Player Matchup

Cthulhu
Cthulhu
JesterMyth
Cthulhu
Level 159
God Stats
2W - 1L
1,724 SR
Queue Stats
30W - 18L
1,748 Elo+
Party 1
Chiron
Chiron
Multicrysis
Chiron
Level 149
God Stats
2W - 3L
1,652 SR
Queue Stats
39W - 24L
1,686 Elo+
Party 1
Hun Batz
Hun Batz
iLL3galM3x1can
Hun Batz
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,662 Elo+
Party 1
Ix Chel
Ix Chel
shockdemon
Ix Chel
Level 160
God Stats
5W - 3L
1,884 SR
Queue Stats
43W - 30L
1,659 Elo+
Party 1
Hel
Hel
vizons
Hel
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Team Averages
Level 131
1,652 SR
1,651 Elo+

VS

Team Averages
Level 149
1,666 SR
1,543 Elo+
Poseidon
Poseidon
BobtheMartyr
Poseidon
Level 156
God Stats
6W - 1L
1,829 SR
Queue Stats
404W - 375L
1,592 Elo+
Party 2
Anubis
Anubis
IHaveBearHands
Anubis
Level 158
God Stats
25W - 7L
1,804 SR
Queue Stats
421W - 389L
1,544 Elo+
Party 2
Susano
Susano
LizardKingTTV
Susano
Level 126
God Stats
8W - 9L
1,548 SR
Queue Stats
247W - 236L
1,558 Elo+
Party 2
Ares
Ares
LoI_im_Adopted
Ares
Level 165
God Stats
3W - 5L
1,557 SR
Queue Stats
519W - 488L
1,472 Elo+
Solo
Hou Yi
Hou Yi
RussianDynasty
Hou Yi
Level 141
God Stats
4W - 2L
1,593 SR
Queue Stats
140W - 118L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JesterMyth
Cthulhu
9
1 / 4 / 5
6,679
557
8,599
13,367
9,435
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chiron
11
7 / 4 / 2
7,473
623
8,944
11,236
3,886
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hun Batz
11
1 / 4 / 0
6,149
512
4,971
10,189
3,312
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ix Chel
shockdemon
Ix Chel
11
1 / 5 / 1
6,295
525
4,653
8,667
3,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hel
vizons
Hel
9
0 / 5 / 0
5,398
450
2,399
6,950
2,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BobtheMartyr
Poseidon
13
5 / 1 / 7
8,204
684
7,310
7,662
3,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
7 / 0 / 3
8,512
709
10,118
6,772
3,627
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
5 / 0 / 5
7,335
611
5,648
9,104
3,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
4 / 3 / 8
6,927
577
4,142
12,250
10,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
1 / 6 / 7
6,408
534
7,696
10,317
3,777
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
52
10
Kills
22
22
Deaths
10
8
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Poseidon
BobtheMartyr
Poseidon
5
1
7
8.5
W
7
0
3
8.5
L
Cthulhu
JesterMyth
Cthulhu
1
4
5
0.88
W
5
0
5
7.5
W
4
3
8
2.67
L
Chiron
7
4
2
2
W
1
6
7
0.75
L
Hun Batz
1
4
0
0.25
L
Ix Chel
shockdemon
Ix Chel
1
5
1
0.3
L
Hel
vizons
Hel
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,566
Damage
34,914
50,409
Taken
46,105
21,868
Mitigated
24,158
8,465
Healing
16,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
BobtheMartyr
Poseidon
7,310
1,805
0
2,226
7,662
3,001
0
3,837
3,825
68,729
0
W
10,118
278
0
4,442
6,772
3,627
145
2,951
3,635
63,451
0
L
Cthulhu
JesterMyth
Cthulhu
8,599
455
1,426
2,060
13,367
9,435
0
7,390
5,977
23,388
0
W
5,648
1,406
0
5,056
9,104
3,622
0
2,285
6,819
0
40,709
W
4,142
242
502
2,306
12,250
10,131
0
4,506
7,700
15,361
0
L
Chiron
8,944
3,005
351
2,085
11,236
3,886
652
1,901
9,335
0
49,668
W
7,696
3,915
0
1,681
10,317
3,777
0
2,319
7,998
0
42,584
L
Hun Batz
4,971
803
0
400
10,189
3,312
0
3,434
6,755
0
45,012
L
Ix Chel
shockdemon
Ix Chel
4,653
377
240
1,295
8,667
3,211
0
4,298
4,369
49,613
0
L
Hel
vizons
Hel
2,399
599
0
608
6,950
2,024
0
4,547
2,403
23,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,994
Gold Earned
37,386
320
Minions Killed
361
0
Camps Cleared
0
1,223,985
Distance Traveled
1,293,002
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
8,204
684
114
10
0
265,144
3
W
Anubis
8,512
709
105
9
0
251,382
2
L
Cthulhu
6,679
557
34
3
0
271,598
3
W
Susano
7,335
611
69
6
0
302,695
0
W
Ares
6,927
577
17
1
0
256,427
0
L
Chiron
7,473
623
73
6
0
234,799
0
W
Hou Yi
6,408
534
56
5
0
217,354
0
L
Hun Batz
6,149
512
72
6
0
274,238
0
L
Ix Chel
6,295
525
90
8
0
238,476
3
L
Hel
5,398
450
51
4
0
204,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role