Player Matchup

Mulan
Mulan
ArmdayLOL
Mulan
Level 125
God Stats
39W - 23L
1,747 SR
Queue Stats
583W - 566L
1,595 Elo+
Party 2
Janus
Janus
KindaDamp
Janus
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
138W - 104L
1,576 Elo+
Party 2
Scylla
Scylla
L0ne85
Scylla
Level 170
God Stats
16W - 10L
1,542 SR
Queue Stats
769W - 754L
1,552 Elo+
Party 2
Team Averages
Level 108
1,596 SR
1,574 Elo+

VS

Team Averages
Level 65
1,519 SR
1,449 Elo+
Sol
Sol
Acehol3
Sol
Level 28
God Stats
1W - 3L
1,555 SR
Queue Stats
112W - 128L
1,544 Elo+
Party 1
Sylvanus
Sylvanus
ofmiceandben808
Sylvanus
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,199 Elo+
Solo
Ratatoskr
Ratatoskr
x2L0Wx
Ratatoskr
Level 124
God Stats
4W - 6L
1,503 SR
Queue Stats
509W - 515L
1,604 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
ArmdayLOL
Mulan
15
1 / 1 / 12
11,881
743
13,406
14,809
20,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Janus
KindaDamp
Janus
17
11 / 2 / 3
13,909
869
19,110
7,768
3,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Scylla
L0ne85
Scylla
15
2 / 2 / 10
12,299
769
11,490
8,859
3,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
13
2 / 5 / 0
10,477
655
11,847
14,023
5,698
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
13
1 / 3 / 2
10,443
653
1,670
16,335
18,467
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ratatoskr
x2L0Wx
Ratatoskr
14
2 / 6 / 2
11,743
734
8,810
19,858
7,232
Bristlebush Acorn

Bristlebush Acorn

+40
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
14
Kills
5
5
Deaths
14
25
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sol
2
5
0
0.4
W
Mulan
ArmdayLOL
Mulan
1
1
12
7
W
Janus
KindaDamp
Janus
11
2
3
6.25
W
Scylla
L0ne85
Scylla
2
2
10
3.5
L
Sylvanus
1
3
2
0.67
L
Ratatoskr
x2L0Wx
Ratatoskr
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,006
Damage
22,327
31,436
Taken
50,216
27,568
Mitigated
31,397
8,561
Healing
4,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
11,847
2,785
0
1,806
14,023
5,698
0
7,508
5,910
49,428
0
W
Mulan
ArmdayLOL
Mulan
13,406
2,300
0
6,029
14,809
20,416
458
7,660
7,149
0
33,703
W
Janus
KindaDamp
Janus
19,110
882
0
1,627
7,768
3,425
1,207
3,271
4,497
74,193
0
W
Scylla
L0ne85
Scylla
11,490
668
0
905
8,859
3,727
771
2,767
6,092
61,426
0
L
Sylvanus
1,670
535
726
1,925
16,335
18,467
0
11,527
4,027
11,048
0
L
Ratatoskr
x2L0Wx
Ratatoskr
8,810
1,650
0
178
19,858
7,232
0
10,950
8,053
0
41,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,089
Gold Earned
32,663
210
Minions Killed
140
0
Camps Cleared
0
946,087
Distance Traveled
719,342
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,477
655
59
4
0
204,119
0
W
Mulan
11,881
743
35
2
0
314,289
0
W
Janus
13,909
869
98
6
0
322,009
0
W
Scylla
12,299
769
77
5
0
309,789
2
L
Sylvanus
10,443
653
19
1
0
229,015
1
L
Ratatoskr
11,743
734
62
4
0
286,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role