Player Matchup

Bellona
Bellona
 
Bellona
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
GotEmAgain123
Thor
Level 157
God Stats
42W - 36L
1,578 SR
Queue Stats
268W - 306L
1,497 Elo+
Party 1
Danzaburou
Danzaburou
MadIguanas
Danzaburou
Level 156
God Stats
9W - 7L
1,480 SR
Queue Stats
234W - 258L
1,493 Elo+
Party 1
Ix Chel
Ix Chel
Natasi Medici
Ix Chel
Level 158
God Stats
49W - 36L
1,625 SR
Queue Stats
311W - 258L
1,610 Elo+
Solo
Khepri
Khepri
SpeedBuildOnly
Khepri
Level 47
God Stats
0W - 1L
1,477 SR
Queue Stats
58W - 41L
1,568 Elo+
Party 1
Team Averages
Level 134
1,532 SR
1,533 Elo+

VS

Team Averages
Level 170
1,654 SR
1,555 Elo+
Atlas
Atlas
LILEXACIST666
Atlas
Level 193
God Stats
8W - 7L
1,666 SR
Queue Stats
326W - 290L
1,582 Elo+
Party 2
Chang'e
Chang'e
Legit Toan
Chang'e
Level 148
God Stats
99W - 83L
1,623 SR
Queue Stats
181W - 157L
1,621 Elo+
Solo
Hou Yi
Hou Yi
SaltyJanus
Hou Yi
Level 177
God Stats
14W - 9L
1,667 SR
Queue Stats
490W - 469L
1,513 Elo+
Party 2
Tsukuyomi
Tsukuyomi
TrueBangZz
Tsukuyomi
Level 157
God Stats
21W - 11L
1,739 SR
Queue Stats
437W - 307L
1,613 Elo+
Solo
Baron Samedi
Baron Samedi
attack789
Baron Samedi
Level 175
God Stats
3W - 2L
1,573 SR
Queue Stats
114W - 114L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
0 / 0 / 0
6,653
475
4,066
10,627
9,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
1 / 2 / 0
7,354
525
4,399
11,307
4,682
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
MadIguanas
Danzaburou
13
2 / 4 / 1
7,627
545
5,592
11,950
4,951
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ix Chel
13
0 / 1 / 0
6,907
493
5,943
7,092
3,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 0 / 1
6,458
461
2,953
8,152
6,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 4
7,688
549
6,757
13,359
10,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Chang'e
Legit Toan
Chang'e
15
2 / 0 / 0
8,982
642
8,045
11,636
7,876
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hou Yi
SaltyJanus
Hou Yi
14
3 / 2 / 1
8,802
629
8,392
10,606
4,691
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tsukuyomi
TrueBangZz
Tsukuyomi
14
1 / 0 / 1
7,898
564
6,115
6,063
2,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
attack789
Baron Samedi
13
0 / 0 / 1
7,350
525
3,085
7,611
3,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
14
3
Kills
7
7
Deaths
3
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
0
0
0
L
1
2
0
0.5
W
1
1
4
3
W
Chang'e
Legit Toan
Chang'e
2
0
0
2
L
Danzaburou
MadIguanas
Danzaburou
2
4
1
0.63
L
Ix Chel
0
1
0
0
W
Hou Yi
SaltyJanus
Hou Yi
3
2
1
1.75
L
0
0
1
0.5
W
Tsukuyomi
TrueBangZz
Tsukuyomi
1
0
1
1.5
W
Baron Samedi
attack789
Baron Samedi
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,953
Damage
32,394
49,128
Taken
49,275
28,776
Mitigated
29,489
13,125
Healing
24,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
4,066
1,830
0
3,851
10,627
9,309
0
6,802
3,825
0
43,064
L
4,399
841
0
1,416
11,307
4,682
0
2,344
8,939
0
69,937
W
6,757
2,820
0
3,483
13,359
10,950
0
2,649
10,576
25,074
0
W
Chang'e
Legit Toan
Chang'e
8,045
1,071
0
10,405
11,636
7,876
2,143
828
10,756
73,198
0
L
Danzaburou
MadIguanas
Danzaburou
5,592
1,664
0
2,573
11,950
4,951
0
3,409
8,487
0
53,284
L
Ix Chel
5,943
442
505
2,672
7,092
3,042
0
2,929
4,083
60,736
0
W
Hou Yi
SaltyJanus
Hou Yi
8,392
4,054
0
3,724
10,606
4,691
148
650
9,956
0
70,050
L
2,953
437
0
2,108
8,152
6,792
0
2,205
5,907
17,722
0
W
Tsukuyomi
TrueBangZz
Tsukuyomi
6,115
2,096
0
4,668
6,063
2,403
0
723
5,301
0
72,425
W
Baron Samedi
attack789
Baron Samedi
3,085
368
186
2,048
7,611
3,569
0
3,623
3,790
45,171
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,999
Gold Earned
40,720
433
Minions Killed
489
0
Camps Cleared
0
1,381,541
Distance Traveled
1,376,970
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,653
475
80
6
0
244,841
0
L
Thor
7,354
525
116
8
0
310,817
1
W
Atlas
7,688
549
18
1
0
277,648
2
W
Chang'e
8,982
642
124
9
0
242,524
0
L
Danzaburou
7,627
545
101
7
0
257,508
4
L
Ix Chel
6,907
493
120
9
0
260,995
2
W
Hou Yi
8,802
629
123
9
0
233,197
4
L
Khepri
6,458
461
16
1
0
307,380
2
W
Tsukuyomi
7,898
564
112
8
0
332,946
3
W
Baron Samedi
7,350
525
112
8
0
290,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role