Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
BreakMyWalls
Danzaburou
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 86L
1,533 Elo+
Party 1
Charon
Charon
JellySyrup0
Charon
Level 107
God Stats
10W - 14L
1,498 SR
Queue Stats
269W - 265L
1,606 Elo+
Solo
Team Averages
Level 120
1,499 SR
1,546 Elo+

VS

Team Averages
Level 119
1,614 SR
1,553 Elo+
Charybdis
Charybdis
HopelessMindz
Charybdis
Level 154
God Stats
4W - 5L
1,538 SR
Queue Stats
68W - 59L
1,582 Elo+
Solo
Baron Samedi
Baron Samedi
MeloDemonic23
Baron Samedi
Level 95
God Stats
12W - 6L
1,711 SR
Queue Stats
240W - 231L
1,522 Elo+
Solo
Cthulhu
Cthulhu
dafurryguy
Cthulhu
Level 107
God Stats
4W - 3L
1,592 SR
Queue Stats
175W - 167L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
10
0 / 3 / 1
7,612
692
5,851
7,345
3,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
BreakMyWalls
Danzaburou
8
0 / 3 / 0
7,038
640
5,039
7,149
3,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charon
11
1 / 0 / 0
7,713
701
7,693
9,955
9,211
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
HopelessMindz
Charybdis
12
2 / 0 / 2
8,762
797
6,854
6,706
2,653
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
MeloDemonic23
Baron Samedi
12
2 / 1 / 3
8,456
769
7,363
5,628
2,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
dafurryguy
Cthulhu
11
2 / 0 / 4
8,302
755
7,731
11,156
11,362
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
15
1
Kills
6
6
Deaths
1
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
0
3
1
0.17
L
Danzaburou
BreakMyWalls
Danzaburou
0
3
0
0
W
Charybdis
HopelessMindz
Charybdis
2
0
2
3
L
Charon
1
0
0
1
W
Baron Samedi
MeloDemonic23
Baron Samedi
2
1
3
3.5
W
Cthulhu
dafurryguy
Cthulhu
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,583
Damage
21,948
24,449
Taken
23,490
15,661
Mitigated
16,833
3,152
Healing
6,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
5,851
306
0
724
7,345
3,130
0
4,806
2,439
34,501
0
L
Danzaburou
BreakMyWalls
Danzaburou
5,039
2,032
0
1,379
7,149
3,320
0
4,031
3,027
0
17,626
W
Charybdis
HopelessMindz
Charybdis
6,854
2,845
0
2,560
6,706
2,653
1,387
4,017
2,545
0
41,931
L
Charon
7,693
1,088
0
1,049
9,955
9,211
0
5,939
3,697
24,940
0
W
Baron Samedi
MeloDemonic23
Baron Samedi
7,363
609
918
2,021
5,628
2,818
405
3,781
1,756
36,588
0
W
Cthulhu
dafurryguy
Cthulhu
7,731
439
53
859
11,156
11,362
0
5,547
5,237
17,727
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,363
Gold Earned
25,520
120
Minions Killed
158
0
Camps Cleared
0
596,053
Distance Traveled
594,285
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,612
692
71
6
0
194,794
0
L
Danzaburou
7,038
640
25
2
0
191,541
0
W
Charybdis
8,762
797
73
7
0
185,289
0
L
Charon
7,713
701
24
2
0
209,718
0
W
Baron Samedi
8,456
769
67
6
0
189,699
0
W
Cthulhu
8,302
755
18
2
0
219,297
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role