Player Matchup

King Arthur
King Arthur
Drybones370
King Arthur
Level 144
God Stats
6W - 4L
1,495 SR
Queue Stats
62W - 68L
1,423 Elo+
Solo
Pele
Pele
Freshbady1
Pele
Level 108
God Stats
9W - 5L
1,709 SR
Queue Stats
38W - 33L
1,458 Elo+
Solo
Neith
Neith
Monstertammer345
Neith
Level 27
God Stats
19W - 26L
1,569 SR
Queue Stats
66W - 66L
1,470 Elo+
Party 1
Ra
Ra
Strekozova
Ra
Level 108
God Stats
1W - 1L
1,854 SR
Queue Stats
52W - 38L
1,511 Elo+
Solo
Chang'e
Chang'e
k33d4
Chang'e
Level 158
God Stats
16W - 21L
1,489 SR
Queue Stats
394W - 402L
1,476 Elo+
Party 1
Team Averages
Level 109
1,623 SR
1,468 Elo+

VS

Team Averages
Level 84
1,534 SR
1,471 Elo+
Scylla
Scylla
 
Scylla
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Complete-UNIT-6x
Pele
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,433 Elo+
Solo
Danzaburou
Danzaburou
FLECA08
Danzaburou
Level 78
God Stats
45W - 43L
1,498 SR
Queue Stats
305W - 310L
1,454 Elo+
Solo
Fafnir
Fafnir
GoblinSlayerSan
Fafnir
Level 79
God Stats
27W - 22L
1,589 SR
Queue Stats
385W - 372L
1,523 Elo+
Solo
Surtr
Surtr
lokigaming99
Surtr
Level 61
God Stats
34W - 29L
1,584 SR
Queue Stats
118W - 140L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Drybones370
King Arthur
13
1 / 0 / 3
7,540
580
5,707
10,999
8,755
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 1 / 5
7,809
601
8,431
14,458
5,516
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
3 / 1 / 1
7,050
542
6,517
6,535
2,814
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 0 / 1
7,982
614
4,075
4,753
1,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
k33d4
Chang'e
12
2 / 1 / 4
6,952
535
6,783
7,950
2,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
0 / 3 / 0
6,190
476
2,278
8,241
2,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 0 / 0
6,764
520
3,874
12,248
4,671
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Danzaburou
FLECA08
Danzaburou
11
2 / 4 / 1
6,860
528
7,198
11,000
3,827
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 1 / 2
6,200
477
2,307
11,171
11,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 1 / 0
5,579
429
5,177
8,119
3,452
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
9
Kills
3
3
Deaths
9
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
3
0
0
L
1
0
0
1
W
King Arthur
Drybones370
King Arthur
1
0
3
2.5
L
Danzaburou
FLECA08
Danzaburou
2
4
1
0.63
W
2
1
5
4.5
L
0
1
2
1
W
3
1
1
3.5
W
1
0
1
1.5
W
Chang'e
k33d4
Chang'e
2
1
4
4
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,513
Damage
20,834
44,695
Taken
50,779
21,250
Mitigated
25,547
13,707
Healing
11,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
2,278
446
0
1,470
8,241
2,419
0
2,232
6,009
51,023
0
L
3,874
155
0
2,712
12,248
4,671
0
2,688
9,477
0
69,215
W
King Arthur
Drybones370
King Arthur
5,707
463
0
1,000
10,999
8,755
170
549
10,450
0
59,115
L
Danzaburou
FLECA08
Danzaburou
7,198
3,875
0
2,704
11,000
3,827
0
2,176
8,824
0
44,841
W
8,431
1,956
0
4,122
14,458
5,516
249
1,111
13,347
0
73,180
L
2,307
274
0
3,037
11,171
11,178
0
3,679
7,492
16,463
0
W
6,517
2,409
0
1,553
6,535
2,814
261
876
5,659
0
39,586
W
4,075
467
349
1,292
4,753
1,643
543
1,472
3,281
68,112
0
W
Chang'e
k33d4
Chang'e
6,783
236
1,444
3,947
7,950
2,522
524
851
7,099
39,732
0
L
5,177
1,877
0
1,319
8,119
3,452
0
0
8,119
575
28,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,333
Gold Earned
31,593
455
Minions Killed
323
0
Camps Cleared
0
1,321,953
Distance Traveled
1,262,260
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,190
476
96
7
0
243,900
5
L
Pele
6,764
520
99
8
0
320,876
5
W
King Arthur
7,540
580
91
7
0
257,165
2
L
Danzaburou
6,860
528
79
6
0
259,031
0
W
Pele
7,809
601
107
8
0
284,388
0
L
Fafnir
6,200
477
12
1
0
264,773
3
W
Neith
7,050
542
87
7
0
245,018
5
W
Ra
7,982
614
116
9
0
259,250
0
W
Chang'e
6,952
535
54
4
0
276,132
3
L
Surtr
5,579
429
37
3
0
173,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role