Player Matchup

Mercury
Mercury
Cristhiangoga1
Mercury
Level 148
God Stats
2W - 3L
1,542 SR
Queue Stats
155W - 174L
1,470 Elo+
Party 1
Hachiman
Hachiman
Killdeer5
Hachiman
Level 3
God Stats
3W - 0L
1,390 SR
Queue Stats
3W - 0L
1,712 Elo+
Party 2
Athena
Athena
Starwisp
Athena
Level 123
God Stats
2W - 0L
1,707 SR
Queue Stats
7W - 2L
1,606 Elo+
Party 2
Agni
Agni
agallego90
Agni
Level 154
God Stats
10W - 1L
1,700 SR
Queue Stats
220W - 231L
1,475 Elo+
Party 1
Achilles
Achilles
suicidaldw4rf
Achilles
Level 106
God Stats
6W - 0L
1,500 SR
Queue Stats
29W - 6L
1,709 Elo+
Solo
Team Averages
Level 107
1,568 SR
1,595 Elo+

VS

Team Averages
Level 127
1,531 SR
1,499 Elo+
Artemis
Artemis
 
Artemis
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Buzv
Cliodhna
Level 154
God Stats
0W - 1L
1,488 SR
Queue Stats
25W - 29L
1,493 Elo+
Solo
Ix Chel
Ix Chel
Cheese670
Ix Chel
Level 91
God Stats
3W - 9L
1,579 SR
Queue Stats
550W - 488L
1,587 Elo+
Solo
Sobek
Sobek
E09W2C
Sobek
Level 107
God Stats
24W - 20L
1,581 SR
Queue Stats
621W - 596L
1,470 Elo+
Solo
Hun Batz
Hun Batz
radler2
Hun Batz
Level 124
God Stats
3W - 2L
1,506 SR
Queue Stats
190W - 192L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 2
5,470
684
1,936
6,136
1,940
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
Killdeer5
Hachiman
8
0 / 1 / 0
4,457
557
1,273
2,645
716
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Athena
Starwisp
Athena
8
0 / 0 / 0
4,618
577
610
3,796
2,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
2 / 1 / 0
5,853
732
2,766
3,737
1,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
suicidaldw4rf
Achilles
10
4 / 0 / 3
6,381
798
8,124
8,428
3,331
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
9
1 / 0 / 0
5,112
639
2,275
2,844
1,026
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Cliodhna
Buzv
Cliodhna
6
0 / 3 / 0
3,942
493
1,596
5,574
1,613
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ix Chel
Cheese670
Ix Chel
10
1 / 1 / 0
5,434
679
3,640
5,183
1,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
E09W2C
Sobek
7
0 / 1 / 1
4,863
608
1,546
5,344
3,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hun Batz
radler2
Hun Batz
7
0 / 3 / 0
4,280
535
1,654
7,670
2,308
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
3
8
Kills
2
2
Deaths
8
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
0
0
1
L
Cliodhna
Buzv
Cliodhna
0
3
0
0
L
Ix Chel
Cheese670
Ix Chel
1
1
0
1
W
2
0
2
3
L
Sobek
E09W2C
Sobek
0
1
1
0.5
W
Hachiman
Killdeer5
Hachiman
0
1
0
0
W
Athena
Starwisp
Athena
0
0
0
0
W
2
1
0
2
L
Hun Batz
radler2
Hun Batz
0
3
0
0
W
Achilles
suicidaldw4rf
Achilles
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,709
Damage
10,711
24,742
Taken
26,615
9,207
Mitigated
10,663
5,496
Healing
7,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
2,275
803
0
1,621
2,844
1,026
0
366
2,478
0
35,478
L
Cliodhna
Buzv
Cliodhna
1,596
125
0
1,185
5,574
1,613
0
0
5,574
0
16,255
L
Ix Chel
Cheese670
Ix Chel
3,640
388
200
1,552
5,183
1,947
0
1,956
3,227
39,864
0
W
1,936
835
0
1,000
6,136
1,940
0
1,033
5,103
0
40,765
L
Sobek
E09W2C
Sobek
1,546
169
0
2,364
5,344
3,769
0
283
5,061
13,819
0
W
Hachiman
Killdeer5
Hachiman
1,273
911
0
567
2,645
716
0
399
2,246
0
19,320
W
Athena
Starwisp
Athena
610
233
0
1,210
3,796
2,132
0
933
2,863
8,894
0
W
2,766
290
0
500
3,737
1,088
0
1,670
2,067
38,434
0
L
Hun Batz
radler2
Hun Batz
1,654
417
0
565
7,670
2,308
0
771
6,899
0
26,370
W
Achilles
suicidaldw4rf
Achilles
8,124
2,284
0
2,219
8,428
3,331
0
1,151
7,277
0
39,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,779
Gold Earned
23,631
247
Minions Killed
256
0
Camps Cleared
0
928,115
Distance Traveled
809,775
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,112
639
86
11
0
152,843
0
L
Cliodhna
3,942
493
29
4
0
124,592
0
L
Ix Chel
5,434
679
90
11
0
176,408
0
W
Mercury
5,470
684
70
9
0
213,884
0
L
Sobek
4,863
608
8
1
0
166,409
4
W
Hachiman
4,457
557
32
4
0
167,861
0
W
Athena
4,618
577
15
2
0
180,800
1
W
Agni
5,853
732
63
8
0
172,586
2
L
Hun Batz
4,280
535
43
5
0
189,523
0
W
Achilles
6,381
798
67
8
0
192,984
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role