Player Matchup

Hercules
Hercules
BigDaddyLoganUwU
Hercules
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 12L
1,559 Elo+
Party 2
Heimdallr
Heimdallr
Hands0331
Heimdallr
Level 16
God Stats
0W - 1L
1,771 SR
Queue Stats
2W - 4L
1,277 Elo+
Party 2
Thanatos
Thanatos
MumphusBallsBoy
Thanatos
Level 54
God Stats
2W - 3L
1,545 SR
Queue Stats
3W - 4L
1,351 Elo+
Party 2
Charon
Charon
The25thBaam288
Charon
Level 41
God Stats
1W - 1L
1,747 SR
Queue Stats
68W - 89L
1,405 Elo+
Solo
Anubis
Anubis
leman765
Anubis
Level 6
God Stats
0W - 2L
1,688 SR
Queue Stats
0W - 3L
1,277 Elo+
Party 2
Team Averages
Level 37
1,650 SR
1,374 Elo+

VS

Team Averages
Level 36
1,465 SR
1,398 Elo+
Hou Yi
Hou Yi
Levivando
Hou Yi
Level 14
God Stats
3W - 0L
1,554 SR
Queue Stats
6W - 3L
1,280 Elo+
Party 1
Janus
Janus
NullConcern
Janus
Level 34
God Stats
13W - 9L
1,578 SR
Queue Stats
57W - 56L
1,488 Elo+
Solo
Thanatos
Thanatos
RiceFields69
Thanatos
Level 63
God Stats
1W - 0L
1,244 SR
Queue Stats
15W - 12L
1,411 Elo+
Party 1
Atlas
Atlas
Rickéy
Atlas
Level 45
God Stats
2W - 3L
1,449 SR
Queue Stats
29W - 19L
1,472 Elo+
Solo
Achilles
Achilles
YoMamaAt5
Achilles
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,340 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 2
9,009
644
11,016
9,766
9,904
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heimdallr
Hands0331
Heimdallr
11
0 / 2 / 1
6,443
460
4,342
7,531
2,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
14
5 / 1 / 1
7,938
567
6,647
11,781
4,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 4 / 1
6,107
436
1,667
9,250
5,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
leman765
Anubis
11
1 / 3 / 0
6,613
472
958
7,952
2,801
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Levivando
Hou Yi
13
1 / 0 / 4
7,305
522
4,927
8,422
2,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
6 / 2 / 1
8,497
607
9,175
4,600
1,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
RiceFields69
Thanatos
12
2 / 2 / 1
7,031
502
3,940
11,064
3,963
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atlas
Rickéy
Atlas
10
2 / 1 / 4
7,312
522
3,737
8,445
5,939
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Achilles
YoMamaAt5
Achilles
10
0 / 2 / 1
6,471
462
3,436
15,882
16,237
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
22
7
Kills
11
11
Deaths
7
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
1
2
2
L
Heimdallr
Hands0331
Heimdallr
0
2
1
0.25
W
Hou Yi
Levivando
Hou Yi
1
0
4
3
L
Thanatos
5
1
1
5.5
W
6
2
1
3.25
W
Thanatos
RiceFields69
Thanatos
2
2
1
1.25
W
Atlas
Rickéy
Atlas
2
1
4
4
L
0
4
1
0.13
W
Achilles
YoMamaAt5
Achilles
0
2
1
0.25
L
Anubis
leman765
Anubis
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,630
Damage
25,215
46,280
Taken
48,413
26,096
Mitigated
30,142
22,281
Healing
19,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,016
3,270
0
3,143
9,766
9,904
0
931
8,813
855
77,556
L
Heimdallr
Hands0331
Heimdallr
4,342
2,436
0
2,983
7,531
2,993
0
1,664
5,827
0
45,863
W
Hou Yi
Levivando
Hou Yi
4,927
2,322
0
4,732
8,422
2,898
600
712
7,710
0
55,258
L
Thanatos
6,647
2,222
0
11,542
11,781
4,745
0
1,541
10,176
0
59,569
W
9,175
359
0
0
4,600
1,105
544
412
4,188
55,918
0
W
Thanatos
RiceFields69
Thanatos
3,940
995
0
6,600
11,064
3,963
0
1,206
9,858
0
42,846
W
Atlas
Rickéy
Atlas
3,737
1,500
1,781
2,968
8,445
5,939
132
597
7,848
19,413
0
L
1,667
308
0
2,546
9,250
5,653
0
3,455
5,699
11,578
0
W
Achilles
YoMamaAt5
Achilles
3,436
893
0
3,852
15,882
16,237
0
367
15,515
0
30,435
L
Anubis
leman765
Anubis
958
0
0
2,067
7,952
2,801
0
4,897
2,853
32,585
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,110
Gold Earned
36,616
359
Minions Killed
337
0
Camps Cleared
0
1,344,472
Distance Traveled
1,499,180
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,009
644
133
10
0
290,937
0
L
Heimdallr
6,443
460
67
5
0
253,051
0
W
Hou Yi
7,305
522
109
8
0
271,943
0
L
Thanatos
7,938
567
87
6
0
338,241
0
W
Janus
8,497
607
93
7
0
294,749
0
W
Thanatos
7,031
502
62
4
0
342,404
0
W
Atlas
7,312
522
17
1
0
282,965
2
L
Charon
6,107
436
15
1
0
225,987
0
W
Achilles
6,471
462
56
4
0
307,119
0
L
Anubis
6,613
472
57
4
0
236,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role