Player Matchup

Atlas
Atlas
B00mTank
Atlas
Level 41
God Stats
7W - 8L
1,354 SR
Queue Stats
61W - 45L
1,537 Elo+
Party 3
Anubis
Anubis
J3SPAYISGEY
Anubis
Level 26
God Stats
12W - 5L
1,649 SR
Queue Stats
78W - 71L
1,495 Elo+
Party 2
Hou Yi
Hou Yi
J3spayMan
Hou Yi
Level 108
God Stats
17W - 4L
1,762 SR
Queue Stats
184W - 141L
1,571 Elo+
Party 2
Hercules
Hercules
TambarKappaRoss
Hercules
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 65L
1,444 Elo+
Solo
Medusa
Medusa
TermsOfŠervice
Medusa
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,445 Elo+
Party 3
Team Averages
Level 46
1,553 SR
1,499 Elo+

VS

Team Averages
Level 43
1,483 SR
1,397 Elo+
Bellona
Bellona
CDip
Bellona
Level 25
God Stats
5W - 9L
1,526 SR
Queue Stats
30W - 38L
1,277 Elo+
Party 1
Persephone
Persephone
FeelingLoopy
Persephone
Level 38
God Stats
2W - 5L
1,406 SR
Queue Stats
17W - 36L
1,320 Elo+
Party 1
Loki
Loki
MasterPlow
Loki
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 35L
1,383 Elo+
Solo
Ymir
Ymir
MegaPyro21
Ymir
Level 27
God Stats
10W - 11L
1,484 SR
Queue Stats
24W - 22L
1,528 Elo+
Party 4
Charybdis
Charybdis
Millo987
Charybdis
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
202W - 186L
1,476 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
B00mTank
Atlas
12
2 / 1 / 5
7,619
544
7,530
11,706
10,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Anubis
11
3 / 4 / 3
7,624
545
3,955
8,711
4,735
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
J3spayMan
Hou Yi
14
5 / 1 / 3
8,855
633
9,918
7,577
3,506
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
14
2 / 2 / 3
8,689
621
9,109
11,471
11,104
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 0 / 2
7,756
554
9,109
12,532
6,221
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CDip
Bellona
11
1 / 3 / 0
6,585
470
6,145
12,936
13,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate

Breastplate

+20
Physical Protection

Persephone
FeelingLoopy
Persephone
12
2 / 3 / 4
7,388
528
10,679
9,664
3,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
1 / 3 / 2
6,285
449
4,778
12,365
3,760
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
3 / 1 / 3
7,811
558
6,518
12,276
13,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
Millo987
Charybdis
12
1 / 6 / 1
6,799
486
3,994
11,047
3,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
18
15
Kills
8
8
Deaths
16
16
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Atlas
B00mTank
Atlas
2
1
5
4.5
L
Bellona
CDip
Bellona
1
3
0
0.33
L
Persephone
FeelingLoopy
Persephone
2
3
4
1.33
W
Anubis
3
4
3
1.13
W
Hou Yi
J3spayMan
Hou Yi
5
1
3
6.5
L
1
3
2
0.67
L
3
1
3
4.5
L
Charybdis
Millo987
Charybdis
1
6
1
0.25
W
Hercules
2
2
3
1.75
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,621
Damage
32,114
51,997
Taken
58,288
35,767
Mitigated
38,109
18,174
Healing
11,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
B00mTank
Atlas
7,530
2,873
0
2,155
11,706
10,201
0
5,941
5,765
31,605
0
L
Bellona
CDip
Bellona
6,145
2,298
0
2,925
12,936
13,511
0
0
12,936
0
35,151
L
Persephone
FeelingLoopy
Persephone
10,679
527
0
3,522
9,664
3,377
0
2,278
7,379
55,276
0
W
Anubis
3,955
213
0
3,359
8,711
4,735
477
5,105
3,606
43,417
0
W
Hou Yi
J3spayMan
Hou Yi
9,918
4,675
0
3,244
7,577
3,506
380
2,041
5,536
0
65,512
L
4,778
873
0
260
12,365
3,760
0
3,430
8,935
0
33,753
L
6,518
788
0
2,582
12,276
13,676
0
4,089
8,187
24,252
0
L
Charybdis
Millo987
Charybdis
3,994
2,405
0
2,423
11,047
3,785
807
1,682
9,365
0
43,626
W
Hercules
9,109
3,722
0
3,119
11,471
11,104
0
1,302
10,169
0
64,337
W
9,109
3,998
0
6,297
12,532
6,221
0
2,808
9,724
0
64,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,543
Gold Earned
34,868
399
Minions Killed
256
0
Camps Cleared
0
1,373,987
Distance Traveled
1,402,372
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
7,619
544
31
2
0
286,407
2
L
Bellona
6,585
470
49
4
0
258,236
0
L
Persephone
7,388
528
72
5
0
297,495
2
W
Anubis
7,624
545
66
5
0
248,692
0
W
Hou Yi
8,855
633
112
8
0
264,869
2
L
Loki
6,285
449
46
3
0
312,043
0
L
Ymir
7,811
558
31
2
0
281,500
2
L
Charybdis
6,799
486
58
4
0
253,098
0
W
Hercules
8,689
621
109
8
0
280,354
0
W
Medusa
7,756
554
81
6
0
293,665
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role