Player Matchup

Geb
Geb
Atlas1414
Geb
Level 42
God Stats
2W - 5L
1,302 SR
Queue Stats
166W - 176L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Pepenador99
Guan Yu
Level 42
God Stats
2W - 2L
1,581 SR
Queue Stats
124W - 110L
1,569 Elo+
Solo
Apollo
Apollo
RailSquad
Apollo
Level 99
God Stats
1W - 2L
1,244 SR
Queue Stats
61W - 50L
1,508 Elo+
Solo
Raijin
Raijin
YuhiMad
Raijin
Level 120
God Stats
3W - 3L
1,739 SR
Queue Stats
30W - 38L
1,439 Elo+
Party 1
Fenrir
Fenrir
aperegrino
Fenrir
Level 104
God Stats
3W - 11L
1,261 SR
Queue Stats
437W - 428L
1,481 Elo+
Party 1
Team Averages
Level 81
1,425 SR
1,499 Elo+

VS

Team Averages
Level 98
1,425 SR
1,497 Elo+
Neith
Neith
AlaskaCraft
Neith
Level 105
God Stats
2W - 1L
1,305 SR
Queue Stats
95W - 108L
1,474 Elo+
Solo
Ah Puch
Ah Puch
Irevisionize
Ah Puch
Level 69
God Stats
8W - 5L
1,469 SR
Queue Stats
385W - 343L
1,547 Elo+
Solo
Anhur
Anhur
TotalBoron
Anhur
Level 123
God Stats
2W - 0L
1,716 SR
Queue Stats
44W - 46L
1,533 Elo+
Solo
Fenrir
Fenrir
U1328962152
Fenrir
Level 109
God Stats
4W - 4L
1,293 SR
Queue Stats
276W - 259L
1,442 Elo+
Solo
Ix Chel
Ix Chel
xlegenxdary
Ix Chel
Level 84
God Stats
2W - 3L
1,340 SR
Queue Stats
358W - 338L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 3
9,581
737
11,503
20,316
14,945
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
Pepenador99
Guan Yu
15
3 / 6 / 3
9,655
743
6,153
16,468
15,776
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
RailSquad
Apollo
16
3 / 4 / 4
9,240
711
8,775
13,350
6,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Raijin
YuhiMad
Raijin
16
1 / 6 / 7
9,224
710
13,430
13,332
6,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
aperegrino
Fenrir
14
0 / 7 / 2
7,873
606
7,007
18,972
21,303
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 13
10,438
803
13,752
10,421
4,321
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Puch
Irevisionize
Ah Puch
19
5 / 1 / 20
11,093
853
22,725
12,299
6,374
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

Anhur
18
9 / 2 / 14
11,150
858
15,567
14,777
7,410
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
16
4 / 3 / 18
9,873
759
11,719
16,436
14,396
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ix Chel
xlegenxdary
Ix Chel
17
7 / 1 / 18
10,582
814
11,455
11,584
5,575
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
112
9
Kills
29
29
Deaths
10
19
Assists
83
Player
Kills
Deaths
Assists
KDA
W
4
3
13
3.5
L
2
6
3
0.58
W
Ah Puch
Irevisionize
Ah Puch
5
1
20
15
L
Guan Yu
Pepenador99
Guan Yu
3
6
3
0.75
L
Apollo
RailSquad
Apollo
3
4
4
1.25
W
Anhur
9
2
14
8
W
Fenrir
4
3
18
4.33
L
Raijin
YuhiMad
Raijin
1
6
7
0.75
L
Fenrir
aperegrino
Fenrir
0
7
2
0.14
W
Ix Chel
xlegenxdary
Ix Chel
7
1
18
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,868
Damage
75,218
82,438
Taken
65,517
64,694
Mitigated
38,076
22,521
Healing
33,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,752
7,393
847
2,117
10,421
4,321
1,091
4,601
5,820
0
33,772
L
11,503
760
2,282
4,649
20,316
14,945
260
5,075
15,188
24,767
0
W
Ah Puch
Irevisionize
Ah Puch
22,725
406
0
3,251
12,299
6,374
1,688
4,315
7,984
37,546
0
L
Guan Yu
Pepenador99
Guan Yu
6,153
714
2,640
2,127
16,468
15,776
0
7,926
8,470
0
12,647
L
Apollo
RailSquad
Apollo
8,775
4,970
687
2,994
13,350
6,520
1,135
7,490
5,624
0
20,971
W
Anhur
15,567
9,229
758
2,542
14,777
7,410
2,915
4,429
10,348
0
26,498
W
Fenrir
11,719
3,617
3,903
3,688
16,436
14,396
288
7,425
9,011
0
14,123
L
Raijin
YuhiMad
Raijin
13,430
570
803
2,829
13,332
6,150
663
7,235
6,056
31,259
0
L
Fenrir
aperegrino
Fenrir
7,007
2,018
742
2,768
18,972
21,303
0
5,817
12,920
0
11,179
W
Ix Chel
xlegenxdary
Ix Chel
11,455
943
10,907
5,120
11,584
5,575
179
4,163
7,421
24,649
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,573
Gold Earned
53,136
147
Minions Killed
147
0
Camps Cleared
0
1,149,129
Distance Traveled
1,274,415
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,438
803
48
4
0
239,801
0
L
Geb
9,581
737
16
1
0
244,890
0
W
Ah Puch
11,093
853
41
3
0
248,238
0
L
Guan Yu
9,655
743
15
1
0
246,665
0
L
Apollo
9,240
711
43
3
0
224,538
0
W
Anhur
11,150
858
32
2
0
240,478
0
W
Fenrir
9,873
759
3
0
0
257,147
0
L
Raijin
9,224
710
59
5
0
208,316
0
L
Fenrir
7,873
606
14
1
0
224,720
0
W
Ix Chel
10,582
814
23
2
0
288,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role