Player Matchup

Ymir
Ymir
Hakasi
Ymir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 10L
1,217 Elo+
Solo
Poseidon
Poseidon
Handswet
Poseidon
Level 121
God Stats
8W - 6L
1,520 SR
Queue Stats
472W - 495L
1,449 Elo+
Solo
Izanami
Izanami
MfH luvUlong
Izanami
Level 33
God Stats
1W - 1L
1,272 SR
Queue Stats
113W - 129L
1,474 Elo+
Solo
Sobek
Sobek
Miiiyako
Sobek
Level 123
God Stats
3W - 0L
1,586 SR
Queue Stats
88W - 95L
1,470 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Octopeieoofwowo
Morgan Le Fay
Level 127
God Stats
1W - 2L
1,199 SR
Queue Stats
131W - 142L
1,453 Elo+
Solo
Team Averages
Level 86
1,415 SR
1,413 Elo+

VS

Team Averages
Level 89
1,607 SR
1,412 Elo+
Ares
Ares
Dazuii
Ares
Level 123
God Stats
13W - 5L
1,833 SR
Queue Stats
353W - 359L
1,473 Elo+
Solo
Chernobog
Chernobog
JEmiliano428
Chernobog
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,335 Elo+
Solo
Nike
Nike
KissMyTulips
Nike
Level 140
God Stats
6W - 9L
1,451 SR
Queue Stats
331W - 356L
1,467 Elo+
Party 1
Skadi
Skadi
MrFisterSister
Skadi
Level 82
God Stats
1W - 1L
1,753 SR
Queue Stats
218W - 231L
1,482 Elo+
Party 1
Rama
Rama
xKrOnIkChIcKeNx
Rama
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Hakasi
Ymir
16
5 / 4 / 14
10,484
806
8,055
16,110
19,984
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Poseidon
Handswet
Poseidon
17
3 / 1 / 17
10,602
816
14,763
12,027
5,724
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Izanami
MfH luvUlong
Izanami
19
14 / 4 / 12
12,271
944
19,649
12,028
7,537
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sobek
Miiiyako
Sobek
16
2 / 3 / 18
10,513
809
6,347
17,115
24,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Morgan Le Fay
Octopeieoofwowo
Morgan Le Fay
17
9 / 5 / 14
11,081
852
17,340
14,451
9,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Dazuii
Ares
17
4 / 7 / 7
10,458
804
7,989
18,558
20,494
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chernobog
JEmiliano428
Chernobog
12
0 / 3 / 2
7,577
583
1,918
6,478
2,428
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
6 / 7 / 6
10,170
782
15,171
20,630
18,183
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
5 / 6 / 9
10,268
790
13,279
15,801
7,588
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
2 / 10 / 7
9,578
737
8,009
17,335
8,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
48
33
Kills
17
17
Deaths
33
75
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Ares
Dazuii
Ares
4
7
7
1.07
W
Ymir
Hakasi
Ymir
5
4
14
3
W
Poseidon
Handswet
Poseidon
3
1
17
11.5
L
Chernobog
JEmiliano428
Chernobog
0
3
2
0.33
L
6
7
6
1.29
W
Izanami
MfH luvUlong
Izanami
14
4
12
5
W
Sobek
Miiiyako
Sobek
2
3
18
3.67
L
5
6
9
1.58
W
Morgan Le Fay
Octopeieoofwowo
Morgan Le Fay
9
5
14
3.2
L
2
10
7
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,154
Damage
46,366
71,731
Taken
78,802
66,607
Mitigated
56,991
15,551
Healing
9,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
Dazuii
Ares
7,989
279
352
872
18,558
20,494
0
8,501
10,057
17,969
0
W
Ymir
Hakasi
Ymir
8,055
1,164
0
1,682
16,110
19,984
646
996
15,114
13,552
0
W
Poseidon
Handswet
Poseidon
14,763
2,193
288
2,904
12,027
5,724
1,292
1,143
10,884
39,751
0
L
Chernobog
JEmiliano428
Chernobog
1,918
986
0
0
6,478
2,428
0
4,331
2,147
0
6,943
L
15,171
427
1,570
2,479
20,630
18,183
0
10,804
9,826
0
28,850
W
Izanami
MfH luvUlong
Izanami
19,649
14,951
1,254
1,877
12,028
7,537
2,487
1,936
10,092
0
36,217
W
Sobek
Miiiyako
Sobek
6,347
284
663
4,438
17,115
24,290
1,260
2,419
14,696
14,467
0
L
13,279
3,694
722
2,440
15,801
7,588
0
11,207
4,594
0
30,804
W
Morgan Le Fay
Octopeieoofwowo
Morgan Le Fay
17,340
2,612
771
1,674
14,451
9,072
1,655
1,495
12,956
28,503
0
L
8,009
5,771
0
678
17,335
8,298
38
11,662
5,673
0
12,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,951
Gold Earned
48,051
127
Minions Killed
103
0
Camps Cleared
0
1,105,354
Distance Traveled
915,854
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,458
804
21
2
0
201,330
0
W
Ymir
10,484
806
9
1
0
183,605
0
W
Poseidon
10,602
816
63
5
0
218,759
0
L
Chernobog
7,577
583
17
1
0
143,222
0
L
Nike
10,170
782
17
1
0
211,528
0
W
Izanami
12,271
944
24
2
0
220,873
0
W
Sobek
10,513
809
12
1
0
243,514
0
L
Skadi
10,268
790
37
3
0
202,866
0
W
Morgan Le Fay
11,081
852
19
1
0
238,603
0
L
Rama
9,578
737
11
1
0
156,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role