Player Matchup

Osiris
Osiris
Mati92cabj
Osiris
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
204W - 186L
1,434 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
RPGGamer57
Ah Muzen Cab
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 20L
1,281 Elo+
Solo
Athena
Athena
Rattt123
Athena
Level 46
God Stats
11W - 13L
1,447 SR
Queue Stats
96W - 122L
1,425 Elo+
Solo
Baron Samedi
Baron Samedi
RenzoR6_22
Baron Samedi
Level 28
God Stats
16W - 19L
1,759 SR
Queue Stats
193W - 180L
1,440 Elo+
Party 1
Hun Batz
Hun Batz
isaiasrainbow07
Hun Batz
Level 127
God Stats
7W - 14L
1,416 SR
Queue Stats
147W - 144L
1,413 Elo+
Party 1
Team Averages
Level 77
1,524 SR
1,399 Elo+

VS

Team Averages
Level 62
1,343 SR
1,427 Elo+
Susano
Susano
Prophet_elite11
Susano
Level 45
God Stats
4W - 0L
1,692 SR
Queue Stats
92W - 92L
1,408 Elo+
Solo
Chang'e
Chang'e
Swatzika
Chang'e
Level 51
God Stats
1W - 1L
1,267 SR
Queue Stats
107W - 134L
1,434 Elo+
Party 3
Ao Kuang
Ao Kuang
a166rex
Ao Kuang
Level 59
God Stats
1W - 1L
1,248 SR
Queue Stats
59W - 63L
1,395 Elo+
Party 2
Bacchus
Bacchus
black-angel347
Bacchus
Level 48
God Stats
1W - 1L
1,311 SR
Queue Stats
59W - 62L
1,393 Elo+
Party 2
Raijin
Raijin
lSplitsl
Raijin
Level 105
God Stats
1W - 1L
1,196 SR
Queue Stats
319W - 338L
1,507 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Mati92cabj
Osiris
13
1 / 3 / 1
7,524
443
6,963
17,866
16,573
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Muzen Cab
RPGGamer57
Ah Muzen Cab
13
0 / 2 / 0
7,759
456
3,155
8,638
3,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Athena
Rattt123
Athena
12
0 / 2 / 3
7,830
461
4,486
16,900
16,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
RenzoR6_22
Baron Samedi
14
5 / 4 / 2
8,529
502
13,024
17,308
7,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
13
1 / 3 / 1
7,592
447
5,503
14,868
5,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 0
8,136
479
5,266
10,018
4,600
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
Swatzika
Chang'e
15
1 / 6 / 7
8,952
527
16,658
13,695
5,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ao Kuang
a166rex
Ao Kuang
17
8 / 1 / 0
9,946
585
7,268
14,232
6,108
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
1 / 0 / 5
7,811
459
4,018
12,018
12,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Raijin
lSplitsl
Raijin
15
2 / 2 / 4
9,274
546
16,223
13,494
8,875
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
30
7
Kills
14
14
Deaths
9
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Osiris
Mati92cabj
Osiris
1
3
1
0.5
W
2
0
0
2
L
Ah Muzen Cab
RPGGamer57
Ah Muzen Cab
0
2
0
0
L
Athena
Rattt123
Athena
0
2
3
0.75
L
Baron Samedi
RenzoR6_22
Baron Samedi
5
4
2
1.5
W
Chang'e
Swatzika
Chang'e
1
6
7
0.75
W
Ao Kuang
a166rex
Ao Kuang
8
1
0
8
W
1
0
5
3.5
L
Hun Batz
1
3
1
0.5
W
Raijin
lSplitsl
Raijin
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,131
Damage
49,433
75,580
Taken
63,457
50,334
Mitigated
37,374
21,573
Healing
21,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Mati92cabj
Osiris
6,963
2,042
0
2,530
17,866
16,573
20
12,278
5,588
0
46,206
W
5,266
1,899
0
4,553
10,018
4,600
948
1,041
8,977
0
48,791
L
Ah Muzen Cab
RPGGamer57
Ah Muzen Cab
3,155
1,527
0
2,975
8,638
3,858
545
0
8,638
0
63,442
L
Athena
Rattt123
Athena
4,486
1,290
117
3,316
16,900
16,418
0
11,091
5,809
24,429
0
L
Baron Samedi
RenzoR6_22
Baron Samedi
13,024
1,480
864
5,516
17,308
7,875
0
14,082
3,226
70,034
0
W
Chang'e
Swatzika
Chang'e
16,658
2,012
988
2,857
13,695
5,261
1,277
6,139
7,556
77,447
0
W
Ao Kuang
a166rex
Ao Kuang
7,268
2,050
0
4,127
14,232
6,108
0
2,590
11,642
84,670
0
W
4,018
473
0
2,689
12,018
12,530
180
5,102
6,916
26,368
0
L
Hun Batz
5,503
1,278
0
6,255
14,868
5,610
0
6,716
8,152
0
59,048
W
Raijin
lSplitsl
Raijin
16,223
2,515
0
6,673
13,494
8,875
1,156
2,638
10,856
73,775
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,234
Gold Earned
44,119
401
Minions Killed
449
0
Camps Cleared
0
1,551,136
Distance Traveled
1,567,637
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,524
443
65
4
0
301,389
0
W
Susano
8,136
479
81
5
0
323,626
6
L
Ah Muzen Cab
7,759
456
120
7
0
265,733
0
L
Athena
7,830
461
21
1
0
333,117
6
L
Baron Samedi
8,529
502
110
6
0
283,755
1
W
Chang'e
8,952
527
114
7
0
307,746
0
W
Ao Kuang
9,946
585
120
7
0
354,717
0
W
Bacchus
7,811
459
25
1
0
280,161
0
L
Hun Batz
7,592
447
85
5
0
367,142
0
W
Raijin
9,274
546
109
6
0
301,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role