Player Matchup

Medusa
Medusa
 
Medusa
Level 198
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Gammaeule5000
Sobek
Level 88
God Stats
2W - 4L
1,298 SR
Queue Stats
285W - 269L
1,511 Elo+
Party 1
Kuzenbo
Kuzenbo
HeavyHoly
Kuzenbo
Level 82
God Stats
4W - 2L
1,493 SR
Queue Stats
139W - 137L
1,424 Elo+
Solo
Tiamat
Tiamat
thialaba
Tiamat
Level 44
God Stats
4W - 3L
1,520 SR
Queue Stats
97W - 97L
1,451 Elo+
Solo
Vulcan
Vulcan
tirtirrit
Vulcan
Level 86
God Stats
10W - 2L
1,694 SR
Queue Stats
251W - 256L
1,491 Elo+
Party 1
Team Averages
Level 100
1,501 SR
1,475 Elo+

VS

Team Averages
Level 104
1,543 SR
1,456 Elo+
Maui
Maui
 
Maui
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
BJP
Janus
Level 124
God Stats
7W - 14L
1,348 SR
Queue Stats
442W - 445L
1,480 Elo+
Solo
Amaterasu
Amaterasu
DjRoundOne
Amaterasu
Level 129
God Stats
1W - 2L
1,510 SR
Queue Stats
139W - 151L
1,383 Elo+
Solo
Fenrir
Fenrir
KoenieswaMayhem
Fenrir
Level 128
God Stats
10W - 4L
1,856 SR
Queue Stats
284W - 289L
1,473 Elo+
Solo
Maman Brigitte
Maman Brigitte
sherozi
Maman Brigitte
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 35L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
11 / 3 / 7
10,045
1,005
12,990
13,546
6,198
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
5 / 2 / 13
9,226
923
6,219
14,267
14,367
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kuzenbo
HeavyHoly
Kuzenbo
15
3 / 2 / 11
8,168
817
7,659
10,367
9,231
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tiamat
thialaba
Tiamat
16
3 / 2 / 17
9,467
947
9,533
7,793
6,683
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Vulcan
tirtirrit
Vulcan
15
2 / 2 / 17
8,515
852
16,138
7,892
3,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
13
0 / 6 / 10
6,856
686
3,816
14,355
17,103
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
BJP
Janus
15
0 / 5 / 10
7,918
792
12,950
8,004
4,393
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
DjRoundOne
Amaterasu
11
0 / 4 / 5
6,526
653
3,830
10,885
10,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

15
7 / 4 / 4
8,485
849
8,498
10,713
13,298
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Maman Brigitte
sherozi
Maman Brigitte
13
4 / 5 / 5
7,462
746
9,838
11,564
6,151
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
45
24
Kills
11
11
Deaths
24
65
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
11
3
7
4.83
L
Maui
 
Maui
0
6
10
0.83
L
Janus
BJP
Janus
0
5
10
1
L
Amaterasu
DjRoundOne
Amaterasu
0
4
5
0.63
W
5
2
13
5.75
W
Kuzenbo
HeavyHoly
Kuzenbo
3
2
11
4.25
L
7
4
4
2.25
L
Maman Brigitte
sherozi
Maman Brigitte
4
5
5
1.3
W
Tiamat
thialaba
Tiamat
3
2
17
5.75
W
Vulcan
tirtirrit
Vulcan
2
2
17
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,539
Damage
38,932
53,865
Taken
55,521
39,748
Mitigated
51,825
21,167
Healing
9,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
12,990
6,759
2,190
4,715
13,546
6,198
325
8,078
5,156
0
25,537
L
Maui
 
Maui
3,816
1,067
470
925
14,355
17,103
23
10,485
3,691
8,159
0
L
Janus
BJP
Janus
12,950
446
497
361
8,004
4,393
0
5,924
2,021
41,758
0
L
Amaterasu
DjRoundOne
Amaterasu
3,830
1,024
190
2,950
10,885
10,880
0
7,377
3,393
0
6,892
W
6,219
322
2,067
3,020
14,267
14,367
156
6,631
7,324
8,993
0
W
Kuzenbo
HeavyHoly
Kuzenbo
7,659
2,401
993
810
10,367
9,231
168
4,043
6,184
14,288
0
L
8,498
1,138
821
1,692
10,713
13,298
96
6,836
3,768
0
11,002
L
Maman Brigitte
sherozi
Maman Brigitte
9,838
232
313
855
11,564
6,151
0
8,416
3,099
17,423
0
W
Tiamat
thialaba
Tiamat
9,533
1,032
2,652
1,423
7,793
6,683
781
3,433
4,271
24,730
0
W
Vulcan
tirtirrit
Vulcan
16,138
11,126
1,918
1,379
7,892
3,269
339
3,843
3,854
28,993
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,421
Gold Earned
37,247
121
Minions Killed
98
0
Camps Cleared
0
1,041,434
Distance Traveled
902,391
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,045
1,005
31
3
0
204,378
0
L
Maui
6,856
686
6
1
0
171,652
0
L
Janus
7,918
792
64
6
0
168,714
0
L
Amaterasu
6,526
653
8
1
0
146,443
0
W
Sobek
9,226
923
7
1
0
236,256
0
W
Kuzenbo
8,168
817
10
1
0
170,669
0
L
Fenrir
8,485
849
8
1
0
222,662
0
L
Maman Brigitte
7,462
746
12
1
0
192,920
0
W
Tiamat
9,467
947
40
4
0
201,795
0
W
Vulcan
8,515
852
33
3
0
228,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role