Player Matchup

Kuzenbo
Kuzenbo
Dylan1887
Kuzenbo
Level 129
God Stats
7W - 1L
1,339 SR
Queue Stats
247W - 205L
1,497 Elo+
Party 1
Ix Chel
Ix Chel
NOAHARRRRR
Ix Chel
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 26L
1,599 Elo+
Solo
Ishtar
Ishtar
Zeller58
Ishtar
Level 60
God Stats
8W - 8L
1,480 SR
Queue Stats
37W - 40L
1,432 Elo+
Party 1
Loki
Loki
Zevuss
Loki
Level 128
God Stats
13W - 11L
1,512 SR
Queue Stats
356W - 362L
1,484 Elo+
Solo
Izanami
Izanami
spooky_gelatine5
Izanami
Level 127
God Stats
27W - 16L
1,573 SR
Queue Stats
792W - 788L
1,427 Elo+
Solo
Team Averages
Level 114
1,481 SR
1,488 Elo+

VS

Team Averages
Level 127
1,524 SR
1,484 Elo+
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
 
Nemesis
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
ShadowNinjaXII9
Hades
Level 126
God Stats
6W - 4L
1,606 SR
Queue Stats
45W - 34L
1,536 Elo+
Party 2
Ymir
Ymir
Walkdaddy22
Ymir
Level 128
God Stats
26W - 27L
1,487 SR
Queue Stats
196W - 188L
1,424 Elo+
Solo
Arachne
Arachne
zaxhalfgod_halfd
Arachne
Level 145
God Stats
25W - 26L
1,528 SR
Queue Stats
712W - 683L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Dylan1887
Kuzenbo
11
3 / 0 / 8
7,318
610
5,307
8,649
9,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Ix Chel
NOAHARRRRR
Ix Chel
11
2 / 2 / 5
6,662
555
4,491
3,139
896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ishtar
Zeller58
Ishtar
12
2 / 1 / 2
6,750
563
4,192
8,418
3,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Loki
Zevuss
Loki
13
7 / 0 / 2
7,698
642
9,450
7,097
2,573
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
0 / 0 / 0
7,092
591
1,994
6,112
2,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
10
1 / 3 / 1
6,046
504
5,422
9,073
2,977
Bristlebush Acorn

Bristlebush Acorn

+40
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nemesis
 
Nemesis
10
0 / 2 / 0
5,454
455
1,877
7,391
3,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
1 / 3 / 0
6,868
572
6,692
8,929
5,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

6
0 / 4 / 0
4,953
413
2,790
11,573
6,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
1 / 2 / 0
5,708
476
1,535
8,858
3,101
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
4
14
Kills
3
3
Deaths
14
17
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
 
Ratatoskr
1
3
1
0.5
L
Nemesis
 
Nemesis
0
2
0
0
W
Kuzenbo
Dylan1887
Kuzenbo
3
0
8
7
W
Ix Chel
NOAHARRRRR
Ix Chel
2
2
5
2.25
L
1
3
0
0.33
L
0
4
0
0
W
Ishtar
Zeller58
Ishtar
2
1
2
3
W
Loki
Zevuss
Loki
7
0
2
8
W
0
0
0
0
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,434
Damage
18,316
33,415
Taken
45,824
18,217
Mitigated
21,038
13,418
Healing
11,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
 
Ratatoskr
5,422
2,417
0
1,296
9,073
2,977
0
1,616
7,457
0
44,325
L
Nemesis
 
Nemesis
1,877
142
14
1,451
7,391
3,243
0
1,824
5,567
0
34,527
W
Kuzenbo
Dylan1887
Kuzenbo
5,307
2,076
0
2,787
8,649
9,397
7
3,757
4,785
16,784
0
W
Ix Chel
NOAHARRRRR
Ix Chel
4,491
772
712
504
3,139
896
0
393
2,704
42,634
0
L
6,692
858
203
4,241
8,929
5,127
212
1,132
7,797
59,104
0
L
2,790
561
0
1,878
11,573
6,590
0
3,500
8,073
17,515
0
W
Ishtar
Zeller58
Ishtar
4,192
2,120
0
4,842
8,418
3,268
0
4,732
3,686
0
47,505
W
Loki
Zevuss
Loki
9,450
2,867
0
732
7,097
2,573
0
600
6,453
0
58,249
W
1,994
1,428
0
3,841
6,112
2,083
3,817
0
5,972
0
56,172
L
1,535
1,337
223
2,145
8,858
3,101
0
1,726
7,132
0
31,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,520
Gold Earned
29,029
358
Minions Killed
301
0
Camps Cleared
0
1,140,615
Distance Traveled
1,196,304
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
6,046
504
73
6
0
263,905
0
L
Nemesis
5,454
455
56
5
0
263,700
0
W
Kuzenbo
7,318
610
22
2
0
212,353
2
W
Ix Chel
6,662
555
71
6
0
238,120
1
L
Hades
6,868
572
109
9
0
213,724
0
L
Ymir
4,953
413
13
1
0
201,042
0
W
Ishtar
6,750
563
88
7
0
199,810
2
W
Loki
7,698
642
82
7
0
274,914
3
W
Izanami
7,092
591
95
8
0
215,418
3
L
Arachne
5,708
476
50
4
0
253,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role