Player Matchup

Raijin
Raijin
FIRELORD945
Raijin
Level 82
God Stats
2W - 0L
1,699 SR
Queue Stats
198W - 221L
1,495 Elo+
Party 1
Neith
Neith
H0tP0tat0Z
Neith
Level 48
God Stats
34W - 27L
1,597 SR
Queue Stats
75W - 98L
1,444 Elo+
Party 1
Danzaburou
Danzaburou
Kazpur
Danzaburou
Level 7
God Stats
1W - 0L
1,654 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Susano
Susano
Proofiiy
Susano
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Bacchus
Bacchus
roninMRP
Bacchus
Level 48
God Stats
22W - 15L
1,707 SR
Queue Stats
175W - 182L
1,466 Elo+
Solo
Team Averages
Level 54
1,631 SR
1,481 Elo+

VS

Team Averages
Level 72
1,519 SR
1,553 Elo+
Kumbhakarna
Kumbhakarna
HustleBuddah
Kumbhakarna
Level 114
God Stats
4W - 1L
1,594 SR
Queue Stats
92W - 98L
1,418 Elo+
Party 2
Ravana
Ravana
Ponkamena
Ravana
Level 155
God Stats
1W - 2L
1,500 SR
Queue Stats
237W - 216L
1,563 Elo+
Party 4
Hercules
Hercules
Thetimmah
Hercules
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 4
Ishtar
Ishtar
halokillerII7
Ishtar
Level 26
God Stats
2W - 6L
1,500 SR
Queue Stats
57W - 68L
1,428 Elo+
Party 2
Sol
Sol
rp4zeni
Sol
Level 40
God Stats
5W - 2L
1,500 SR
Queue Stats
15W - 16L
1,857 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
18
7 / 0 / 0
12,358
650
9,228
16,604
12,877
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Neith
14
1 / 2 / 3
9,429
496
4,437
13,095
4,865
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
Kazpur
Danzaburou
14
23 / 1 / 5
11,335
597
14,982
6,055
2,443
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Susano
Proofiiy
Susano
15
4 / 3 / 2
10,004
527
6,144
17,454
7,246
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bacchus
roninMRP
Bacchus
12
0 / 1 / 3
9,324
491
4,038
12,880
12,682
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
HustleBuddah
Kumbhakarna
8
3 / 20 / 0
7,166
377
346
27,758
19,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ravana
Ponkamena
Ravana
11
1 / 5 / 3
7,815
411
7,999
9,724
3,880
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hercules
Thetimmah
Hercules
10
0 / 4 / 0
6,524
343
2,688
8,586
5,436
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

2
0 / 22 / 0
5,254
277
39
20,328
8,570
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
15
3 / 3 / 0
9,127
480
14,119
16,146
6,141
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
10
35
Kills
7
7
Deaths
54
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Raijin
7
0
0
7
W
Neith
1
2
3
1.25
L
Kumbhakarna
HustleBuddah
Kumbhakarna
3
20
0
0.15
W
Danzaburou
Kazpur
Danzaburou
23
1
5
25.5
L
Ravana
Ponkamena
Ravana
1
5
3
0.5
W
Susano
Proofiiy
Susano
4
3
2
1.67
L
Hercules
Thetimmah
Hercules
0
4
0
0
L
0
22
0
0
W
Bacchus
roninMRP
Bacchus
0
1
3
1.5
L
Sol
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,829
Damage
25,191
66,088
Taken
82,542
40,113
Mitigated
43,510
20,926
Healing
9,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
9,228
977
0
9,480
16,604
12,877
3,103
1,513
15,091
108,645
202
W
Neith
4,437
1,386
0
2,151
13,095
4,865
4,563
5,948
7,147
0
64,171
L
Kumbhakarna
HustleBuddah
Kumbhakarna
346
36
0
299
27,758
19,483
747
222
27,536
1,623
0
W
Danzaburou
Kazpur
Danzaburou
14,982
11,547
0
3,718
6,055
2,443
641
162
5,893
0
71,229
L
Ravana
Ponkamena
Ravana
7,999
2,890
0
1,617
9,724
3,880
0
2,423
7,301
0
47,305
W
Susano
Proofiiy
Susano
6,144
1,179
0
1,470
17,454
7,246
2,812
2,614
14,840
0
77,776
L
Hercules
Thetimmah
Hercules
2,688
1,169
0
2,415
8,586
5,436
0
5,401
3,185
0
21,497
L
39
39
0
10
20,328
8,570
951
0
20,328
0
2,300
W
Bacchus
roninMRP
Bacchus
4,038
670
0
4,107
12,880
12,682
351
4,228
8,652
34,082
0
L
Sol
14,119
5,162
0
5,071
16,146
6,141
0
5,018
11,128
75,526
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,450
Gold Earned
35,886
521
Minions Killed
212
0
Camps Cleared
0
1,734,556
Distance Traveled
1,518,383
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
12,358
650
183
10
0
299,446
0
W
Neith
9,429
496
112
6
0
332,177
0
L
Kumbhakarna
7,166
377
5
0
0
356,806
2
W
Danzaburou
11,335
597
95
5
0
350,249
0
L
Ravana
7,815
411
73
4
0
248,419
0
W
Susano
10,004
527
98
5
0
364,680
0
L
Hercules
6,524
343
27
1
0
189,909
0
L
Ishtar
5,254
277
0
0
0
376,567
0
W
Bacchus
9,324
491
33
2
0
388,004
3
L
Sol
9,127
480
107
6
0
346,682
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role