Player Matchup

Cernunnos
Cernunnos
Bronze I
Chwazi-
Cernunnos
Bronze I
Level 103
God Stats
1W - 4L
1,292 SR
Queue Stats
29W - 67L
720 MMR
Solo
Ao Kuang
Ao Kuang
Silver III
CocoMadeMeDoIt_
Ao Kuang
Silver III
Level 148
God Stats
83W - 73L
1,536 SR
Queue Stats
915W - 941L
811 MMR
Solo
Nemesis
Nemesis
Bronze II
FunOrpheus61232
Nemesis
Bronze II
Level 87
God Stats
1W - 2L
1,618 SR
Queue Stats
70W - 105L
124 MMR
Solo
Charon
Charon
Silver V
Nolimitslay
Charon
Silver V
Level 128
God Stats
2W - 5L
1,397 SR
Queue Stats
170W - 178L
779 MMR
Solo
Scylla
Scylla
Bronze I
you_fack2000
Scylla
Bronze I
Level 85
God Stats
5W - 12L
1,384 SR
Queue Stats
36W - 67L
783 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 110
1,445 SR
643 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 106
1,466 SR
640 MMR
Sun Wukong
Sun Wukong
Silver IV
Brohham
Sun Wukong
Silver IV
Level 81
God Stats
35W - 32L
1,579 SR
Queue Stats
146W - 176L
756 MMR
Solo
Mercury
Mercury
Silver III
Carlosbtr09
Mercury
Silver III
Level 84
God Stats
17W - 15L
1,474 SR
Queue Stats
168W - 170L
875 MMR
Solo
Xbalanque
Xbalanque
Silver IV
Monimoo083
Xbalanque
Silver IV
Level 104
God Stats
3W - 12L
1,306 SR
Queue Stats
33W - 52L
789 MMR
Solo
Poseidon
Poseidon
Bronze II
samskeyti22
Poseidon
Bronze II
Level 146
God Stats
6W - 2L
1,450 SR
Queue Stats
101W - 147L
60 MMR
Solo
Ah Puch
Ah Puch
Silver IV
sugmadic344
Ah Puch
Silver IV
Level 113
God Stats
8W - 3L
1,522 SR
Queue Stats
235W - 250L
721 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Chwazi-
Cernunnos
14
0 / 4 / 0
8,308
415
7,215
17,233
7,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
10
1 / 10 / 0
7,970
399
7,311
16,939
7,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

12
0 / 9 / 1
8,074
404
8,479
29,492
11,720
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charon
8
0 / 2 / 0
7,306
365
2,786
7,877
4,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Scylla
13
0 / 4 / 0
8,116
406
5,835
14,887
5,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Bans
BakasuraMorgan Le FayArachneMaman Brigitte

VS

Bans
CthulhuAthenaAnubisThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Brohham
Sun Wukong
17
0 / 0 / 11
11,160
558
8,523
16,226
17,899
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mercury
Carlosbtr09
Mercury
19
10 / 0 / 3
13,330
667
8,933
18,304
8,262
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Xbalanque
Monimoo083
Xbalanque
18
4 / 0 / 6
12,444
622
9,270
10,295
4,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Poseidon
samskeyti22
Poseidon
17
4 / 0 / 5
12,197
610
11,129
12,926
6,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
sugmadic344
Ah Puch
19
11 / 1 / 3
14,264
713
25,347
18,227
10,221
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
57
1
Kills
29
29
Deaths
1
1
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Brohham
Sun Wukong
0
0
11
5.5
W
Mercury
Carlosbtr09
Mercury
10
0
3
11.5
L
Cernunnos
Chwazi-
Cernunnos
0
4
0
0
L
Ao Kuang
1
10
0
0.1
L
0
9
1
0.06
W
Xbalanque
Monimoo083
Xbalanque
4
0
6
7
L
Charon
0
2
0
0
W
Poseidon
samskeyti22
Poseidon
4
0
5
6.5
W
Ah Puch
sugmadic344
Ah Puch
11
1
3
12.5
L
Scylla
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,626
Damage
63,202
86,428
Taken
75,978
36,312
Mitigated
46,861
16,969
Healing
28,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Brohham
Sun Wukong
8,523
1,329
0
3,021
16,226
17,899
2,249
3,990
12,236
0
60,183
W
Mercury
Carlosbtr09
Mercury
8,933
3,579
0
5,653
18,304
8,262
3,054
2,285
16,019
0
119,200
L
Cernunnos
Chwazi-
Cernunnos
7,215
2,605
0
6,682
17,233
7,473
0
4,073
13,048
0
64,822
L
Ao Kuang
7,311
1,793
0
3,013
16,939
7,194
0
8,094
8,212
33,080
7,486
L
8,479
2,203
0
3,523
29,492
11,720
0
13,825
15,060
0
56,943
W
Xbalanque
Monimoo083
Xbalanque
9,270
5,084
0
6,190
10,295
4,300
5,278
1,926
8,369
0
115,391
L
Charon
2,786
413
0
1,797
7,877
4,562
0
1,042
6,835
15,308
0
W
Poseidon
samskeyti22
Poseidon
11,129
1,080
0
1,772
12,926
6,179
3,270
3,207
9,719
102,345
0
W
Ah Puch
sugmadic344
Ah Puch
25,347
1,042
0
11,929
18,227
10,221
2,706
6,532
11,695
104,054
0
L
Scylla
5,835
225
230
1,724
14,887
5,363
0
7,809
6,797
54,969
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,774
Gold Earned
63,395
379
Minions Killed
668
0
Camps Cleared
0
1,573,711
Distance Traveled
2,040,362
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,160
558
71
4
0
395,887
4
W
Mercury
13,330
667
154
8
0
473,943
0
L
Cernunnos
8,308
415
111
6
0
330,713
2
L
Ao Kuang
7,970
399
74
4
0
282,654
3
L
Nemesis
8,074
404
77
4
0
415,223
0
W
Xbalanque
12,444
622
150
8
0
372,423
6
L
Charon
7,306
365
27
1
0
185,144
4
W
Poseidon
12,197
610
136
7
0
442,072
1
W
Ah Puch
14,264
713
157
8
0
356,037
0
L
Scylla
8,116
406
90
5
0
359,977
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role