Player Matchup

Hun Batz
Hun Batz
Chri_TO10
Hun Batz
Level 57
God Stats
3W - 4L
1,477 SR
Queue Stats
309W - 331L
1,434 Elo+
Party 1
Thoth
Thoth
ELSAMG
Thoth
Level 117
God Stats
14W - 12L
1,610 SR
Queue Stats
331W - 341L
1,430 Elo+
Party 1
Terra
Terra
Itachitherealest
Terra
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 102L
1,410 Elo+
Party 1
Bacchus
Bacchus
adri_0091
Bacchus
Level 137
God Stats
3W - 4L
1,395 SR
Queue Stats
416W - 446L
1,476 Elo+
Solo
Artemis
Artemis
apkolypso
Artemis
Level 89
God Stats
0W - 4L
1,368 SR
Queue Stats
223W - 241L
1,443 Elo+
Solo
Team Averages
Level 97
1,470 SR
1,439 Elo+

VS

Team Averages
Level 98
1,409 SR
1,461 Elo+
Atlas
Atlas
 
Atlas
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Amaziing_Jbus
Nu Wa
Level 111
God Stats
2W - 3L
1,257 SR
Queue Stats
92W - 112L
1,426 Elo+
Party 2
Chang'e
Chang'e
Neplach
Chang'e
Level 17
God Stats
3W - 2L
1,500 SR
Queue Stats
108W - 139L
1,448 Elo+
Solo
Baba Yaga
Baba Yaga
TaR-TinTin
Baba Yaga
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,478 Elo+
Party 2
Medusa
Medusa
TheSlimyNoodle
Medusa
Level 128
God Stats
3W - 1L
1,290 SR
Queue Stats
183W - 216L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Chri_TO10
Hun Batz
15
6 / 3 / 2
9,261
772
10,558
8,633
4,189
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thoth
ELSAMG
Thoth
15
2 / 4 / 4
8,518
710
7,962
8,068
2,830
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 4 / 4
8,030
669
3,781
11,060
5,383
Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
adri_0091
Bacchus
15
1 / 1 / 8
8,691
724
6,276
11,376
15,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
apkolypso
Artemis
15
0 / 5 / 7
8,033
669
12,759
9,646
4,017
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
17
2 / 1 / 8
9,328
777
8,549
11,656
9,397
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
3 / 2 / 9
9,075
756
9,956
8,391
3,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
Neplach
Chang'e
14
3 / 3 / 6
8,580
715
6,270
10,536
4,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Baba Yaga
TaR-TinTin
Baba Yaga
15
1 / 4 / 9
8,703
725
5,244
9,233
4,101
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

17
8 / 1 / 5
10,020
835
12,997
9,806
4,980
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
54
11
Kills
17
17
Deaths
11
25
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
2
1
8
6
W
3
2
9
3.75
L
Hun Batz
Chri_TO10
Hun Batz
6
3
2
2.33
L
Thoth
ELSAMG
Thoth
2
4
4
1
L
2
4
4
1
W
Chang'e
Neplach
Chang'e
3
3
6
2
W
Baba Yaga
TaR-TinTin
Baba Yaga
1
4
9
1.38
W
8
1
5
10.5
L
Bacchus
adri_0091
Bacchus
1
1
8
5
L
Artemis
apkolypso
Artemis
0
5
7
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,336
Damage
43,016
48,783
Taken
49,622
32,017
Mitigated
26,724
16,482
Healing
22,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
8,549
2,204
1,452
2,197
11,656
9,397
0
2,996
8,660
20,439
0
W
9,956
2,607
639
963
8,391
3,724
759
3,352
5,039
19,468
0
L
Hun Batz
Chri_TO10
Hun Batz
10,558
1,038
373
821
8,633
4,189
0
5,376
3,257
0
20,122
L
Thoth
ELSAMG
Thoth
7,962
0
613
1,059
8,068
2,830
0
4,371
3,697
28,923
0
L
3,781
457
1,948
2,032
11,060
5,383
0
7,791
3,269
10,045
0
W
Chang'e
Neplach
Chang'e
6,270
646
6,242
4,292
10,536
4,522
0
3,974
6,562
11,391
0
W
Baba Yaga
TaR-TinTin
Baba Yaga
5,244
134
0
1,944
9,233
4,101
0
3,166
6,067
16,882
0
W
12,997
3,405
2,418
2,155
9,806
4,980
241
4,531
5,275
0
31,685
L
Bacchus
adri_0091
Bacchus
6,276
351
2,769
5,755
11,376
15,598
0
6,724
4,652
11,329
0
L
Artemis
apkolypso
Artemis
12,759
4,919
729
383
9,646
4,017
0
5,757
3,889
0
31,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,533
Gold Earned
45,706
117
Minions Killed
128
0
Camps Cleared
0
1,144,505
Distance Traveled
1,205,485
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,328
777
21
2
0
236,328
0
W
Nu Wa
9,075
756
31
3
0
235,818
0
L
Hun Batz
9,261
772
19
2
0
241,393
0
L
Thoth
8,518
710
35
3
0
213,125
0
L
Terra
8,030
669
17
1
0
212,534
3
W
Chang'e
8,580
715
16
1
0
238,318
0
W
Baba Yaga
8,703
725
20
2
0
231,835
0
W
Medusa
10,020
835
40
3
0
263,186
0
L
Bacchus
8,691
724
8
1
0
265,880
0
L
Artemis
8,033
669
38
3
0
211,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role