Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
 
Chronos
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
EMABR9513
Pele
Level 54
God Stats
12W - 11L
1,196 SR
Queue Stats
175W - 183L
1,423 Elo+
Solo
Sol
Sol
Joezaum
Sol
Level 154
God Stats
4W - 2L
1,402 SR
Queue Stats
113W - 163L
1,366 Elo+
Party 1
Hercules
Hercules
SrAcaso
Hercules
Level 157
God Stats
1W - 4L
1,277 SR
Queue Stats
334W - 441L
1,395 Elo+
Party 1
Team Averages
Level 136
1,375 SR
1,437 Elo+

VS

Team Averages
Level 116
1,557 SR
1,486 Elo+
Chang'e
Chang'e
Baradock
Chang'e
Level 134
God Stats
1W - 4L
1,649 SR
Queue Stats
88W - 105L
1,458 Elo+
Solo
Anubis
Anubis
Edersokirchhof
Anubis
Level 128
God Stats
15W - 19L
1,406 SR
Queue Stats
150W - 148L
1,488 Elo+
Solo
Ishtar
Ishtar
Shadowzin-_-lol
Ishtar
Level 63
God Stats
34W - 29L
1,504 SR
Queue Stats
325W - 338L
1,433 Elo+
Solo
Jormungandr
Jormungandr
XCHUMEIQUE-TODDY
Jormungandr
Level 108
God Stats
8W - 9L
1,597 SR
Queue Stats
272W - 264L
1,532 Elo+
Solo
Ne Zha
Ne Zha
bonniestfoil4
Ne Zha
Level 145
God Stats
25W - 18L
1,627 SR
Queue Stats
112W - 104L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
7
3 / 0 / 1
3,963
793
1,323
4,573
1,334
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Chronos
 
Chronos
6
0 / 1 / 0
3,716
743
296
2,902
924
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pele
6
0 / 1 / 1
3,634
727
902
4,191
2,036
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sol
5
1 / 0 / 2
3,799
760
1,932
2,145
386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hercules
SrAcaso
Hercules
5
0 / 0 / 2
3,488
698
822
3,095
1,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Baradock
Chang'e
8
1 / 0 / 0
4,047
809
1,300
2,153
634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

1
0 / 0 / 0
2,436
487
0
0
0
4
0 / 1 / 0
2,968
594
1,432
1,849
477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jormungandr
XCHUMEIQUE-TODDY
Jormungandr
7
1 / 1 / 0
4,046
809
2,187
3,303
1,850
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

4
0 / 2 / 0
3,231
646
1,788
3,581
1,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
2
4
Kills
2
2
Deaths
4
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
3
0
1
3.5
W
Chronos
 
Chronos
0
1
0
0
L
Chang'e
Baradock
Chang'e
1
0
0
1
W
Pele
0
1
1
0.5
L
0
0
0
0
W
Sol
1
0
2
2
L
0
1
0
0
W
Hercules
SrAcaso
Hercules
0
0
2
1
L
Jormungandr
XCHUMEIQUE-TODDY
Jormungandr
1
1
0
1
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,275
Damage
6,707
16,906
Taken
10,886
6,346
Mitigated
4,778
8,994
Healing
3,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
1,323
375
0
3,501
4,573
1,334
0
99
4,474
0
23,376
W
Chronos
 
Chronos
296
221
0
290
2,902
924
0
1,201
1,701
23,220
0
L
Chang'e
Baradock
Chang'e
1,300
100
0
1,140
2,153
634
0
240
1,913
24,025
0
W
Pele
902
307
0
1,616
4,191
2,036
0
2,187
2,004
0
16,207
L
0
0
0
0
0
0
0
0
0
0
0
W
Sol
1,932
761
0
1,892
2,145
386
405
0
2,145
20,605
0
L
1,432
777
0
604
1,849
477
0
619
1,230
0
12,099
W
Hercules
SrAcaso
Hercules
822
231
0
1,695
3,095
1,666
0
0
3,095
0
7,963
L
Jormungandr
XCHUMEIQUE-TODDY
Jormungandr
2,187
916
0
1,035
3,303
1,850
0
0
3,303
24,011
0
L
1,788
341
0
1,165
3,581
1,817
0
1,369
2,212
0
7,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,600
Gold Earned
16,728
184
Minions Killed
124
0
Camps Cleared
0
510,810
Distance Traveled
421,646
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
3,963
793
37
7
0
115,299
0
W
Chronos
3,716
743
55
11
0
95,934
0
L
Chang'e
4,047
809
55
11
0
117,652
0
W
Pele
3,634
727
43
9
0
95,397
0
L
Anubis
2,436
487
0
0
0
0
0
W
Sol
3,799
760
36
7
0
93,443
0
L
Ishtar
2,968
594
26
5
0
87,974
0
W
Hercules
3,488
698
13
3
0
110,737
1
L
Jormungandr
4,046
809
36
7
0
98,981
0
L
Ne Zha
3,231
646
7
1
0
117,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role