Player Matchup

Arachne
Arachne
 
Arachne
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
Aaronheart
Sun Wukong
Level 45
God Stats
4W - 5L
1,481 SR
Queue Stats
149W - 148L
1,537 Elo+
Party 4
Sol
Sol
MigsFTW
Sol
Level 26
God Stats
14W - 14L
1,572 SR
Queue Stats
34W - 42L
1,470 Elo+
Party 4
Sobek
Sobek
Sett_D_Boss
Sobek
Level 33
God Stats
0W - 4L
1,248 SR
Queue Stats
31W - 47L
1,360 Elo+
Solo
Kukulkan
Kukulkan
oadfgro
Kukulkan
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,432 Elo+
Party 3
Team Averages
Level 35
1,460 SR
1,460 Elo+

VS

Team Averages
Level 70
1,533 SR
1,477 Elo+
Izanami
Izanami
DryTofu
Izanami
Level 127
God Stats
3W - 3L
1,502 SR
Queue Stats
52W - 49L
1,455 Elo+
Party 1
Anubis
Anubis
KidBoots
Anubis
Level 29
God Stats
2W - 0L
1,548 SR
Queue Stats
41W - 36L
1,362 Elo+
Party 1
Ao Kuang
Ao Kuang
Sa0copapisaoco
Ao Kuang
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,584 Elo+
Party 2
Camazotz
Camazotz
Subjetivo
Camazotz
Level 145
God Stats
3W - 5L
1,533 SR
Queue Stats
46W - 41L
1,550 Elo+
Party 2
Janus
Janus
iceman15379
Janus
Level 41
God Stats
3W - 3L
1,584 SR
Queue Stats
25W - 23L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
5
0 / 1 / 0
3,204
641
1,317
2,639
660
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sun Wukong
Aaronheart
Sun Wukong
6
0 / 2 / 0
3,462
692
1,282
5,028
2,320
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sol
5
0 / 2 / 0
3,304
661
1,870
3,513
629
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

3
0 / 0 / 0
3,008
602
225
1,448
732
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
oadfgro
Kukulkan
5
0 / 5 / 0
3,249
650
112
4,354
1,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DryTofu
Izanami
5
0 / 0 / 1
3,523
705
1,144
3,006
903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Anubis
KidBoots
Anubis
6
4 / 0 / 0
4,030
806
2,464
2,120
824
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ao Kuang
7
3 / 0 / 1
4,430
886
1,519
4,575
1,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Camazotz
Subjetivo
Camazotz
7
2 / 0 / 0
4,007
801
3,111
4,194
1,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
1 / 0 / 3
4,000
800
1,468
507
104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
15
0
Kills
10
10
Deaths
0
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
1
0
0
L
Sun Wukong
Aaronheart
Sun Wukong
0
2
0
0
W
Izanami
DryTofu
Izanami
0
0
1
0.5
W
Anubis
KidBoots
Anubis
4
0
0
4
L
Sol
0
2
0
0
W
Ao Kuang
3
0
1
3.5
L
0
0
0
0
W
Camazotz
Subjetivo
Camazotz
2
0
0
2
W
1
0
3
2.5
L
Kukulkan
oadfgro
Kukulkan
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,806
Damage
9,706
16,982
Taken
14,402
5,659
Mitigated
4,637
3,716
Healing
8,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
1,317
1,150
0
96
2,639
660
0
1,149
1,490
0
11,333
L
Sun Wukong
Aaronheart
Sun Wukong
1,282
439
0
1,424
5,028
2,320
0
114
4,445
0
18,728
W
Izanami
DryTofu
Izanami
1,144
881
0
1,206
3,006
903
0
1,743
1,263
0
17,996
W
Anubis
KidBoots
Anubis
2,464
472
0
1,212
2,120
824
0
352
1,768
18,340
0
L
Sol
1,870
996
0
1,250
3,513
629
0
1,297
2,216
21,158
0
W
Ao Kuang
1,519
419
0
3,188
4,575
1,339
0
112
4,463
18,608
0
L
225
31
0
736
1,448
732
0
307
1,141
2,109
0
W
Camazotz
Subjetivo
Camazotz
3,111
820
0
2,596
4,194
1,467
0
0
4,194
0
19,472
W
1,468
42
0
314
507
104
0
0
507
21,729
0
L
Kukulkan
oadfgro
Kukulkan
112
0
0
210
4,354
1,318
0
2,584
1,770
14,856
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,227
Gold Earned
19,990
120
Minions Killed
165
0
Camps Cleared
0
489,180
Distance Traveled
546,417
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
3,204
641
27
5
0
136,937
0
L
Sun Wukong
3,462
692
33
7
0
100,962
2
W
Izanami
3,523
705
43
9
0
95,185
0
W
Anubis
4,030
806
24
5
0
110,929
0
L
Sol
3,304
661
30
6
0
99,743
0
W
Ao Kuang
4,430
886
40
8
0
120,751
0
L
Sobek
3,008
602
6
1
0
50,505
0
W
Camazotz
4,007
801
27
5
0
128,347
2
W
Janus
4,000
800
31
6
0
91,205
0
L
Kukulkan
3,249
650
24
5
0
101,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role