Player Matchup

Arachne
Arachne
 
Arachne
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Angel4392
Neith
Level 66
God Stats
11W - 20L
1,346 SR
Queue Stats
332W - 405L
1,381 Elo+
Solo
Terra
Terra
YediTheDon24
Terra
Level 65
God Stats
0W - 3L
1,278 SR
Queue Stats
76W - 83L
1,495 Elo+
Solo
Surtr
Surtr
boltaner-st_torm
Surtr
Level 29
God Stats
3W - 8L
1,335 SR
Queue Stats
4W - 9L
1,310 Elo+
Party 1
Zeus
Zeus
joshu4_espino4
Zeus
Level 46
God Stats
16W - 18L
1,448 SR
Queue Stats
25W - 30L
1,370 Elo+
Party 1
Team Averages
Level 54
1,381 SR
1,411 Elo+

VS

Team Averages
Level 110
1,399 SR
1,419 Elo+
Thoth
Thoth
J1gsawPupp3t
Thoth
Level 87
God Stats
2W - 2L
1,107 SR
Queue Stats
188W - 201L
1,373 Elo+
Solo
Nike
Nike
LeoLion1975
Nike
Level 139
God Stats
6W - 9L
1,335 SR
Queue Stats
253W - 280L
1,437 Elo+
Solo
Sol
Sol
SleepiTae
Sol
Level 98
God Stats
5W - 2L
1,627 SR
Queue Stats
89W - 94L
1,443 Elo+
Solo
King Arthur
King Arthur
juanpaublo
King Arthur
Level 159
God Stats
221W - 212L
1,428 SR
Queue Stats
512W - 565L
1,384 Elo+
Solo
Hou Yi
Hou Yi
xXGet SaucyXx
Hou Yi
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 55L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
0 / 5 / 1
8,759
973
2,045
13,483
7,629
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Neith
Angel4392
Neith
13
0 / 0 / 0
7,981
887
0
0
0
14
2 / 3 / 1
9,607
1,067
5,481
18,500
20,747
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
1 / 7 / 2
9,226
1,025
12,304
20,525
14,307
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
0 / 5 / 2
9,210
1,023
13,259
14,445
6,507
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

156

VS

Team 2 Tickets

323

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 8
9,379
1,042
7,254
4,282
1,852
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
5 / 0 / 13
10,552
1,172
12,580
9,088
5,935
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 0 / 12
10,661
1,185
10,290
6,676
3,224
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

King Arthur
juanpaublo
King Arthur
15
1 / 1 / 12
9,860
1,096
13,432
12,617
16,951
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
9 / 1 / 9
10,953
1,217
18,065
8,068
3,820
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
74
3
Kills
20
20
Deaths
3
6
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
5
1
0.1
L
Neith
Angel4392
Neith
0
0
0
0
W
2
1
8
6
W
5
0
13
11.5
W
3
0
12
9
L
2
3
1
0.83
L
1
7
2
0.29
L
0
5
2
0.2
W
King Arthur
juanpaublo
King Arthur
1
1
12
7
W
9
1
9
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,089
Damage
61,621
66,953
Taken
40,731
49,190
Mitigated
31,782
6,120
Healing
5,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
2,045
1,410
0
2,383
13,483
7,629
0
3,587
9,896
0
11,168
L
Neith
Angel4392
Neith
0
0
0
0
0
0
0
0
0
0
0
W
7,254
584
0
0
4,282
1,852
0
1,429
2,853
23,957
0
W
12,580
3,364
75
901
9,088
5,935
0
4,948
4,140
0
26,675
W
10,290
2,435
0
2,936
6,676
3,224
0
2,481
4,195
36,476
0
L
5,481
1,826
489
504
18,500
20,747
0
3,722
14,778
9,585
0
L
12,304
3,532
0
1,966
20,525
14,307
0
5,799
14,726
0
28,829
L
13,259
2,066
0
778
14,445
6,507
0
4,832
9,613
46,652
0
W
King Arthur
juanpaublo
King Arthur
13,432
1,557
0
1,423
12,617
16,951
0
4,951
7,666
997
29,901
W
18,065
10,496
0
525
8,068
3,820
0
4,931
3,137
0
30,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,783
Gold Earned
51,405
143
Minions Killed
233
3
Camps Cleared
10
598,254
Distance Traveled
865,958
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,759
973
17
2
1
133,547
0
L
Neith
7,981
887
0
0
0
0
0
W
Thoth
9,379
1,042
36
4
0
142,986
0
W
Nike
10,552
1,172
47
5
0
210,180
0
W
Sol
10,661
1,185
58
6
6
165,470
0
L
Terra
9,607
1,067
8
1
1
156,395
0
L
Surtr
9,226
1,025
42
5
0
141,744
0
L
Zeus
9,210
1,023
76
8
1
166,568
0
W
King Arthur
9,860
1,096
52
6
3
182,878
0
W
Hou Yi
10,953
1,217
40
4
1
164,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role