Player Matchup

Ishtar
Ishtar
HardMonkMonk
Ishtar
Level 108
God Stats
3W - 3L
1,516 SR
Queue Stats
254W - 284L
1,504 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Jwuq
Cu Chulainn
Level 130
God Stats
2W - 1L
1,863 SR
Queue Stats
466W - 485L
1,532 Elo+
Party 1
Hel
Hel
RIBBED4chef
Hel
Level 122
God Stats
27W - 33L
1,472 SR
Queue Stats
154W - 140L
1,566 Elo+
Solo
Fenrir
Fenrir
ReV Truth
Fenrir
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
162W - 183L
1,483 Elo+
Party 1
Raijin
Raijin
ThaChosenOne29
Raijin
Level 154
God Stats
15W - 12L
1,583 SR
Queue Stats
440W - 490L
1,499 Elo+
Party 1
Team Averages
Level 121
1,587 SR
1,517 Elo+

VS

Team Averages
Level 126
1,475 SR
1,527 Elo+
Rama
Rama
 
Rama
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
DcIlI
Thanatos
Level 113
God Stats
19W - 16L
1,567 SR
Queue Stats
74W - 70L
1,556 Elo+
Party 2
Ra
Ra
LordFingolfin
Ra
Level 158
God Stats
4W - 3L
1,484 SR
Queue Stats
230W - 186L
1,613 Elo+
Solo
Cu Chulainn
Cu Chulainn
Nsmv
Cu Chulainn
Level 141
God Stats
2W - 1L
1,370 SR
Queue Stats
109W - 107L
1,523 Elo+
Party 2
Athena
Athena
kevqb1
Athena
Level 129
God Stats
18W - 23L
1,452 SR
Queue Stats
556W - 513L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
14
2 / 3 / 2
8,406
560
7,706
12,372
5,100
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
Jwuq
Cu Chulainn
13
0 / 6 / 0
7,542
503
8,407
18,167
10,401
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
4 / 4 / 3
7,807
520
7,738
13,092
5,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Fenrir
ReV Truth
Fenrir
12
2 / 5 / 2
7,376
492
5,746
13,829
4,999
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
3 / 5 / 0
7,943
530
7,919
12,259
3,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
14
1 / 5 / 5
8,384
559
7,554
11,410
3,863
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thanatos
DcIlI
Thanatos
16
10 / 1 / 8
9,666
644
10,907
12,533
5,274
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
5 / 2 / 3
9,336
622
12,558
11,152
4,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cu Chulainn
Nsmv
Cu Chulainn
16
6 / 0 / 5
10,201
680
11,795
13,906
14,869
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Athena
kevqb1
Athena
11
1 / 3 / 3
7,603
507
6,419
19,169
15,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
47
11
Kills
23
23
Deaths
11
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
1
5
5
0.7
W
Thanatos
DcIlI
Thanatos
10
1
8
14
L
Ishtar
2
3
2
1
L
Cu Chulainn
Jwuq
Cu Chulainn
0
6
0
0
W
5
2
3
3.25
W
Cu Chulainn
Nsmv
Cu Chulainn
6
0
5
8.5
L
4
4
3
1.38
L
Fenrir
ReV Truth
Fenrir
2
5
2
0.6
L
3
5
0
0.6
W
Athena
kevqb1
Athena
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,516
Damage
49,233
69,719
Taken
68,170
29,907
Mitigated
43,800
15,802
Healing
27,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
7,554
6,711
0
2,439
11,410
3,863
152
2,248
9,114
0
57,858
W
Thanatos
DcIlI
Thanatos
10,907
1,954
0
10,530
12,533
5,274
0
2,205
10,256
0
64,999
L
Ishtar
7,706
4,495
0
3,497
12,372
5,100
898
3,005
9,301
0
80,257
L
Cu Chulainn
Jwuq
Cu Chulainn
8,407
2,044
0
2,078
18,167
10,401
0
1,319
16,848
0
66,056
W
12,558
820
1,902
4,947
11,152
4,787
0
4,887
5,923
86,372
0
W
Cu Chulainn
Nsmv
Cu Chulainn
11,795
1,832
0
3,252
13,906
14,869
147
1,303
12,539
886
74,475
L
7,738
637
2,651
5,674
13,092
5,595
0
5,197
7,895
40,388
0
L
Fenrir
ReV Truth
Fenrir
5,746
1,044
0
724
13,829
4,999
0
4,445
9,315
0
46,161
L
7,919
705
0
1,178
12,259
3,812
0
5,080
7,179
56,468
0
W
Athena
kevqb1
Athena
6,419
1,505
395
4,191
19,169
15,007
125
5,606
13,425
32,890
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,074
Gold Earned
45,190
463
Minions Killed
465
0
Camps Cleared
0
1,505,045
Distance Traveled
1,633,024
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,384
559
96
6
0
291,918
0
W
Thanatos
9,666
644
82
5
0
368,953
0
L
Ishtar
8,406
560
144
10
0
286,394
2
L
Cu Chulainn
7,542
503
94
6
0
309,055
0
W
Ra
9,336
622
138
9
0
321,444
2
W
Cu Chulainn
10,201
680
113
8
0
301,437
0
L
Hel
7,807
520
54
4
0
308,963
2
L
Fenrir
7,376
492
71
5
0
333,216
0
L
Raijin
7,943
530
100
7
0
267,417
0
W
Athena
7,603
507
36
2
0
349,272
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role