Player Matchup

Sobek
Sobek
EgDetach
Sobek
Level 69
God Stats
1W - 1L
1,524 SR
Queue Stats
73W - 53L
1,556 Elo+
Party 2
Poseidon
Poseidon
Ichika_Nakano-_-
Poseidon
Level 15
God Stats
3W - 1L
1,829 SR
Queue Stats
45W - 39L
1,512 Elo+
Solo
Mulan
Mulan
Morecarrots
Mulan
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 71L
1,701 Elo+
Party 2
Cupid
Cupid
Qneill3
Cupid
Level 48
God Stats
2W - 2L
1,486 SR
Queue Stats
86W - 66L
1,546 Elo+
Party 2
Nemesis
Nemesis
xXDEMONZ1998Xx
Nemesis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 64
1,568 SR
1,563 Elo+

VS

Team Averages
Level 37
1,433 SR
1,514 Elo+
Artio
Artio
 
Artio
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
ChillJanus
Janus
Level 5
God Stats
19W - 17L
1,403 SR
Queue Stats
22W - 20L
1,346 Elo+
Solo
Jing Wei
Jing Wei
MulaROSE
Jing Wei
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 7L
1,848 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Risingenvy
Tsukuyomi
Level 50
God Stats
1W - 2L
1,337 SR
Queue Stats
3W - 4L
1,421 Elo+
Party 1
Nu Wa
Nu Wa
julius_1525
Nu Wa
Level 36
God Stats
3W - 1L
1,427 SR
Queue Stats
78W - 70L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
EgDetach
Sobek
13
0 / 3 / 2
7,395
740
2,194
12,906
9,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 4 / 1
8,154
815
5,735
9,168
3,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
1 / 6 / 1
7,752
775
5,479
13,275
8,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cupid
Qneill3
Cupid
15
1 / 1 / 0
7,866
787
1,750
8,501
3,150
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 5 / 2
7,252
725
3,989
10,167
3,946
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
15
3 / 0 / 12
8,580
858
7,389
10,243
7,599
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Janus
16
5 / 1 / 10
9,099
910
12,838
6,812
2,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
MulaROSE
Jing Wei
17
4 / 0 / 6
10,144
1,014
8,758
6,274
2,844
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tsukuyomi
Risingenvy
Tsukuyomi
13
2 / 2 / 4
7,777
778
7,569
7,297
3,111
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

16
5 / 0 / 7
8,813
881
10,196
4,471
1,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
58
3
Kills
19
19
Deaths
3
6
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
3
0
12
9
W
Janus
5
1
10
10
L
Sobek
EgDetach
Sobek
0
3
2
0.33
L
1
4
1
0.38
L
1
6
1
0.25
W
Jing Wei
MulaROSE
Jing Wei
4
0
6
7
L
Cupid
Qneill3
Cupid
1
1
0
1
W
Tsukuyomi
Risingenvy
Tsukuyomi
2
2
4
2
W
5
0
7
8.5
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,147
Damage
46,750
54,017
Taken
35,097
28,540
Mitigated
17,781
7,563
Healing
8,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
7,389
936
750
4,036
10,243
7,599
0
2,960
7,084
14,001
0
W
Janus
12,838
295
0
175
6,812
2,650
479
1,869
4,855
29,132
0
L
Sobek
EgDetach
Sobek
2,194
414
0
1,767
12,906
9,596
0
8,237
3,987
5,819
0
L
5,735
534
0
895
9,168
3,145
0
5,136
3,818
39,130
0
L
5,479
489
0
2,038
13,275
8,703
0
6,464
6,529
0
12,021
W
Jing Wei
MulaROSE
Jing Wei
8,758
7,726
0
2,981
6,274
2,844
1,225
690
5,549
0
53,572
L
Cupid
Qneill3
Cupid
1,750
1,358
336
2,451
8,501
3,150
180
4,641
3,560
0
25,150
W
Tsukuyomi
Risingenvy
Tsukuyomi
7,569
1,131
0
242
7,297
3,111
139
1,843
5,324
0
24,676
W
10,196
4,724
0
532
4,471
1,577
521
567
3,821
23,519
0
L
3,989
848
0
76
10,167
3,946
0
4,277
5,700
0
15,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,419
Gold Earned
44,413
159
Minions Killed
228
0
Camps Cleared
0
994,544
Distance Traveled
1,154,384
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
8,580
858
21
2
0
255,023
0
W
Janus
9,099
910
50
5
0
247,208
0
L
Sobek
7,395
740
5
1
0
210,807
0
L
Poseidon
8,154
815
68
7
0
197,684
0
L
Mulan
7,752
775
13
1
0
191,536
0
W
Jing Wei
10,144
1,014
97
10
0
236,248
0
L
Cupid
7,866
787
49
5
0
196,290
0
W
Tsukuyomi
7,777
778
24
2
0
219,088
1
W
Nu Wa
8,813
881
36
4
0
196,817
0
L
Nemesis
7,252
725
24
2
0
198,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role