Player Matchup

Chaac
Chaac
 
Chaac
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Melio3
Ra
Level 114
God Stats
8W - 4L
1,683 SR
Queue Stats
57W - 62L
1,394 Elo+
Party 2
Athena
Athena
flooren13
Athena
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,281 Elo+
Party 2
Team Averages
Level 82
1,561 SR
1,392 Elo+

VS

Team Averages
Level 74
1,444 SR
1,376 Elo+
Tiamat
Tiamat
Avicoceo13
Tiamat
Level 85
God Stats
1W - 4L
1,311 SR
Queue Stats
96W - 103L
1,379 Elo+
Party 1
Surtr
Surtr
MilosGod321
Surtr
Level 55
God Stats
4W - 3L
1,500 SR
Queue Stats
143W - 155L
1,369 Elo+
Party 1
Charon
Charon
jonnybrotherson
Charon
Level 81
God Stats
5W - 2L
1,520 SR
Queue Stats
123W - 129L
1,379 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
4 / 0 / 4
8,386
839
9,832
7,860
5,579
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ra
11
2 / 1 / 5
7,862
786
8,943
5,072
2,502
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
flooren13
Athena
10
2 / 1 / 5
7,476
748
4,088
7,692
7,034
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Avicoceo13
Tiamat
9
1 / 3 / 1
7,135
714
4,267
5,708
2,546
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 2 / 1
6,900
690
4,073
8,584
5,017
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 3 / 2
6,433
643
6,186
11,536
9,158
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
8
Kills
2
2
Deaths
8
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
4
0
4
6
W
Tiamat
Avicoceo13
Tiamat
1
3
1
0.5
L
Ra
2
1
5
4.5
W
1
2
1
0.75
L
Athena
flooren13
Athena
2
1
5
4.5
W
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,863
Damage
14,526
20,624
Taken
25,828
15,115
Mitigated
16,721
5,433
Healing
4,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
9,832
1,214
0
1,591
7,860
5,579
230
3,985
3,875
0
33,533
W
Tiamat
Avicoceo13
Tiamat
4,267
464
0
1,477
5,708
2,546
0
2,206
3,502
28,551
0
L
Ra
8,943
1,085
1,417
1,261
5,072
2,502
306
3,401
1,671
48,736
0
W
4,073
1,411
0
955
8,584
5,017
0
4,058
4,401
306
13,543
L
Athena
flooren13
Athena
4,088
1,167
0
1,164
7,692
7,034
159
3,799
3,893
8,414
0
W
6,186
993
0
1,630
11,536
9,158
0
6,519
4,840
14,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,724
Gold Earned
20,468
129
Minions Killed
69
0
Camps Cleared
0
593,442
Distance Traveled
530,152
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,386
839
44
4
0
194,907
0
W
Tiamat
7,135
714
47
5
0
183,340
0
L
Ra
7,862
786
70
7
0
198,572
0
W
Surtr
6,900
690
16
2
0
175,175
0
L
Athena
7,476
748
15
2
0
199,963
0
W
Charon
6,433
643
6
1
0
171,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role