Player Matchup

Sylvanus
Sylvanus
BannedForSayinGG
Sylvanus
Level 11
God Stats
6W - 4L
1,580 SR
Queue Stats
16W - 10L
1,562 Elo+
Party 2
Sol
Sol
CoryBaxter24
Sol
Level 128
God Stats
20W - 9L
1,741 SR
Queue Stats
330W - 207L
1,611 Elo+
Party 2
Chaac
Chaac
D0gL1keVulTures
Chaac
Level 123
God Stats
1W - 1L
1,505 SR
Queue Stats
171W - 171L
1,409 Elo+
Solo
Baron Samedi
Baron Samedi
GoblinsInMyPants
Baron Samedi
Level 101
God Stats
6W - 5L
1,574 SR
Queue Stats
154W - 96L
1,597 Elo+
Party 2
Loki
Loki
StraightStick
Loki
Level 62
God Stats
3W - 0L
1,952 SR
Queue Stats
72W - 32L
1,649 Elo+
Party 2
Team Averages
Level 85
1,670 SR
1,566 Elo+

VS

Team Averages
Level 46
1,351 SR
1,393 Elo+
Sobek
Sobek
Arusath
Sobek
Level 66
God Stats
0W - 1L
1,217 SR
Queue Stats
8W - 10L
1,431 Elo+
Party 1
Skadi
Skadi
EFGKJLHGH
Skadi
Level 37
God Stats
0W - 1L
1,224 SR
Queue Stats
5W - 9L
1,425 Elo+
Party 1
Fenrir
Fenrir
Munkey665
Fenrir
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,431 Elo+
Party 1
Zeus
Zeus
Snake00001
Zeus
Level 85
God Stats
10W - 10L
1,612 SR
Queue Stats
68W - 84L
1,478 Elo+
Solo
Nike
Nike
TURBOsexman2
Nike
Level 21
God Stats
0W - 3L
1,202 SR
Queue Stats
2W - 8L
1,202 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 20
10,795
981
7,257
12,518
15,779
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

18
12 / 1 / 8
11,584
1,053
22,146
11,310
5,693
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

17
4 / 2 / 11
10,305
937
10,102
12,347
11,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
GoblinsInMyPants
Baron Samedi
17
6 / 1 / 14
10,225
930
16,018
8,909
5,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
10 / 0 / 16
11,555
1,050
20,209
9,654
5,320
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Arusath
Sobek
14
1 / 5 / 2
8,433
767
5,386
19,337
20,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Skadi
EFGKJLHGH
Skadi
14
1 / 8 / 2
8,366
761
7,934
13,778
5,918
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
Munkey665
Fenrir
12
0 / 10 / 3
7,650
695
7,090
18,305
7,778
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
1 / 7 / 1
9,032
821
12,367
14,071
5,205
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Earring

Mystical Earring

+15
Mp 5

14
1 / 4 / 1
8,314
756
4,766
18,052
18,931
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
13
34
Kills
4
4
Deaths
34
69
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sobek
Arusath
Sobek
1
5
2
0.4
W
2
0
20
12
W
12
1
8
16
W
4
2
11
4.75
L
Skadi
EFGKJLHGH
Skadi
1
8
2
0.25
W
Baron Samedi
GoblinsInMyPants
Baron Samedi
6
1
14
13
L
Fenrir
Munkey665
Fenrir
0
10
3
0.15
L
1
7
1
0.21
W
10
0
16
18
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,732
Damage
37,543
54,738
Taken
83,543
44,094
Mitigated
58,443
28,119
Healing
3,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Arusath
Sobek
5,386
164
0
1,521
19,337
20,611
0
12,507
6,595
14,819
565
W
7,257
699
7,670
6,343
12,518
15,779
354
3,161
9,357
14,063
0
W
22,146
11,867
0
4,923
11,310
5,693
5,814
3,779
7,531
47,419
3,848
W
10,102
665
0
3,988
12,347
11,636
570
3,325
9,022
0
36,084
L
Skadi
EFGKJLHGH
Skadi
7,934
4,006
0
0
13,778
5,918
0
7,365
6,280
0
18,751
W
Baron Samedi
GoblinsInMyPants
Baron Samedi
16,018
2,705
2,340
2,026
8,909
5,666
489
3,469
5,440
38,354
0
L
Fenrir
Munkey665
Fenrir
7,090
1,179
0
379
18,305
7,778
0
10,591
7,599
0
10,587
L
12,367
750
147
1,829
14,071
5,205
82
5,337
8,588
38,082
0
W
20,209
7,887
0
829
9,654
5,320
1,013
3,454
6,200
50
48,829
L
4,766
114
0
0
18,052
18,931
0
9,389
8,440
0
17,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,464
Gold Earned
41,795
265
Minions Killed
147
0
Camps Cleared
0
1,260,590
Distance Traveled
1,057,383
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,433
767
28
3
0
224,581
3
W
Sylvanus
10,795
981
15
1
0
220,222
0
W
Sol
11,584
1,053
75
7
0
238,224
0
W
Chaac
10,305
937
45
4
0
283,404
4
L
Skadi
8,366
761
28
3
0
210,335
0
W
Baron Samedi
10,225
930
52
5
0
239,475
0
L
Fenrir
7,650
695
6
1
0
198,876
1
L
Zeus
9,032
821
61
6
0
199,404
0
W
Loki
11,555
1,050
78
7
0
279,265
0
L
Nike
8,314
756
24
2
0
224,187
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role