Player Matchup

Morgan Le Fay
Morgan Le Fay
Chetock
Morgan Le Fay
Level 16
God Stats
9W - 18L
1,331 SR
Queue Stats
20W - 32L
1,290 Elo+
Party 1
Bellona
Bellona
KindaOldBuck
Bellona
Level 147
God Stats
2W - 0L
1,747 SR
Queue Stats
20W - 32L
1,290 Elo+
Party 1
Charybdis
Charybdis
zoelife21
Charybdis
Level 105
God Stats
8W - 5L
1,535 SR
Queue Stats
210W - 208L
1,334 Elo+
Solo
Team Averages
Level 89
1,537 SR
1,305 Elo+

VS

Team Averages
Level 60
1,605 SR
1,327 Elo+
Horus
Horus
P00P42O
Horus
Level 107
God Stats
1W - 1L
1,620 SR
Queue Stats
74W - 64L
1,446 Elo+
Solo
Discordia
Discordia
afrodita2325
Discordia
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,289 Elo+
Solo
Baron Samedi
Baron Samedi
yMonster_YT
Baron Samedi
Level 38
God Stats
3W - 1L
1,694 SR
Queue Stats
27W - 29L
1,246 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Chetock
Morgan Le Fay
15
3 / 4 / 5
12,355
824
12,435
10,482
4,682
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
KindaOldBuck
Bellona
15
3 / 3 / 5
11,391
759
12,582
20,928
24,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
zoelife21
Charybdis
13
3 / 2 / 4
11,351
757
7,343
10,736
3,811
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
P00P42O
Horus
12
2 / 1 / 6
10,453
697
7,804
13,299
14,134
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
afrodita2325
Discordia
14
1 / 5 / 4
10,874
725
10,453
13,323
5,054
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
yMonster_YT
Baron Samedi
14
6 / 3 / 3
12,013
801
13,826
13,532
6,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
22
9
Kills
9
9
Deaths
9
14
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Chetock
Morgan Le Fay
3
4
5
1.38
W
Bellona
KindaOldBuck
Bellona
3
3
5
1.83
L
Horus
P00P42O
Horus
2
1
6
5
L
Discordia
afrodita2325
Discordia
1
5
4
0.6
L
Baron Samedi
yMonster_YT
Baron Samedi
6
3
3
2.5
W
Charybdis
zoelife21
Charybdis
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,360
Damage
32,083
42,146
Taken
40,154
33,070
Mitigated
25,755
7,133
Healing
9,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Chetock
Morgan Le Fay
12,435
1,305
0
690
10,482
4,682
1,124
6,520
3,748
64,257
0
W
Bellona
KindaOldBuck
Bellona
12,582
2,970
0
4,962
20,928
24,577
883
10,473
9,910
0
46,110
L
Horus
P00P42O
Horus
7,804
3,177
737
3,057
13,299
14,134
22
3,602
9,697
0
16,816
L
Discordia
afrodita2325
Discordia
10,453
574
0
2,593
13,323
5,054
193
5,642
7,681
63,276
0
L
Baron Samedi
yMonster_YT
Baron Samedi
13,826
171
906
2,331
13,532
6,567
165
4,146
9,386
36,411
0
W
Charybdis
zoelife21
Charybdis
7,343
3,052
0
1,481
10,736
3,811
826
6,546
3,852
0
36,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,097
Gold Earned
33,340
177
Minions Killed
142
0
Camps Cleared
0
780,517
Distance Traveled
755,859
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
12,355
824
101
7
0
259,108
0
W
Bellona
11,391
759
45
3
0
284,662
0
L
Horus
10,453
697
13
1
0
241,470
1
L
Discordia
10,874
725
93
6
0
256,421
0
L
Baron Samedi
12,013
801
36
2
0
257,968
0
W
Charybdis
11,351
757
31
2
0
236,747
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role