Player Matchup

Janus
Janus
CLEAVWATERMALON
Janus
Level 157
God Stats
2W - 2L
1,406 SR
Queue Stats
150W - 147L
1,501 Elo+
Party 1
Sobek
Sobek
THE EMPEROR6246
Sobek
Level 89
God Stats
10W - 10L
1,464 SR
Queue Stats
1,096W - 1,254L
1,413 Elo+
Solo
Fenrir
Fenrir
THE REAPER4317
Fenrir
Level 101
God Stats
4W - 9L
1,535 SR
Queue Stats
82W - 95L
1,396 Elo+
Party 1
Horus
Horus
TrashTalkGuy
Horus
Level 126
God Stats
2W - 3L
1,285 SR
Queue Stats
145W - 136L
1,422 Elo+
Party 2
Nox
Nox
mortymortecian
Nox
Level 104
God Stats
7W - 2L
1,517 SR
Queue Stats
139W - 120L
1,445 Elo+
Party 2
Team Averages
Level 115
1,441 SR
1,435 Elo+

VS

Team Averages
Level 92
1,595 SR
1,438 Elo+
Susano
Susano
 
Susano
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
NierlyChaotic
Hera
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,440 Elo+
Solo
Ix Chel
Ix Chel
SunnySushi02
Ix Chel
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 31L
1,405 Elo+
Party 3
Thor
Thor
TrueHybridz
Thor
Level 100
God Stats
2W - 2L
1,696 SR
Queue Stats
94W - 111L
1,409 Elo+
Party 3
Cabrakan
Cabrakan
zetheyus
Cabrakan
Level 127
God Stats
1W - 1L
1,780 SR
Queue Stats
118W - 100L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 13
9,208
921
15,853
9,852
4,139
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
1 / 3 / 14
7,858
786
4,482
16,799
13,243
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
7 / 4 / 8
8,959
896
9,405
10,512
8,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
2 / 0 / 16
9,240
924
4,852
9,604
5,891
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

15
5 / 1 / 11
8,800
880
5,574
9,751
4,984
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
12
3 / 5 / 4
6,887
689
6,338
8,655
3,251
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

15
3 / 3 / 5
8,172
817
16,721
8,310
3,560
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ix Chel
SunnySushi02
Ix Chel
14
1 / 3 / 6
6,999
700
6,496
7,028
2,760
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 5 / 5
6,946
695
10,019
10,701
3,920
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
zetheyus
Cabrakan
10
0 / 4 / 5
6,524
652
4,098
9,403
9,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
34
20
Kills
9
9
Deaths
20
62
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
3
5
4
1
W
5
1
13
11.5
L
3
3
5
1.83
L
Ix Chel
SunnySushi02
Ix Chel
1
3
6
1.33
W
1
3
14
2.67
W
7
4
8
2.75
W
2
0
16
10
L
2
5
5
0.9
W
5
1
11
10.5
L
Cabrakan
zetheyus
Cabrakan
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,166
Damage
43,672
56,518
Taken
44,097
36,552
Mitigated
23,217
26,795
Healing
7,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
6,338
805
313
98
8,655
3,251
0
4,378
4,045
0
7,227
W
15,853
1,015
644
1,656
9,852
4,139
1,426
3,123
6,729
29,446
0
L
16,721
3,415
290
885
8,310
3,560
0
5,333
2,771
33,496
0
L
Ix Chel
SunnySushi02
Ix Chel
6,496
232
1,562
689
7,028
2,760
0
4,913
1,932
13,584
0
W
4,482
210
488
4,732
16,799
13,243
351
6,897
9,902
11,654
0
W
9,405
1,710
590
1,235
10,512
8,295
888
5,829
4,683
0
12,282
W
4,852
3,093
9,008
6,809
9,604
5,891
382
5,332
4,272
0
14,287
L
10,019
1,829
652
947
10,701
3,920
0
5,808
4,544
0
14,258
W
5,574
1,498
940
693
9,751
4,984
975
6,134
3,617
18,371
0
L
Cabrakan
zetheyus
Cabrakan
4,098
583
592
1,535
9,403
9,726
0
5,201
4,124
6,825
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,065
Gold Earned
35,528
113
Minions Killed
65
0
Camps Cleared
0
1,001,072
Distance Traveled
863,168
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
6,887
689
0
0
0
157,082
0
W
Janus
9,208
921
39
4
0
228,572
0
L
Hera
8,172
817
40
4
0
193,060
0
L
Ix Chel
6,999
700
15
2
0
173,124
0
W
Sobek
7,858
786
22
2
0
174,752
0
W
Fenrir
8,959
896
1
0
0
185,034
0
W
Horus
9,240
924
17
2
0
225,525
4
L
Thor
6,946
695
7
1
0
185,406
0
W
Nox
8,800
880
34
3
0
187,189
0
L
Cabrakan
6,524
652
3
0
0
154,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role