426
3,386
12,761
5,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
2 / 3 / 1
5,844
531
3,625
7,511
2,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
jppinzon91
Ishtar
10
0 / 2 / 1
5,086
462
825
5,425
1,869
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bastet
julioj2391
Bastet
10
2 / 3 / 2
5,904
537
6,120
9,438
3,342
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Beastlyanimo
Ix Chel
10
2 / 4 / 2
6,310
574
5,639
6,959
2,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
4 / 0 / 5
7,466
679
6,586
7,932
7,468
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
4 / 1 / 1
7,100
645
6,837
3,915
1,126
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Mace

Mace

+10
Physical Power

13
2 / 0 / 3
7,631
694
8,995
6,894
5,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
ooQuito
Arachne
11
1 / 0 / 1
6,279
571
3,144
10,481
4,991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
5
Kills
13
13
Deaths
5
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
1
3
1
0.5
W
Ix Chel
Beastlyanimo
Ix Chel
2
4
2
0.75
L
Amaterasu
Enlitenmint
Amaterasu
0
2
0
0
W
4
0
5
6.5
L
2
3
1
0.83
W
4
1
1
4.5
W
2
0
3
3.5
L
Ishtar
jppinzon91
Ishtar
0
2
1
0.25
L
Bastet
julioj2391
Bastet
2
3
2
1
W
Arachne
ooQuito
Arachne
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,354
Damage
31,201
46,443
Taken
36,181
20,372
Mitigated
21,261
14,347
Healing
14,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
5,398
808
40
4,620
11,308
7,298
0
1,935
9,373
0
27,335
W
Ix Chel
Beastlyanimo
Ix Chel
5,639
810
507
1,856
6,959
2,494
495
1,943
5,016
39,446
0
L
Amaterasu
Enlitenmint
Amaterasu
3,386
1,720
0
4,199
12,761
5,056
0
82
12,010
0
20,480
W
6,586
1,223
0
3,850
7,932
7,468
163
1,024
6,908
0
27,646
L
3,625
889
0
2,528
7,511
2,807
0
2,998
4,513
40,340
0
W
6,837
2,531
0
666
3,915
1,126
515
0
3,915
0
49,474
W
8,995
4,121
0
2,098
6,894
5,182
38
27
6,867
0
54,420
L
Ishtar
jppinzon91
Ishtar
825
415
0
1,243
5,425
1,869
0
0
5,425
0
20,387
L
Bastet
julioj2391
Bastet
6,120
1,638
0
1,717
9,438
3,342
0
624
8,718
0
38,321
W
Arachne
ooQuito
Arachne
3,144
2,266
0
5,498
10,481
4,991
0
631
9,850
0
48,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,939
Gold Earned
34,786
244
Minions Killed
358
0
Camps Cleared
0
1,058,476
Distance Traveled
1,131,560
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,416
492
43
4
0
212,411
0
W
Ix Chel
6,310
574
73
7
0
191,114
0
L
Amaterasu
4,689
426
32
3
0
221,560
3
W
Chaac
7,466
679
33
3
0
247,953
2
L
Hera
5,844
531
66
6
0
203,685
2
W
Skadi
7,100
645
79
7
0
205,659
0
W
Nemesis
7,631
694
93
8
0
245,699
0
L
Ishtar
5,086
462
41
4
0
186,388
0
L
Bastet
5,904
537
62
6
0
234,432
0
W
Arachne
6,279
571
80
7
0
241,135
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role